Player Matchup

Loki
Loki
 
Loki
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Pandii44
Sol
Level 69
God Stats
3W - 1L
1,349 SR
Queue Stats
9W - 7L
1,791 Elo+
Party 1
Ares
Ares
guy262003
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
jhouse1794
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,142 Elo+
Party 1
Medusa
Medusa
usupersuxLUIZ
Medusa
Level 121
God Stats
16W - 10L
1,544 SR
Queue Stats
63W - 74L
1,365 Elo+
Solo
Team Averages
Level 60
1,479 SR
1,459 Elo+

VS

Team Averages
Level 78
1,538 SR
1,391 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GOOSE122774
Kuzenbo
Level 40
God Stats
2W - 3L
1,300 SR
Queue Stats
49W - 71L
1,253 Elo+
Solo
Tsukuyomi
Tsukuyomi
V2Cosby
Tsukuyomi
Level 108
God Stats
8W - 2L
1,946 SR
Queue Stats
376W - 393L
1,371 Elo+
Solo
Sol
Sol
Zz_calebmg19-TTV
Sol
Level 107
God Stats
9W - 9L
1,641 SR
Queue Stats
133W - 155L
1,484 Elo+
Party 2
Shiva
Shiva
Zz_josesandoval
Shiva
Level 89
God Stats
7W - 9L
1,304 SR
Queue Stats
35W - 45L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 9 / 2
7,614
476
8,717
17,442
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 6 / 1
7,657
479
5,752
10,704
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
10
1 / 5 / 4
7,211
451
2,509
12,732
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
jhouse1794
Amaterasu
12
0 / 5 / 2
7,615
476
5,621
16,431
12,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 2 / 1
9,086
568
10,251
11,812
4,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 6 / 2
7,915
495
7,220
10,053
2,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
GOOSE122774
Kuzenbo
12
0 / 1 / 5
6,878
430
5,291
8,683
9,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
V2Cosby
Tsukuyomi
17
13 / 2 / 5
10,733
671
13,074
10,965
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 1 / 8
10,338
646
15,289
12,831
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 4
9,771
611
11,212
8,921
7,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
11
Kills
27
27
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
9
2
0.33
W
Neith
 
Neith
2
6
2
0.5
W
Kuzenbo
GOOSE122774
Kuzenbo
0
1
5
2.5
L
1
6
1
0.25
W
Tsukuyomi
V2Cosby
Tsukuyomi
13
2
5
7.75
W
6
1
8
10
W
6
1
4
8
L
Ares
1
5
4
0.6
L
Amaterasu
jhouse1794
Amaterasu
0
5
2
0.2
L
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,850
Damage
52,086
69,121
Taken
51,453
38,067
Mitigated
29,485
16,905
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,717
2,266
155
4,871
17,442
5,210
0
4,653
12,789
0
39,859
W
Neith
 
Neith
7,220
2,644
0
1,280
10,053
2,849
855
361
9,692
0
49,619
W
Kuzenbo
GOOSE122774
Kuzenbo
5,291
2,081
0
368
8,683
9,393
347
1,544
7,139
19,039
3,004
L
5,752
1,353
0
2,351
10,704
3,269
0
6,047
4,657
32,882
3,034
W
Tsukuyomi
V2Cosby
Tsukuyomi
13,074
4,965
0
3,137
10,965
4,762
0
874
10,091
0
62,067
W
15,289
3,780
0
8,039
12,831
4,608
2,598
3,409
9,422
77,443
0
W
11,212
3,950
238
876
8,921
7,873
336
1,686
7,235
0
56,512
L
Ares
2,509
396
0
737
12,732
12,719
362
2,636
10,096
9,244
0
L
Amaterasu
jhouse1794
Amaterasu
5,621
2,772
0
7,059
16,431
12,717
0
4,203
12,228
0
30,272
L
10,251
5,130
0
1,732
11,812
4,152
2,263
2,939
8,873
0
68,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,183
Gold Earned
45,635
327
Minions Killed
440
0
Camps Cleared
0
1,414,996
Distance Traveled
1,567,430
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,614
476
65
4
0
297,521
1
W
Neith
7,915
495
65
4
0
261,975
0
W
Kuzenbo
6,878
430
35
2
0
332,587
0
L
Sol
7,657
479
68
4
0
272,360
3
W
Tsukuyomi
10,733
671
94
6
0
360,685
0
W
Sol
10,338
646
137
9
0
295,142
4
W
Shiva
9,771
611
109
7
0
317,041
2
L
Ares
7,211
451
11
1
0
249,924
0
L
Amaterasu
7,615
476
56
4
0
339,221
5
L
Medusa
9,086
568
127
8
0
255,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role