Player Matchup

Zeus
Zeus
CrownedJuno
Zeus
Level 126
God Stats
0W - 2L
1,782 SR
Queue Stats
113W - 104L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
Edgar_alzate-10
Gilgamesh
Level 89
God Stats
5W - 3L
1,809 SR
Queue Stats
102W - 94L
1,532 Elo+
Party 2
Kali
Kali
I Z I N G2943
Kali
Level 116
God Stats
20W - 8L
1,720 SR
Queue Stats
112W - 81L
1,680 Elo+
Solo
Hou Yi
Hou Yi
JUANJPINO1
Hou Yi
Level 64
God Stats
4W - 3L
1,534 SR
Queue Stats
62W - 65L
1,430 Elo+
Party 2
Terra
Terra
LtRad
Terra
Level 110
God Stats
0W - 3L
1,157 SR
Queue Stats
41W - 36L
1,578 Elo+
Solo
Team Averages
Level 101
1,601 SR
1,555 Elo+

VS

Team Averages
Level 106
1,518 SR
1,510 Elo+
Nike
Nike
Djikus
Nike
Level 125
God Stats
15W - 6L
1,757 SR
Queue Stats
133W - 127L
1,550 Elo+
Party 1
Bastet
Bastet
Extremely_Lemon
Bastet
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 61L
1,551 Elo+
Solo
Sol
Sol
Papafewback
Sol
Level 54
God Stats
14W - 9L
1,591 SR
Queue Stats
175W - 196L
1,508 Elo+
Solo
Apollo
Apollo
Xeno1018
Apollo
Level 119
God Stats
1W - 0L
1,300 SR
Queue Stats
217W - 195L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
juli787
Cthulhu
Level 107
God Stats
18W - 24L
1,441 SR
Queue Stats
32W - 50L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 2
11,285
513
27,622
16,011
5,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Edgar_alzate-10
Gilgamesh
13
2 / 10 / 4
8,542
388
8,031
23,542
8,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 5 / 3
10,672
485
11,555
23,345
14,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
JUANJPINO1
Hou Yi
14
0 / 9 / 5
8,637
393
6,904
17,645
4,998
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
LtRad
Terra
12
0 / 6 / 5
8,642
393
7,734
25,016
25,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Djikus
Nike
20
9 / 3 / 8
13,893
632
18,565
17,130
13,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 2 / 8
12,243
557
14,212
19,402
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 3 / 9
14,271
649
28,034
30,880
12,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Xeno1018
Apollo
20
5 / 2 / 7
13,244
602
15,386
14,867
5,482
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
juli787
Cthulhu
16
2 / 1 / 10
11,322
515
10,143
18,178
20,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
11
Kills
34
35
Deaths
11
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Nike
Djikus
Nike
9
3
8
4.33
L
Gilgamesh
Edgar_alzate-10
Gilgamesh
2
10
4
0.4
W
9
2
8
6.5
L
3
5
3
0.9
L
Hou Yi
JUANJPINO1
Hou Yi
0
9
5
0.28
L
Terra
LtRad
Terra
0
6
5
0.42
W
9
3
9
4.5
W
Apollo
Xeno1018
Apollo
5
2
7
4.25
W
Cthulhu
juli787
Cthulhu
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,846
Damage
86,340
105,559
Taken
100,457
59,386
Mitigated
58,917
28,815
Healing
48,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,622
2,709
90
4,180
16,011
5,872
0
9,480
6,531
84,585
0
W
Nike
Djikus
Nike
18,565
2,186
0
8,304
17,130
13,847
426
2,752
14,274
0
88,019
L
Gilgamesh
Edgar_alzate-10
Gilgamesh
8,031
2,209
221
4,604
23,542
8,559
21
7,590
15,952
0
48,596
W
14,212
4,263
0
5,966
19,402
6,824
0
3,543
15,669
0
88,812
L
11,555
5,006
214
6,952
23,345
14,504
75
6,162
17,183
0
59,691
L
Hou Yi
JUANJPINO1
Hou Yi
6,904
2,137
648
1,765
17,645
4,998
0
2,952
14,693
0
55,775
L
Terra
LtRad
Terra
7,734
911
3,013
7,128
25,016
25,453
0
11,993
13,023
28,313
0
W
28,034
13,706
0
21,187
30,880
12,053
3,568
16,606
13,750
124,185
0
W
Apollo
Xeno1018
Apollo
15,386
8,296
0
5,180
14,867
5,482
2,729
5,426
9,353
0
123,583
W
Cthulhu
juli787
Cthulhu
10,143
765
890
6,815
18,178
20,711
279
8,302
9,665
35,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,778
Gold Earned
64,973
461
Minions Killed
683
0
Camps Cleared
0
1,993,722
Distance Traveled
2,234,734
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,285
513
143
7
0
378,982
2
W
Nike
13,893
632
167
8
0
426,259
7
L
Gilgamesh
8,542
388
66
3
0
405,986
1
W
Bastet
12,243
557
96
4
0
456,092
3
L
Kali
10,672
485
110
5
0
437,861
2
L
Hou Yi
8,637
393
107
5
0
372,761
2
L
Terra
8,642
393
35
2
0
398,132
2
W
Sol
14,271
649
187
9
0
429,659
1
W
Apollo
13,244
602
177
8
0
447,190
5
W
Cthulhu
11,322
515
56
3
0
475,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role