Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Nìghtbringer
Bellona
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
317W - 116L
1,889 Elo+
Party 2
Terra
Terra
Ursendorf
Terra
Level 25
God Stats
2W - 0L
1,652 SR
Queue Stats
12W - 0L
2,058 Elo+
Party 2
Team Averages
Level 111
1,551 SR
1,816 Elo+

VS

Team Averages
Level 33
1,333 SR
1,597 Elo+
Cthulhu
Cthulhu
GodLikeDucky
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,646 Elo+
Party 1
Scylla
Scylla
sarahxxniicole
Scylla
Level 7
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
xGoobie
Hercules
Level 79
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 2L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
6 / 0 / 8
8,628
863
12,494
4,360
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
14
8 / 0 / 6
9,075
908
8,259
10,303
10,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Ursendorf
Terra
12
0 / 1 / 13
8,149
815
2,861
12,088
9,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodLikeDucky
Cthulhu
11
1 / 3 / 0
6,423
642
7,614
10,346
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 6 / 1
5,892
589
3,964
8,746
2,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
xGoobie
Hercules
9
0 / 5 / 0
5,845
585
4,117
8,990
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
1
1
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
8
10
L
Cthulhu
GodLikeDucky
Cthulhu
1
3
0
0.33
W
Bellona
8
0
6
11
W
Terra
Ursendorf
Terra
0
1
13
6.5
L
0
6
1
0.08
L
Hercules
xGoobie
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,614
Damage
15,695
26,751
Taken
28,082
21,781
Mitigated
15,562
13,282
Healing
3,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,494
1,921
0
1,014
4,360
1,667
1,375
2,086
2,130
54,280
0
L
Cthulhu
GodLikeDucky
Cthulhu
7,614
154
0
2,154
10,346
6,230
0
5,957
4,197
23,341
0
W
Bellona
8,259
2,740
1,039
4,571
10,303
10,161
824
3,723
6,321
0
23,973
W
Terra
Ursendorf
Terra
2,861
627
1,499
5,159
12,088
9,953
401
5,708
5,792
8,052
0
L
3,964
329
0
283
8,746
2,460
0
4,823
3,781
10,182
0
L
Hercules
xGoobie
Hercules
4,117
1,121
0
973
8,990
6,872
0
4,071
4,749
0
9,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
18,160
135
Minions Killed
65
9
Camps Cleared
0
603,590
Distance Traveled
498,133
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,628
863
97
10
7
196,993
2
L
Cthulhu
6,423
642
32
3
0
184,718
5
W
Bellona
9,075
908
29
3
1
206,939
2
W
Terra
8,149
815
9
1
1
199,658
0
L
Scylla
5,892
589
18
2
0
153,168
2
L
Hercules
5,845
585
15
2
0
160,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role