Player Matchup

Artio
Artio
 
Artio
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Blessed Bear754
Horus
Level 160
God Stats
3W - 6L
1,527 SR
Queue Stats
296W - 299L
1,501 Elo+
Solo
Anubis
Anubis
Lecavoy
Anubis
Level 41
God Stats
22W - 20L
1,679 SR
Queue Stats
28W - 37L
1,467 Elo+
Solo
Kali
Kali
Noburst
Kali
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,419 Elo+
Solo
Kukulkan
Kukulkan
schulzST97
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,402 Elo+
Solo
Team Averages
Level 75
1,541 SR
1,458 Elo+

VS

Team Averages
Level 86
1,535 SR
1,403 Elo+
Nemesis
Nemesis
ASHLOW
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,223 Elo+
Solo
Vulcan
Vulcan
Bullacha
Vulcan
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
123W - 86L
1,551 Elo+
Solo
Izanami
Izanami
Issfith
Izanami
Level 64
God Stats
5W - 6L
1,460 SR
Queue Stats
195W - 242L
1,486 Elo+
Solo
Skadi
Skadi
denilsonkw
Skadi
Level 129
God Stats
10W - 3L
1,500 SR
Queue Stats
384W - 377L
1,343 Elo+
Solo
Yemoja
Yemoja
sjatoba
Yemoja
Level 123
God Stats
40W - 27L
1,716 SR
Queue Stats
300W - 309L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 2 / 6
7,213
515
1,885
11,293
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 0
7,988
571
4,502
6,703
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Lecavoy
Anubis
13
8 / 1 / 0
8,043
575
8,287
8,648
3,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
Noburst
Kali
10
1 / 3 / 2
6,330
452
2,586
8,663
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
schulzST97
Kukulkan
12
0 / 4 / 2
6,464
462
3,340
8,863
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASHLOW
Nemesis
15
0 / 2 / 1
7,875
563
2,716
9,597
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Bullacha
Vulcan
13
6 / 1 / 1
8,008
572
8,024
5,223
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Issfith
Izanami
12
2 / 4 / 3
7,073
505
6,804
9,030
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
13
3 / 4 / 0
7,785
556
3,807
6,719
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
sjatoba
Yemoja
10
0 / 1 / 3
6,281
449
3,319
6,494
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
12
Kills
11
11
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
6
1.5
W
Nemesis
ASHLOW
Nemesis
0
2
1
0.25
L
3
1
0
3
W
Vulcan
Bullacha
Vulcan
6
1
1
6.5
W
Izanami
Issfith
Izanami
2
4
3
0.88
L
Anubis
Lecavoy
Anubis
8
1
0
8
L
Kali
Noburst
Kali
1
3
2
0.67
W
Skadi
3
4
0
0.75
L
Kukulkan
schulzST97
Kukulkan
0
4
2
0.25
W
Yemoja
sjatoba
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,600
Damage
24,670
44,170
Taken
37,063
19,018
Mitigated
12,678
18,104
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,885
224
616
3,797
11,293
7,019
0
3,505
7,788
20,142
0
W
Nemesis
ASHLOW
Nemesis
2,716
1,002
0
4,077
9,597
3,192
0
1,544
8,053
0
63,347
L
4,502
2,252
387
2,960
6,703
3,262
563
899
5,804
145
43,007
W
Vulcan
Bullacha
Vulcan
8,024
3,055
0
1,129
5,223
1,567
1,048
2,585
2,638
51,680
0
W
Izanami
Issfith
Izanami
6,804
4,026
3
2,924
9,030
2,382
91
4,385
4,645
0
52,964
L
Anubis
Lecavoy
Anubis
8,287
430
0
5,429
8,648
3,103
0
2,593
6,055
42,791
0
L
Kali
Noburst
Kali
2,586
750
0
3,084
8,663
2,484
0
1,171
7,492
0
28,658
W
Skadi
3,807
2,637
0
830
6,719
1,711
1,598
1,796
4,923
0
35,140
L
Kukulkan
schulzST97
Kukulkan
3,340
848
0
1,831
8,863
3,150
252
3,175
5,688
44,358
0
W
Yemoja
sjatoba
Yemoja
3,319
477
1,157
1,534
6,494
3,826
0
3,202
3,292
11,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
37,022
331
Minions Killed
385
0
Camps Cleared
0
1,328,424
Distance Traveled
1,315,355
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,213
515
26
2
0
281,622
1
W
Nemesis
7,875
563
114
8
0
314,550
0
L
Horus
7,988
571
86
6
0
302,635
4
W
Vulcan
8,008
572
82
6
0
311,952
4
W
Izanami
7,073
505
97
7
0
232,590
5
L
Anubis
8,043
575
92
7
0
257,445
7
L
Kali
6,330
452
52
4
0
227,988
5
W
Skadi
7,785
556
80
6
0
204,718
0
L
Kukulkan
6,464
462
75
5
0
258,734
9
W
Yemoja
6,281
449
12
1
0
251,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role