Player Matchup

Neith
Neith
Lego_HanSolo
Neith
Level 57
God Stats
1W - 5L
1,511 SR
Queue Stats
44W - 70L
1,325 Elo+
Party 2
Nike
Nike
Lego_IG-88
Nike
Level 108
God Stats
0W - 2L
1,646 SR
Queue Stats
39W - 67L
1,331 Elo+
Party 2
Bastet
Bastet
Lego_R2-D2
Bastet
Level 129
God Stats
2W - 3L
1,789 SR
Queue Stats
63W - 76L
1,335 Elo+
Party 2
Hades
Hades
Lego_RebelFriend
Hades
Level 16
God Stats
0W - 2L
1,441 SR
Queue Stats
9W - 19L
1,343 Elo+
Party 2
Ganesha
Ganesha
Lego__Bossk
Ganesha
Level 106
God Stats
7W - 13L
1,430 SR
Queue Stats
31W - 56L
1,318 Elo+
Party 2
Team Averages
Level 83
1,563 SR
1,330 Elo+

VS

Team Averages
Level 89
1,411 SR
1,437 Elo+
Achilles
Achilles
CptJaxxter
Achilles
Level 79
God Stats
1W - 4L
1,407 SR
Queue Stats
114W - 114L
1,534 Elo+
Party 1
Agni
Agni
EL_KoKoa
Agni
Level 74
God Stats
7W - 1L
1,632 SR
Queue Stats
188W - 194L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
HoschiePS
Kukulkan
Level 69
God Stats
17W - 30L
1,280 SR
Queue Stats
17W - 31L
1,279 Elo+
Solo
Izanami
Izanami
babdoll
Izanami
Level 155
God Stats
8W - 6L
1,220 SR
Queue Stats
71W - 77L
1,446 Elo+
Solo
Ares
Ares
greenwinters
Ares
Level 69
God Stats
10W - 6L
1,515 SR
Queue Stats
91W - 101L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
9,029
695
6,080
12,123
3,165
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 9 / 2
8,947
688
7,492
16,787
8,648
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bastet
Lego_R2-D2
Bastet
17
5 / 5 / 2
10,157
781
13,491
15,764
5,377
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 4
7,976
614
5,493
12,913
6,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Lego__Bossk
Ganesha
15
0 / 6 / 9
9,387
722
5,631
19,112
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CptJaxxter
Achilles
20
11 / 0 / 12
12,191
938
12,677
14,022
14,574
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
17
3 / 0 / 15
10,021
771
12,488
5,753
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
HoschiePS
Kukulkan
17
4 / 2 / 8
10,441
803
9,443
6,664
3,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
babdoll
Izanami
19
11 / 2 / 16
11,748
904
24,862
11,867
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 18
10,003
769
4,562
18,705
20,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
9
Kills
30
30
Deaths
9
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Achilles
CptJaxxter
Achilles
11
0
12
17
W
Agni
3
0
15
10.5
W
Kukulkan
HoschiePS
Kukulkan
4
2
8
4
L
1
4
7
1.13
L
3
9
2
0.44
L
Bastet
Lego_R2-D2
Bastet
5
5
2
1.2
L
0
6
4
0.33
L
Ganesha
Lego__Bossk
Ganesha
0
6
9
0.75
W
Izanami
babdoll
Izanami
11
2
16
9.5
W
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,187
Damage
64,032
76,699
Taken
57,011
37,260
Mitigated
45,792
8,841
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CptJaxxter
Achilles
12,677
3,726
0
2,599
14,022
14,574
124
2,406
11,616
0
47,743
W
Agni
12,488
598
0
1,009
5,753
2,023
1,020
879
4,874
39,513
0
W
Kukulkan
HoschiePS
Kukulkan
9,443
186
251
1,771
6,664
3,141
1,184
1,957
4,707
41,770
0
L
6,080
1,432
682
2,259
12,123
3,165
0
1,826
10,225
0
34,446
L
7,492
526
0
0
16,787
8,648
0
5,550
11,047
0
23,034
L
Bastet
Lego_R2-D2
Bastet
13,491
4,413
0
1,501
15,764
5,377
0
3,139
12,535
0
39,433
L
5,493
259
269
1,331
12,913
6,501
0
7,601
5,210
11,143
0
L
Ganesha
Lego__Bossk
Ganesha
5,631
241
319
2,480
19,112
13,569
0
7,938
10,916
21,715
0
W
Izanami
babdoll
Izanami
24,862
17,869
0
4,708
11,867
5,405
2,136
1,197
10,670
0
63,994
W
4,562
116
0
3,348
18,705
20,649
228
4,685
13,190
13,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,496
Gold Earned
54,404
181
Minions Killed
317
0
Camps Cleared
0
1,220,712
Distance Traveled
1,377,920
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,191
938
83
6
0
292,813
3
W
Agni
10,021
771
62
5
0
297,132
2
W
Kukulkan
10,441
803
79
6
0
255,666
0
L
Neith
9,029
695
64
5
0
223,477
1
L
Nike
8,947
688
44
3
0
231,406
0
L
Bastet
10,157
781
53
4
0
290,054
0
L
Hades
7,976
614
20
2
0
231,284
0
L
Ganesha
9,387
722
0
0
0
244,491
0
W
Izanami
11,748
904
69
5
0
261,955
2
W
Ares
10,003
769
24
2
0
270,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role