Player Matchup

Gilgamesh
Gilgamesh
Silver II
ScaryTerry1855
Gilgamesh
Silver II
Level 102
God Stats
12W - 16L
1,601 SR
Queue Stats
19W - 23L
1,530 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,601 SR
1,530 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 62
1,458 SR
1,383 MMR
Nu Wa
Nu Wa
Gold IV
ChapeleiroCrazyB
Nu Wa
Gold IV
Level 62
God Stats
4W - 3L
1,458 SR
Queue Stats
65W - 75L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ScaryTerry1855
Gilgamesh
17
0 / 6 / 0
11,634
727
8,640
17,611
18,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AnubisBastetOlorunUllrSol

VS

Bans
PoseidonChronosHadesHeraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 0
14,623
914
13,097
11,123
10,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Gilgamesh
ScaryTerry1855
Gilgamesh
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,640
Damage
13,097
17,611
Taken
11,123
18,540
Mitigated
10,371
693
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,097
5,554
0
6,191
11,123
10,371
2,899
452
10,671
83,958
6,345
L
Gilgamesh
ScaryTerry1855
Gilgamesh
8,640
2,882
0
693
17,611
18,540
908
12,183
5,428
0
75,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,634
Gold Earned
14,623
130
Minions Killed
154
2
Camps Cleared
11
291,154
Distance Traveled
280,362
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,623
914
154
10
11
280,362
1
L
Gilgamesh
11,634
727
130
8
2
291,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role