Player Matchup

Ao Kuang
Ao Kuang
Diamond V
 
Ao Kuang
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Platinum III
BetterAssassin1
Fafnir
Platinum III
Level 155
God Stats
7W - 5L
1,827 SR
Queue Stats
237W - 238L
1,900 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Pharaoh_robber
Ah Muzen Cab
Diamond V
Level 157
God Stats
1W - 1L
1,669 SR
Queue Stats
121W - 99L
2,042 MMR
Solo
Cerberus
Cerberus
Diamond V
YARMYAN
Cerberus
Diamond V
Level 158
God Stats
10W - 7L
1,373 SR
Queue Stats
328W - 324L
2,149 MMR
Solo
Ullr
Ullr
Diamond V
beryllium3120
Ullr
Diamond V
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
77W - 70L
2,027 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,574 SR
1,924 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,509 SR
2,053 MMR
Thanatos
Thanatos
Platinum I
AviaJordan1
Thanatos
Platinum I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 78L
2,144 MMR
Solo
Bakasura
Bakasura
Diamond V
Beauu 1
Bakasura
Diamond V
Level 157
God Stats
1W - 1L
1,752 SR
Queue Stats
187W - 184L
2,016 MMR
Solo
Atlas
Atlas
Platinum I
HollowTIP5OH
Atlas
Platinum I
Level 154
God Stats
5W - 6L
1,348 SR
Queue Stats
371W - 357L
1,983 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
MercWorks60
Cthulhu
Diamond IV
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 145L
2,115 MMR
Solo
Sol
Sol
Platinum II
rustyshckl3ford
Sol
Platinum II
Level 159
God Stats
1W - 3L
1,447 SR
Queue Stats
232W - 217L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
15 / 2 / 4
12,071
635
19,367
19,597
7,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 18
9,931
523
7,266
14,555
14,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Pharaoh_robber
Ah Muzen Cab
18
1 / 4 / 5
10,608
558
12,489
13,322
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
YARMYAN
Cerberus
17
3 / 1 / 8
10,340
544
10,487
17,773
17,816
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 3 / 4
10,769
567
12,224
14,218
4,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArtioLokiGebBastet

VS

Bans
ThothArachneCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AviaJordan1
Thanatos
15
1 / 9 / 5
9,399
495
10,832
17,500
8,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
Beauu 1
Bakasura
17
5 / 3 / 0
9,913
522
8,290
18,049
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 3
8,316
438
8,480
18,981
18,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
MercWorks60
Cthulhu
15
1 / 4 / 2
9,342
492
13,616
16,754
13,506
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 3
9,567
504
12,162
11,157
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
28
Kills
10
10
Deaths
28
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
15
2
4
8.5
L
Thanatos
AviaJordan1
Thanatos
1
9
5
0.39
L
Bakasura
Beauu 1
Bakasura
5
3
0
1.67
W
0
0
18
9
L
1
5
3
0.5
L
Cthulhu
MercWorks60
Cthulhu
1
4
2
0.5
W
Ah Muzen Cab
Pharaoh_robber
Ah Muzen Cab
1
4
5
0.88
W
Cerberus
YARMYAN
Cerberus
3
1
8
7
W
9
3
4
3.67
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,833
Damage
53,380
79,465
Taken
82,441
47,551
Mitigated
50,591
24,823
Healing
28,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
19,367
4,186
0
4,483
19,597
7,327
1,073
7,349
11,730
102,421
5,150
L
Thanatos
AviaJordan1
Thanatos
10,832
3,562
0
11,187
17,500
8,232
72
6,648
10,852
0
67,336
L
Bakasura
Beauu 1
Bakasura
8,290
5,597
0
7,624
18,049
6,479
0
4,198
13,851
0
58,411
W
7,266
1,750
0
4,002
14,555
14,605
49
7,710
6,559
20,892
0
L
8,480
2,049
427
2,885
18,981
18,656
0
10,371
8,610
27,075
0
L
Cthulhu
MercWorks60
Cthulhu
13,616
2,395
0
4,804
16,754
13,506
0
11,283
5,471
61,279
0
W
Ah Muzen Cab
Pharaoh_robber
Ah Muzen Cab
12,489
6,579
0
6,170
13,322
3,580
422
1,645
10,290
0
96,047
W
Cerberus
YARMYAN
Cerberus
10,487
1,801
0
8,006
17,773
17,816
0
10,141
7,453
61,501
0
W
12,224
5,302
0
2,162
14,218
4,223
0
6,781
7,237
0
71,304
L
12,162
2,560
0
1,690
11,157
3,718
768
4,161
6,996
61,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,719
Gold Earned
46,537
617
Minions Killed
538
0
Camps Cleared
0
1,835,264
Distance Traveled
1,750,278
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,071
635
132
7
0
403,090
7
L
Thanatos
9,399
495
110
6
0
347,640
1
L
Bakasura
9,913
522
159
8
0
384,859
7
W
Fafnir
9,931
523
21
1
0
387,006
5
L
Atlas
8,316
438
15
1
0
351,690
3
L
Cthulhu
9,342
492
127
7
0
332,729
0
W
Ah Muzen Cab
10,608
558
179
9
0
326,296
0
W
Cerberus
10,340
544
153
8
0
365,416
1
W
Ullr
10,769
567
132
7
0
353,456
2
L
Sol
9,567
504
127
7
0
333,360
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role