Player Matchup

Bacchus
Bacchus
Bryam69
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,593 Elo+
Party 2
Thor
Thor
Deytex
Thor
Level 149
God Stats
2W - 6L
1,682 SR
Queue Stats
72W - 62L
1,605 Elo+
Party 2
Cupid
Cupid
JuanStan
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Woolfy22
Amaterasu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Raijin
Raijin
Yoriggy
Raijin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Team Averages
Level 58
1,536 SR
1,540 Elo+

VS

Team Averages
Level 95
1,606 SR
1,665 Elo+
Hou Yi
Hou Yi
Devictos
Hou Yi
Level 146
God Stats
3W - 4L
1,846 SR
Queue Stats
107W - 84L
1,559 Elo+
Party 1
Ymir
Ymir
Pharociide
Ymir
Level 46
God Stats
7W - 3L
1,663 SR
Queue Stats
7W - 4L
1,721 Elo+
Party 1
Horus
Horus
Phoexe
Horus
Level 46
God Stats
11W - 9L
1,529 SR
Queue Stats
360W - 227L
1,851 Elo+
Party 3
Ne Zha
Ne Zha
XxJ4750NxX
Ne Zha
Level 82
God Stats
9W - 11L
1,330 SR
Queue Stats
407W - 370L
1,567 Elo+
Party 3
Nu Wa
Nu Wa
smile4deathblow
Nu Wa
Level 156
God Stats
26W - 24L
1,660 SR
Queue Stats
102W - 87L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bryam69
Bacchus
7
2 / 4 / 1
4,946
495
1,284
7,860
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Deytex
Thor
8
1 / 4 / 3
5,135
514
5,395
8,191
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
JuanStan
Cupid
4
0 / 4 / 2
3,900
390
1,605
3,535
382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
Woolfy22
Amaterasu
6
0 / 7 / 0
3,901
390
1,397
8,350
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Yoriggy
Raijin
9
3 / 4 / 1
5,455
546
4,640
5,730
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Devictos
Hou Yi
10
6 / 2 / 1
6,170
617
6,638
6,054
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 8
5,390
539
1,659
7,339
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Horus
Phoexe
Horus
12
11 / 0 / 3
7,460
746
10,338
7,584
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
XxJ4750NxX
Ne Zha
11
3 / 2 / 1
6,349
635
2,729
7,187
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 4
6,576
658
6,115
3,564
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
23
23
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bryam69
Bacchus
2
4
1
0.63
W
Hou Yi
Devictos
Hou Yi
6
2
1
3.25
L
Thor
Deytex
Thor
1
4
3
0.63
L
Cupid
JuanStan
Cupid
0
4
2
0.25
W
0
1
8
4
W
Horus
Phoexe
Horus
11
0
3
12.5
L
Amaterasu
Woolfy22
Amaterasu
0
7
0
0
W
Ne Zha
XxJ4750NxX
Ne Zha
3
2
1
1.75
L
Raijin
Yoriggy
Raijin
3
4
1
0.88
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,321
Damage
27,479
33,666
Taken
31,728
9,512
Mitigated
13,765
4,613
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bryam69
Bacchus
1,284
213
0
987
7,860
3,448
0
1,741
6,119
6,580
0
W
Hou Yi
Devictos
Hou Yi
6,638
3,252
0
2,081
6,054
1,708
221
324
5,730
0
37,404
L
Thor
Deytex
Thor
5,395
1,549
0
430
8,191
1,686
0
1,578
6,613
0
26,159
L
Cupid
JuanStan
Cupid
1,605
1,023
65
285
3,535
382
0
439
3,096
0
7,064
W
1,659
172
147
1,569
7,339
4,200
196
1,489
5,744
13,186
0
W
Horus
Phoexe
Horus
10,338
4,306
121
3,380
7,584
4,894
73
1,447
6,050
0
37,284
L
Amaterasu
Woolfy22
Amaterasu
1,397
456
0
1,088
8,350
2,513
0
698
7,652
0
6,373
W
Ne Zha
XxJ4750NxX
Ne Zha
2,729
973
0
1,187
7,187
1,967
0
792
6,331
0
35,766
L
Raijin
Yoriggy
Raijin
4,640
547
0
1,758
5,730
1,483
0
3,318
2,412
24,962
0
W
6,115
1,325
0
784
3,564
996
122
1,455
1,949
41,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,337
Gold Earned
31,945
134
Minions Killed
300
0
Camps Cleared
0
849,386
Distance Traveled
987,188
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,946
495
11
1
0
170,474
3
W
Hou Yi
6,170
617
49
5
0
181,862
1
L
Thor
5,135
514
53
5
0
184,497
0
L
Cupid
3,900
390
12
1
0
156,226
1
W
Ymir
5,390
539
27
3
0
204,249
3
W
Horus
7,460
746
67
7
0
195,206
2
L
Amaterasu
3,901
390
11
1
0
157,563
0
W
Ne Zha
6,349
635
80
8
0
207,986
2
L
Raijin
5,455
546
47
5
0
180,626
4
W
Nu Wa
6,576
658
77
8
0
197,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role