Player Matchup

Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Silver III
IsDeanOk
Da Ji
Silver III
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
504W - 502L
1,408 MMR
Solo
Hel
Hel
Gold V
ItsIsco
Hel
Gold V
Level 121
God Stats
5W - 1L
1,820 SR
Queue Stats
150W - 144L
1,399 MMR
Solo
Bellona
Bellona
Silver II
ToxicAgniMain
Bellona
Silver II
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 47L
1,392 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,564 SR
1,440 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,539 SR
1,403 MMR
Amaterasu
Amaterasu
Silver IV
 
Amaterasu
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
DeSTroYer BaT66
Thanatos
Silver I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 106L
1,384 MMR
Solo
Ullr
Ullr
Bronze III
Khap01
Ullr
Bronze III
Level 86
God Stats
0W - 1L
1,493 SR
Queue Stats
1W - 3L
1,354 MMR
Party 1
Persephone
Persephone
Gold IV
Nino8549
Persephone
Gold IV
Level 109
God Stats
15W - 14L
1,510 SR
Queue Stats
167W - 177L
1,409 MMR
Solo
Cerberus
Cerberus
Bronze IV
y0ungmegaphone
Cerberus
Bronze IV
Level 68
God Stats
0W - 1L
1,693 SR
Queue Stats
3W - 13L
1,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 0
6,862
686
3,843
4,115
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
9
1 / 0 / 2
5,753
575
1,736
3,911
2,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
IsDeanOk
Da Ji
9
1 / 1 / 5
5,674
567
4,297
6,212
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
12
3 / 0 / 0
6,445
645
2,249
3,523
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
3 / 0 / 2
6,582
658
5,551
4,634
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CliodhnaKaliAtlasBastet

VS

Bans
Nu WaAthenaGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 2 / 0
5,111
511
1,232
6,280
4,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
8
0 / 4 / 1
4,991
499
3,086
8,745
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Khap01
Ullr
9
1 / 1 / 0
5,321
532
1,729
4,386
899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
Nino8549
Persephone
10
0 / 1 / 1
5,977
598
2,311
4,160
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
7
0 / 2 / 1
4,650
465
823
6,004
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
1
1
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
0
2
W
Bacchus
 
Bacchus
1
0
2
2
L
Amaterasu
 
Amaterasu
0
2
0
0
L
Thanatos
0
4
1
0.13
W
Da Ji
IsDeanOk
Da Ji
1
1
5
3.5
W
Hel
3
0
0
3
L
Ullr
Khap01
Ullr
1
1
0
1
L
Persephone
Nino8549
Persephone
0
1
1
0.5
W
Bellona
3
0
2
4
L
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,676
Damage
9,181
22,395
Taken
29,575
11,271
Mitigated
10,389
11,754
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,843
1,866
0
2,504
4,115
1,047
638
115
4,000
0
61,141
W
Bacchus
 
Bacchus
1,736
142
0
1,450
3,911
2,957
0
229
3,678
6,977
0
L
Amaterasu
 
Amaterasu
1,232
251
0
2,301
6,280
4,056
0
33
6,247
0
24,620
L
Thanatos
3,086
1,164
0
4,068
8,745
2,403
0
1,198
7,391
0
27,383
W
Da Ji
IsDeanOk
Da Ji
4,297
942
0
2,375
6,212
1,738
0
1,612
4,492
0
26,563
W
Hel
2,249
0
1,112
1,936
3,523
1,593
0
819
2,600
45,804
0
L
Ullr
Khap01
Ullr
1,729
248
0
736
4,386
899
0
625
3,761
0
24,337
L
Persephone
Nino8549
Persephone
2,311
69
0
1,619
4,160
971
0
757
3,318
37,398
0
W
Bellona
5,551
1,737
0
2,377
4,634
3,936
0
321
4,313
0
36,421
L
Cerberus
823
49
115
1,690
6,004
2,060
0
1,108
4,872
11,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
26,050
363
Minions Killed
295
0
Camps Cleared
0
1,047,787
Distance Traveled
1,060,403
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,862
686
115
12
0
182,052
3
W
Bacchus
5,753
575
15
2
0
209,804
4
L
Amaterasu
5,111
511
52
5
0
207,755
8
L
Thanatos
4,991
499
45
5
0
226,212
0
W
Da Ji
5,674
567
44
4
0
219,205
5
W
Hel
6,445
645
100
10
0
216,142
2
L
Ullr
5,321
532
72
7
0
204,906
0
L
Persephone
5,977
598
87
9
0
212,057
3
W
Bellona
6,582
658
89
9
0
220,584
4
L
Cerberus
4,650
465
39
4
0
209,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role