Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Dylberto
Thoth
Level 89
God Stats
3W - 0L
1,833 SR
Queue Stats
100W - 136L
1,454 Elo+
Party 2
Apollo
Apollo
Kaephaes
Apollo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,709 Elo+
Party 1
Sylvanus
Sylvanus
Letzgo95
Sylvanus
Level 148
God Stats
25W - 22L
1,682 SR
Queue Stats
75W - 76L
1,496 Elo+
Party 1
Arachne
Arachne
WickedWebb
Arachne
Level 109
God Stats
14W - 12L
1,585 SR
Queue Stats
106W - 132L
1,407 Elo+
Party 2
Team Averages
Level 116
1,620 SR
1,513 Elo+

VS

Team Averages
Level 89
1,433 SR
1,484 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Erie1g
Poseidon
Level 107
God Stats
3W - 6L
1,430 SR
Queue Stats
11W - 16L
1,480 Elo+
Solo
Neith
Neith
kelo082
Neith
Level 60
God Stats
0W - 1L
1,469 SR
Queue Stats
5W - 6L
1,485 Elo+
Solo
Arachne
Arachne
redcrimson5
Arachne
Level 48
God Stats
0W - 2L
1,265 SR
Queue Stats
11W - 12L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 1 / 8
9,285
580
4,371
13,418
13,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Dylberto
Thoth
15
8 / 2 / 8
9,696
606
9,243
7,987
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
Kaephaes
Apollo
13
1 / 2 / 6
8,299
519
4,700
6,869
2,177
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Letzgo95
Sylvanus
14
4 / 2 / 3
8,610
538
10,076
11,715
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
WickedWebb
Arachne
16
8 / 1 / 5
9,803
613
7,754
11,087
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 3 / 1
8,769
548
5,970
8,726
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
 
Aphrodite
10
0 / 3 / 4
7,287
455
2,695
10,145
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Erie1g
Poseidon
13
3 / 7 / 1
8,407
525
7,967
10,266
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
kelo082
Neith
11
2 / 5 / 1
7,282
455
6,860
9,496
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
redcrimson5
Arachne
10
0 / 6 / 2
6,805
425
1,270
9,838
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
24
Kills
7
8
Deaths
24
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
8
7
L
Erlang Shen
 
Erlang Shen
2
3
1
0.83
L
Aphrodite
 
Aphrodite
0
3
4
0.67
W
Thoth
Dylberto
Thoth
8
2
8
6
L
Poseidon
Erie1g
Poseidon
3
7
1
0.5
W
Apollo
Kaephaes
Apollo
1
2
6
2
W
Sylvanus
Letzgo95
Sylvanus
4
2
3
2.75
W
Arachne
WickedWebb
Arachne
8
1
5
10.5
L
Neith
kelo082
Neith
2
5
1
0.5
L
Arachne
redcrimson5
Arachne
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,144
Damage
24,762
51,076
Taken
48,471
28,610
Mitigated
18,816
17,429
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,371
1,195
0
4,090
13,418
13,856
43
2,545
10,873
19,074
0
L
Erlang Shen
 
Erlang Shen
5,970
2,061
0
1,440
8,726
4,415
1,116
1,902
6,824
0
61,016
L
Aphrodite
 
Aphrodite
2,695
518
1,727
5,347
10,145
6,651
0
6,190
3,955
16,070
0
W
Thoth
Dylberto
Thoth
9,243
497
0
490
7,987
2,461
1,045
3,019
4,968
49,951
0
L
Poseidon
Erie1g
Poseidon
7,967
804
0
1,016
10,266
2,101
577
5,095
5,171
49,706
0
W
Apollo
Kaephaes
Apollo
4,700
3,025
0
1,635
6,869
2,177
2,585
660
6,209
0
37,390
W
Sylvanus
Letzgo95
Sylvanus
10,076
3,857
1,227
4,458
11,715
5,090
743
2,150
9,061
49,563
15,850
W
Arachne
WickedWebb
Arachne
7,754
6,026
0
5,529
11,087
5,026
303
2,288
8,799
0
65,379
L
Neith
kelo082
Neith
6,860
3,632
0
1,945
9,496
2,572
0
6,245
3,251
0
43,137
L
Arachne
redcrimson5
Arachne
1,270
633
0
1,986
9,838
3,077
179
2,898
6,940
0
24,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,693
Gold Earned
38,550
426
Minions Killed
384
0
Camps Cleared
0
1,609,462
Distance Traveled
1,489,759
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,285
580
21
1
0
332,527
5
L
Erlang Shen
8,769
548
125
8
0
348,006
5
L
Aphrodite
7,287
455
35
2
0
265,718
0
W
Thoth
9,696
606
83
5
0
315,367
2
L
Poseidon
8,407
525
92
6
0
279,880
9
W
Apollo
8,299
519
91
6
0
297,938
4
W
Sylvanus
8,610
538
110
7
0
259,158
0
W
Arachne
9,803
613
121
8
0
404,472
3
L
Neith
7,282
455
82
5
0
273,877
3
L
Arachne
6,805
425
50
3
0
322,278
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role