Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
JustInThePham
Atlas
Level 26
God Stats
22W - 17L
1,544 SR
Queue Stats
74W - 82L
1,425 Elo+
Party 2
Charybdis
Charybdis
RadicalWasabi
Charybdis
Level 68
God Stats
4W - 4L
1,509 SR
Queue Stats
218W - 216L
1,446 Elo+
Party 2
Ao Kuang
Ao Kuang
STNGRAY
Ao Kuang
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 161L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
dreamcrusher9
Gilgamesh
Level 39
God Stats
3W - 1L
1,560 SR
Queue Stats
28W - 43L
1,377 Elo+
Solo
Team Averages
Level 80
1,523 SR
1,448 Elo+

VS

Team Averages
Level 74
1,618 SR
1,490 Elo+
Nemesis
Nemesis
AndrewKZ101
Nemesis
Level 99
God Stats
10W - 10L
1,635 SR
Queue Stats
37W - 38L
1,500 Elo+
Party 1
Atlas
Atlas
Chowder58
Atlas
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,627 Elo+
Solo
Heimdallr
Heimdallr
IIVodII
Heimdallr
Level 50
God Stats
9W - 5L
1,580 SR
Queue Stats
235W - 238L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
Jaxson12
Gilgamesh
Level 31
God Stats
2W - 1L
1,724 SR
Queue Stats
3W - 7L
1,365 Elo+
Solo
Persephone
Persephone
Mid Assassin458
Persephone
Level 126
God Stats
16W - 14L
1,652 SR
Queue Stats
103W - 93L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 1
8,246
589
4,138
5,288
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 8
7,650
546
4,647
11,458
7,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
RadicalWasabi
Charybdis
12
7 / 2 / 1
8,114
580
10,851
10,788
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
STNGRAY
Ao Kuang
13
3 / 1 / 1
7,943
567
6,867
8,394
6,503
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
dreamcrusher9
Gilgamesh
13
6 / 0 / 3
8,041
574
5,474
9,322
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AndrewKZ101
Nemesis
10
0 / 5 / 0
5,977
427
3,052
9,565
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Chowder58
Atlas
10
0 / 3 / 2
6,203
443
4,044
11,066
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
IIVodII
Heimdallr
12
3 / 4 / 0
7,222
516
8,414
10,298
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Jaxson12
Gilgamesh
11
1 / 4 / 0
6,448
461
4,564
11,976
3,803
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Mid Assassin458
Persephone
12
0 / 1 / 0
7,102
507
3,032
6,611
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
17
Kills
4
5
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
1
1.5
L
Nemesis
AndrewKZ101
Nemesis
0
5
0
0
L
Atlas
Chowder58
Atlas
0
3
2
0.33
L
Heimdallr
IIVodII
Heimdallr
3
4
0
0.75
L
Gilgamesh
Jaxson12
Gilgamesh
1
4
0
0.25
W
0
1
8
4
L
Persephone
Mid Assassin458
Persephone
0
1
0
0
W
Charybdis
RadicalWasabi
Charybdis
7
2
1
3.75
W
Ao Kuang
STNGRAY
Ao Kuang
3
1
1
3.5
W
Gilgamesh
dreamcrusher9
Gilgamesh
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,977
Damage
23,106
45,250
Taken
49,516
22,208
Mitigated
14,712
17,526
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,138
85
0
468
5,288
1,562
780
1,295
3,993
56,922
0
L
Nemesis
AndrewKZ101
Nemesis
3,052
1,017
0
418
9,565
2,451
0
1,479
7,954
0
37,240
L
Atlas
Chowder58
Atlas
4,044
1,454
0
2,458
11,066
4,651
0
2,990
8,076
17,894
0
L
Heimdallr
IIVodII
Heimdallr
8,414
3,854
0
1,891
10,298
2,212
0
1,657
8,641
0
42,823
L
Gilgamesh
Jaxson12
Gilgamesh
4,564
2,062
0
2,781
11,976
3,803
58
6,569
5,407
0
24,030
W
4,647
2,257
2,274
2,975
11,458
7,349
0
2,761
8,697
21,342
0
L
Persephone
Mid Assassin458
Persephone
3,032
41
0
2,611
6,611
1,595
261
2,577
3,785
41,456
0
W
Charybdis
RadicalWasabi
Charybdis
10,851
5,570
0
3,836
10,788
2,511
494
1,904
8,884
0
56,059
W
Ao Kuang
STNGRAY
Ao Kuang
6,867
1,230
0
4,290
8,394
6,503
440
0
8,394
37,451
0
W
Gilgamesh
dreamcrusher9
Gilgamesh
5,474
1,645
0
3,683
9,322
4,283
0
1,116
8,206
0
41,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,994
Gold Earned
32,952
390
Minions Killed
299
0
Camps Cleared
0
1,340,704
Distance Traveled
1,230,896
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,246
589
123
9
0
278,182
3
L
Nemesis
5,977
427
62
4
0
233,786
3
L
Atlas
6,203
443
23
2
0
268,806
3
L
Heimdallr
7,222
516
70
5
0
252,423
2
L
Gilgamesh
6,448
461
50
4
0
215,550
3
W
Atlas
7,650
546
21
2
0
247,381
1
L
Persephone
7,102
507
94
7
0
260,331
4
W
Charybdis
8,114
580
98
7
0
260,025
0
W
Ao Kuang
7,943
567
79
6
0
263,336
6
W
Gilgamesh
8,041
574
69
5
0
291,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role