Player Matchup

Sun Wukong
Sun Wukong
FlowerKat
Sun Wukong
Level 104
God Stats
6W - 4L
1,737 SR
Queue Stats
17W - 26L
1,539 Elo+
Solo
Mercury
Mercury
MeatPlopper
Mercury
Level 64
God Stats
5W - 5L
1,436 SR
Queue Stats
140W - 139L
1,516 Elo+
Solo
Hachiman
Hachiman
carb0rundum
Hachiman
Level 141
God Stats
8W - 5L
1,563 SR
Queue Stats
107W - 105L
1,618 Elo+
Solo
Olorun
Olorun
xKCruelty21
Olorun
Level 158
God Stats
18W - 17L
1,465 SR
Queue Stats
210W - 216L
1,605 Elo+
Solo
Merlin
Merlin
xSkaarf
Merlin
Level 141
God Stats
5W - 5L
1,536 SR
Queue Stats
64W - 59L
1,641 Elo+
Solo
Team Averages
Level 122
1,547 SR
1,584 Elo+

VS

Team Averages
Level 107
1,484 SR
1,508 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Allverine
Kukulkan
Level 88
God Stats
2W - 5L
1,499 SR
Queue Stats
33W - 34L
1,528 Elo+
Solo
Susano
Susano
OB-Big-one
Susano
Level 41
God Stats
0W - 2L
1,309 SR
Queue Stats
10W - 23L
1,330 Elo+
Solo
Agni
Agni
The Minotauros
Agni
Level 128
God Stats
0W - 2L
1,379 SR
Queue Stats
52W - 44L
1,556 Elo+
Solo
Chiron
Chiron
pepperoooni
Chiron
Level 128
God Stats
6W - 4L
1,732 SR
Queue Stats
195W - 192L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FlowerKat
Sun Wukong
15
2 / 4 / 6
8,157
816
7,656
9,891
6,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
MeatPlopper
Mercury
16
6 / 1 / 4
9,100
910
7,007
6,711
2,435
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
carb0rundum
Hachiman
15
3 / 2 / 6
8,643
864
7,956
10,145
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
15
2 / 5 / 4
8,318
832
8,335
8,785
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
xSkaarf
Merlin
16
4 / 1 / 3
9,186
919
10,008
2,945
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 3 / 5
8,132
813
9,536
13,652
8,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Allverine
Kukulkan
15
1 / 2 / 4
7,814
781
2,966
7,941
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
OB-Big-one
Susano
11
0 / 4 / 1
6,368
637
1,595
7,474
2,411
Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 5 / 3
8,081
808
8,584
10,462
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
14
4 / 3 / 2
7,807
781
8,417
10,095
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
17
Kills
13
13
Deaths
17
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
3
5
2.17
L
Kukulkan
Allverine
Kukulkan
1
2
4
1.5
W
Sun Wukong
FlowerKat
Sun Wukong
2
4
6
1.25
W
Mercury
MeatPlopper
Mercury
6
1
4
8
L
Susano
OB-Big-one
Susano
0
4
1
0.13
L
4
5
3
1.1
W
Hachiman
carb0rundum
Hachiman
3
2
6
3
L
Chiron
4
3
2
1.67
W
Olorun
2
5
4
0.8
W
Merlin
xSkaarf
Merlin
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,962
Damage
31,098
38,477
Taken
49,624
16,459
Mitigated
22,302
6,128
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,536
2,192
0
1,132
13,652
8,497
0
5,238
8,414
1,357
16,100
L
Kukulkan
Allverine
Kukulkan
2,966
159
0
147
7,941
3,531
138
2,337
5,604
29,710
0
W
Sun Wukong
FlowerKat
Sun Wukong
7,656
1,648
124
1,514
9,891
6,644
717
4,519
5,250
0
17,830
W
Mercury
MeatPlopper
Mercury
7,007
3,469
0
1,262
6,711
2,435
535
1,448
5,125
0
22,010
L
Susano
OB-Big-one
Susano
1,595
0
0
0
7,474
2,411
0
3,188
4,286
0
4,886
L
8,584
699
0
1,678
10,462
3,883
0
1,023
9,439
28,796
0
W
Hachiman
carb0rundum
Hachiman
7,956
5,134
0
1,416
10,145
3,449
2,120
3,271
6,670
0
27,196
L
Chiron
8,417
4,223
344
3,549
10,095
3,980
190
6,557
3,538
0
28,898
W
Olorun
8,335
4,389
37
1,775
8,785
2,993
480
2,544
6,052
30,159
0
W
Merlin
xSkaarf
Merlin
10,008
201
0
0
2,945
938
2,117
323
2,591
41,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
38,202
233
Minions Killed
184
0
Camps Cleared
0
1,137,558
Distance Traveled
1,052,540
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,132
813
21
2
0
233,460
0
L
Kukulkan
7,814
781
62
6
0
206,554
1
W
Sun Wukong
8,157
816
33
3
0
234,161
1
W
Mercury
9,100
910
35
4
0
253,743
1
L
Susano
6,368
637
7
1
0
211,376
1
L
Agni
8,081
808
50
5
0
187,840
2
W
Hachiman
8,643
864
47
5
0
234,145
1
L
Chiron
7,807
781
44
4
0
213,310
2
W
Olorun
8,318
832
40
4
0
190,748
2
W
Merlin
9,186
919
78
8
0
224,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role