Player Matchup

Cerberus
Cerberus
ArcaneCitadel9
Cerberus
Level 31
God Stats
0W - 3L
1,318 SR
Queue Stats
59W - 68L
1,420 Elo+
Solo
Kali
Kali
Chepe3R_
Kali
Level 43
God Stats
8W - 8L
1,914 SR
Queue Stats
47W - 57L
1,530 Elo+
Solo
Artemis
Artemis
Krafty_Karrot
Artemis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,371 Elo+
Solo
Cabrakan
Cabrakan
asscesinn029
Cabrakan
Level 38
God Stats
5W - 15L
1,492 SR
Queue Stats
193W - 228L
1,326 Elo+
Solo
Zeus
Zeus
iTz_DangersuM
Zeus
Level 85
God Stats
17W - 19L
1,652 SR
Queue Stats
477W - 487L
1,503 Elo+
Solo
Team Averages
Level 47
1,575 SR
1,430 Elo+

VS

Team Averages
Level 58
1,533 SR
1,458 Elo+
Chang'e
Chang'e
Bj2004keen
Chang'e
Level 39
God Stats
3W - 0L
1,681 SR
Queue Stats
38W - 42L
1,458 Elo+
Solo
Ares
Ares
Lks_sim
Ares
Level 41
God Stats
21W - 24L
1,444 SR
Queue Stats
431W - 483L
1,418 Elo+
Solo
Cliodhna
Cliodhna
Pridelass
Cliodhna
Level 127
God Stats
2W - 2L
1,542 SR
Queue Stats
124W - 110L
1,577 Elo+
Solo
Set
Set
cgveras
Set
Level 36
God Stats
2W - 0L
1,672 SR
Queue Stats
9W - 11L
1,396 Elo+
Solo
Artemis
Artemis
d_moedeezy_b
Artemis
Level 49
God Stats
2W - 4L
1,325 SR
Queue Stats
67W - 79L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 3 / 2
8,441
444
6,712
22,427
21,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
15
1 / 5 / 2
8,758
461
3,027
13,062
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
13
1 / 8 / 3
8,502
447
8,717
15,025
5,812
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
asscesinn029
Cabrakan
13
0 / 6 / 1
8,011
422
4,690
11,961
8,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 3 / 3
9,389
494
10,971
8,660
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bj2004keen
Chang'e
15
4 / 1 / 4
10,205
537
7,676
12,308
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Lks_sim
Ares
14
2 / 2 / 10
10,012
527
7,838
18,130
20,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Pridelass
Cliodhna
18
6 / 0 / 8
11,987
631
12,192
13,235
11,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Set
17
8 / 1 / 2
11,266
593
6,129
13,113
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
d_moedeezy_b
Artemis
16
5 / 2 / 8
10,164
535
17,094
11,101
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
6
Kills
25
25
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
3
2
1
W
Chang'e
Bj2004keen
Chang'e
4
1
4
6
L
Kali
1
5
2
0.4
L
Artemis
1
8
3
0.31
W
Ares
Lks_sim
Ares
2
2
10
3.5
W
Cliodhna
Pridelass
Cliodhna
6
0
8
10
L
Cabrakan
asscesinn029
Cabrakan
0
6
1
0.08
W
Set
8
1
2
9
W
Artemis
d_moedeezy_b
Artemis
5
2
8
4.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
50,929
71,135
Taken
67,887
44,254
Mitigated
44,255
14,548
Healing
30,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,712
666
0
5,491
22,427
21,219
272
6,778
15,471
28,618
0
W
Chang'e
Bj2004keen
Chang'e
7,676
396
4,141
7,488
12,308
3,584
2,157
7,012
5,296
52,622
0
L
Kali
3,027
1,086
0
3,253
13,062
6,179
788
804
12,220
0
67,771
L
Artemis
8,717
4,245
0
2,555
15,025
5,812
550
3,924
11,035
0
48,750
W
Ares
Lks_sim
Ares
7,838
648
518
4,542
18,130
20,166
832
3,318
14,812
30,149
0
W
Cliodhna
Pridelass
Cliodhna
12,192
1,861
0
5,269
13,235
11,055
1,345
2,677
10,558
97
84,802
L
Cabrakan
asscesinn029
Cabrakan
4,690
658
77
1,862
11,961
8,047
0
1,603
10,268
42,311
0
W
Set
6,129
1,681
0
3,821
13,113
5,198
648
4,203
8,910
0
82,850
W
Artemis
d_moedeezy_b
Artemis
17,094
9,141
589
3,874
11,101
4,252
4,764
5,163
5,938
0
65,523
L
10,971
974
0
1,310
8,660
2,997
0
1,939
6,627
69,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,101
Gold Earned
53,634
459
Minions Killed
514
0
Camps Cleared
0
1,604,564
Distance Traveled
1,885,420
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,441
444
43
2
0
348,432
1
W
Chang'e
10,205
537
90
5
0
387,231
4
L
Kali
8,758
461
104
5
0
348,158
2
L
Artemis
8,502
447
89
5
0
272,435
2
W
Ares
10,012
527
33
2
0
365,551
5
W
Cliodhna
11,987
631
167
9
0
423,072
4
L
Cabrakan
8,011
422
93
5
0
298,828
2
W
Set
11,266
593
115
6
0
387,942
8
W
Artemis
10,164
535
109
6
0
321,624
5
L
Zeus
9,389
494
130
7
0
336,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role