Player Matchup

Scylla
Scylla
Platinum V
Belovedxx
Scylla
Platinum V
Level 141
God Stats
16W - 7L
1,718 SR
Queue Stats
44W - 39L
1,684 MMR
Party 2
Achilles
Achilles
Gold IV
Mchinzify
Achilles
Gold IV
Level 126
God Stats
3W - 5L
1,416 SR
Queue Stats
54W - 58L
1,346 MMR
Party 2
Bacchus
Bacchus
Silver II
NAIROD1695
Bacchus
Silver II
Level 49
God Stats
14W - 20L
1,474 SR
Queue Stats
22W - 41L
1,284 MMR
Solo
Neith
Neith
Silver III
Nuha02
Neith
Silver III
Level 100
God Stats
4W - 3L
1,327 SR
Queue Stats
18W - 18L
1,275 MMR
Solo
Bastet
Bastet
Gold IV
rlp403
Bastet
Gold IV
Level 160
God Stats
7W - 3L
1,708 SR
Queue Stats
429W - 443L
1,281 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,529 SR
1,374 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,638 SR
1,420 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
BoltonAndyy
Geb
Silver II
Level 144
God Stats
7W - 4L
1,898 SR
Queue Stats
52W - 50L
1,487 MMR
Solo
Medusa
Medusa
Bronze III
K2t3r-5a8z3
Medusa
Bronze III
Level 48
God Stats
0W - 3L
1,611 SR
Queue Stats
0W - 12L
1,307 MMR
Party 1
Loki
Loki
Bronze V
Petyoveselinov
Loki
Bronze V
Level 154
God Stats
0W - 1L
1,667 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
jimmyuso565
Vulcan
Bronze III
Level 58
God Stats
0W - 3L
1,514 SR
Queue Stats
0W - 12L
1,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Belovedxx
Scylla
20
14 / 0 / 4
13,940
664
18,015
8,619
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Mchinzify
Achilles
19
7 / 1 / 8
13,187
628
11,449
16,268
24,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
NAIROD1695
Bacchus
16
3 / 1 / 9
11,613
553
7,961
13,412
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Nuha02
Neith
20
1 / 1 / 5
12,898
614
4,980
13,008
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
rlp403
Bastet
18
3 / 4 / 11
12,587
599
10,112
20,891
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
King ArthurCliodhnaJanusKali

VS

Bans
ZeusArachnePersephoneIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 6 / 1
7,733
368
9,669
8,157
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 2
8,042
383
3,881
16,300
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
15
2 / 7 / 1
9,431
449
4,000
15,240
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 7 / 0
11,443
545
6,265
18,157
7,282
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
15
0 / 6 / 4
8,635
411
5,607
12,892
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
28
Kills
7
7
Deaths
29
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
1
0.08
W
Scylla
Belovedxx
Scylla
14
0
4
16
L
1
3
2
0.67
L
Medusa
2
7
1
0.36
W
Achilles
Mchinzify
Achilles
7
1
8
11
W
Bacchus
NAIROD1695
Bacchus
3
1
9
7.5
W
Neith
Nuha02
Neith
1
1
5
3.5
L
4
7
0
0.57
L
Vulcan
0
6
4
0.33
W
Bastet
rlp403
Bastet
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,517
Damage
29,422
72,198
Taken
70,746
60,298
Mitigated
32,840
27,485
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,669
1,782
0
250
8,157
2,190
21
4,883
3,054
40,544
0
W
Scylla
Belovedxx
Scylla
18,015
1,739
0
2,379
8,619
3,321
1,551
4,197
4,052
112,348
0
L
3,881
330
0
2,293
16,300
14,370
0
5,702
10,454
22,942
0
L
Medusa
4,000
944
0
1,636
15,240
4,664
1,152
5,877
9,207
0
42,852
W
Achilles
Mchinzify
Achilles
11,449
3,697
0
2,879
16,268
24,920
940
1,392
13,931
0
71,418
W
Bacchus
NAIROD1695
Bacchus
7,961
539
843
2,786
13,412
17,848
397
5,126
8,004
31,637
6,769
W
Neith
Nuha02
Neith
4,980
1,932
0
7,863
13,008
6,195
7,908
3,401
9,381
0
120,516
L
6,265
1,280
0
3,600
18,157
7,282
0
2,575
15,562
0
87,547
L
Vulcan
5,607
1,860
1,068
1,672
12,892
4,334
96
5,334
7,540
46,481
0
W
Bastet
rlp403
Bastet
10,112
1,776
0
10,735
20,891
8,014
722
3,616
16,801
0
94,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,225
Gold Earned
45,284
649
Minions Killed
429
0
Camps Cleared
0
2,140,813
Distance Traveled
1,727,204
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,733
368
95
5
0
259,795
5
W
Scylla
13,940
664
168
8
0
427,881
3
L
Geb
8,042
383
23
1
0
345,385
3
L
Medusa
9,431
449
90
4
0
389,490
2
W
Achilles
13,187
628
113
5
0
427,213
4
W
Bacchus
11,613
553
54
3
0
449,842
2
W
Neith
12,898
614
183
9
0
392,168
6
L
Loki
11,443
545
142
7
0
390,249
1
L
Vulcan
8,635
411
79
4
0
342,285
4
W
Bastet
12,587
599
131
6
0
443,709
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role