Player Matchup

Thor
Thor
Ortiiz99
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,520 Elo+
Party 4
Athena
Athena
SHermeZZ
Athena
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
282W - 278L
1,547 Elo+
Party 3
Izanami
Izanami
TimathyKlink_9_
Izanami
Level 41
God Stats
12W - 10L
1,534 SR
Queue Stats
23W - 29L
1,383 Elo+
Party 3
Bellona
Bellona
joaosinho
Bellona
Level 99
God Stats
9W - 8L
1,749 SR
Queue Stats
713W - 748L
1,471 Elo+
Party 4
Hades
Hades
xumancito
Hades
Level 25
God Stats
12W - 11L
1,490 SR
Queue Stats
23W - 26L
1,396 Elo+
Party 4
Team Averages
Level 59
1,555 SR
1,464 Elo+

VS

Team Averages
Level 44
1,456 SR
1,375 Elo+
Izanami
Izanami
Fistule03
Izanami
Level 69
God Stats
2W - 0L
1,700 SR
Queue Stats
5W - 11L
1,197 Elo+
Party 1
Awilix
Awilix
HermestheGreat
Awilix
Level 49
God Stats
38W - 42L
1,574 SR
Queue Stats
522W - 535L
1,511 Elo+
Party 2
Agni
Agni
TorchTheMighty
Agni
Level 61
God Stats
11W - 17L
1,397 SR
Queue Stats
641W - 639L
1,527 Elo+
Party 2
Mulan
Mulan
Tutecs
Mulan
Level 27
God Stats
9W - 7L
1,470 SR
Queue Stats
93W - 96L
1,533 Elo+
Party 2
Ymir
Ymir
guillou03
Ymir
Level 16
God Stats
2W - 2L
1,139 SR
Queue Stats
2W - 5L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 6 / 5
10,807
515
8,530
18,376
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
SHermeZZ
Athena
13
3 / 3 / 4
9,370
446
6,131
23,412
26,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 1
9,573
456
7,268
13,919
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
joaosinho
Bellona
15
2 / 8 / 8
9,856
469
12,535
19,220
19,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
xumancito
Hades
13
2 / 7 / 5
8,551
407
8,868
12,916
6,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fistule03
Izanami
18
5 / 1 / 3
11,118
529
14,645
11,438
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
10 / 2 / 10
12,144
578
15,252
14,452
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 3 / 12
11,836
564
19,364
11,054
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Tutecs
Mulan
18
5 / 6 / 3
11,614
553
8,246
14,631
8,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
17
3 / 1 / 10
11,300
538
7,698
13,928
16,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
13
Kills
29
29
Deaths
13
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fistule03
Izanami
5
1
3
6.5
W
10
2
10
7.5
L
Thor
5
6
5
1.25
L
Athena
SHermeZZ
Athena
3
3
4
1.67
L
1
5
1
0.3
W
6
3
12
4
W
Mulan
Tutecs
Mulan
5
6
3
1.08
W
Ymir
3
1
10
8
L
Bellona
joaosinho
Bellona
2
8
8
0.75
L
Hades
xumancito
Hades
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,332
Damage
65,205
87,843
Taken
65,503
62,976
Mitigated
41,495
21,651
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fistule03
Izanami
14,645
9,831
0
5,751
11,438
4,711
2,214
1,625
9,813
0
97,356
W
15,252
6,923
0
1,160
14,452
6,399
0
4,798
9,654
0
90,214
L
Thor
8,530
2,240
0
4,756
18,376
6,152
0
5,067
13,072
48
69,787
L
Athena
SHermeZZ
Athena
6,131
1,412
2,157
3,722
23,412
26,604
0
5,215
18,127
40,363
0
L
7,268
3,667
0
3,587
13,919
4,531
62
4,198
9,654
0
68,452
W
19,364
2,183
0
2,498
11,054
4,939
658
2,135
8,919
91,840
0
W
Mulan
Tutecs
Mulan
8,246
1,346
0
3,985
14,631
8,880
1,457
1,956
12,675
1,446
54,844
W
Ymir
7,698
1,104
0
2,601
13,928
16,566
254
4,533
9,395
38,091
0
L
Bellona
joaosinho
Bellona
12,535
4,525
0
4,001
19,220
19,172
0
6,823
11,578
0
58,221
L
Hades
xumancito
Hades
8,868
1,227
554
2,874
12,916
6,517
330
5,138
7,453
36,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,157
Gold Earned
58,012
510
Minions Killed
582
0
Camps Cleared
0
1,888,610
Distance Traveled
1,995,203
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,118
529
167
8
0
375,694
8
W
Awilix
12,144
578
119
6
0
475,201
2
L
Thor
10,807
515
126
6
0
386,926
4
L
Athena
9,370
446
55
3
0
407,813
8
L
Izanami
9,573
456
146
7
0
372,439
6
W
Agni
11,836
564
126
6
0
403,619
1
W
Mulan
11,614
553
124
6
0
371,962
0
W
Ymir
11,300
538
46
2
0
368,727
1
L
Bellona
9,856
469
121
6
0
385,387
3
L
Hades
8,551
407
62
3
0
336,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role