Player Matchup

He Bo
He Bo
K3nKaNifFF
He Bo
Level 87
God Stats
19W - 10L
1,688 SR
Queue Stats
147W - 159L
1,409 Elo+
Party 1
Neith
Neith
SlitherySnekks
Neith
Level 108
God Stats
6W - 1L
1,235 SR
Queue Stats
108W - 117L
1,450 Elo+
Party 1
Horus
Horus
detectivefroggy
Horus
Level 23
God Stats
7W - 10L
1,478 SR
Queue Stats
129W - 140L
1,382 Elo+
Party 1
Team Averages
Level 73
1,467 SR
1,413 Elo+

VS

Team Averages
Level 60
1,470 SR
1,293 Elo+
Persephone
Persephone
Desxus
Persephone
Level 33
God Stats
27W - 32L
1,409 SR
Queue Stats
245W - 348L
1,338 Elo+
Solo
Ganesha
Ganesha
OkamiGin
Ganesha
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 48L
1,170 Elo+
Solo
Apollo
Apollo
danielmang
Apollo
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 37L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
4 / 3 / 8
7,583
843
5,880
5,560
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
9 / 1 / 4
8,724
969
12,537
8,466
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 12
7,597
844
2,103
9,004
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Desxus
Persephone
10
3 / 5 / 0
6,915
768
8,695
7,785
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
OkamiGin
Ganesha
9
0 / 5 / 3
6,652
739
2,403
9,061
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
danielmang
Apollo
9
1 / 3 / 1
6,122
680
4,821
6,834
2,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
5
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
Desxus
Persephone
3
5
0
0.6
W
He Bo
4
3
8
2.67
L
Ganesha
OkamiGin
Ganesha
0
5
3
0.3
W
9
1
4
11
L
Apollo
danielmang
Apollo
1
3
1
0.5
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,520
Damage
15,919
23,030
Taken
23,680
9,429
Mitigated
10,344
9,620
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Desxus
Persephone
8,695
864
0
1,686
7,785
1,843
0
2,185
5,595
24,889
0
W
He Bo
5,880
333
0
1,311
5,560
1,745
568
2,883
2,677
23,403
0
L
Ganesha
OkamiGin
Ganesha
2,403
106
349
842
9,061
6,454
0
1,485
7,576
8,702
0
W
12,537
4,678
407
3,293
8,466
3,371
1,444
5,096
3,370
0
42,950
L
Apollo
danielmang
Apollo
4,821
2,767
0
0
6,834
2,047
0
2,208
4,626
0
13,047
W
2,103
1,059
845
3,764
9,004
4,313
683
3,335
5,669
0
11,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,904
Gold Earned
19,689
125
Minions Killed
69
8
Camps Cleared
1
508,296
Distance Traveled
395,634
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,915
768
36
4
0
146,763
1
W
He Bo
7,583
843
31
3
3
161,915
1
L
Ganesha
6,652
739
5
1
0
124,027
2
W
Neith
8,724
969
72
8
5
157,309
2
L
Apollo
6,122
680
28
3
1
124,844
3
W
Horus
7,597
844
22
2
0
189,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role