Player Matchup

Neith
Neith
BoogieMaster99
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 1
Bacchus
Bacchus
Razamit
Bacchus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1
Anubis
Anubis
ppf16
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,285 Elo+

VS

Team Averages
Level 71
1,454 SR
1,291 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
draconniss
Cthulhu
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,177 Elo+
Party 2
Izanami
Izanami
gambito17
Izanami
Level 46
God Stats
1W - 9L
1,363 SR
Queue Stats
5W - 20L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 9
9,539
795
9,885
8,525
2,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Razamit
Bacchus
13
0 / 3 / 14
9,015
751
5,605
12,530
13,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
ppf16
Anubis
15
9 / 2 / 3
10,027
836
11,522
7,949
3,127
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 3 / 4
8,957
746
12,684
8,896
3,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
draconniss
Cthulhu
13
1 / 6 / 5
8,143
679
4,312
14,055
8,897
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
gambito17
Izanami
11
3 / 5 / 2
7,602
634
3,248
6,963
1,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
14
Kills
9
9
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
3
4
2.33
W
5
4
9
2.38
W
Bacchus
Razamit
Bacchus
0
3
14
2.33
L
Cthulhu
draconniss
Cthulhu
1
6
5
0.58
L
Izanami
gambito17
Izanami
3
5
2
0.8
W
Anubis
ppf16
Anubis
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
20,244
29,004
Taken
29,914
19,282
Mitigated
14,062
8,540
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,684
298
0
3,406
8,896
3,249
54
5,529
3,367
31,361
0
W
9,885
4,481
417
1,203
8,525
2,715
1,704
5,031
3,494
0
24,367
W
Bacchus
Razamit
Bacchus
5,605
1,086
632
3,016
12,530
13,440
226
5,638
6,892
9,474
0
L
Cthulhu
draconniss
Cthulhu
4,312
0
515
336
14,055
8,897
182
8,222
5,833
15,324
0
L
Izanami
gambito17
Izanami
3,248
1,679
156
891
6,963
1,916
287
3,570
3,393
0
24,139
W
Anubis
ppf16
Anubis
11,522
567
0
3,272
7,949
3,127
557
6,416
1,533
43,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
24,702
126
Minions Killed
124
3
Camps Cleared
5
622,438
Distance Traveled
542,409
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,957
746
47
4
2
179,651
2
W
Neith
9,539
795
44
4
0
180,795
2
W
Bacchus
9,015
751
10
1
0
246,850
0
L
Cthulhu
8,143
679
32
3
0
195,268
0
L
Izanami
7,602
634
45
4
3
167,490
3
W
Anubis
10,027
836
72
6
3
194,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role