Player Matchup

Gilgamesh
Gilgamesh
GROßESm
Gilgamesh
Level 121
God Stats
32W - 23L
1,717 SR
Queue Stats
94W - 77L
1,629 Elo+
Party 1
Apollo
Apollo
MisterNimbus
Apollo
Level 142
God Stats
16W - 10L
1,585 SR
Queue Stats
106W - 111L
1,585 Elo+
Party 1
Ra
Ra
etti27
Ra
Level 115
God Stats
5W - 1L
1,508 SR
Queue Stats
46W - 38L
1,570 Elo+
Party 1
Team Averages
Level 126
1,603 SR
1,595 Elo+

VS

Team Averages
Level 90
1,486 SR
1,307 Elo+
Cliodhna
Cliodhna
Dampfhans
Cliodhna
Level 87
God Stats
4W - 8L
1,458 SR
Queue Stats
36W - 48L
1,384 Elo+
Party 2
Hachiman
Hachiman
FellowIkitsuka
Hachiman
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,292 Elo+
Party 2
He Bo
He Bo
RespawnFlo
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GROßESm
Gilgamesh
13
7 / 0 / 8
8,798
880
7,770
7,261
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
14
5 / 0 / 10
8,608
861
7,372
5,976
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
13
3 / 0 / 6
7,992
799
3,351
2,572
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dampfhans
Cliodhna
10
0 / 5 / 0
6,156
616
3,963
8,510
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
10
0 / 4 / 0
6,062
606
3,015
6,602
2,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
9
0 / 6 / 0
6,094
609
3,453
7,610
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
15
Kills
0
0
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Dampfhans
Cliodhna
0
5
0
0
L
Hachiman
0
4
0
0
W
Gilgamesh
GROßESm
Gilgamesh
7
0
8
11
W
Apollo
5
0
10
10
L
He Bo
0
6
0
0
W
Ra
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,493
Damage
10,431
15,809
Taken
22,722
8,989
Mitigated
6,425
7,296
Healing
1,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Dampfhans
Cliodhna
3,963
67
0
557
8,510
3,039
0
2,139
6,276
0
19,225
L
Hachiman
3,015
1,011
0
320
6,602
2,080
0
823
5,703
0
13,706
W
Gilgamesh
GROßESm
Gilgamesh
7,770
3,150
0
2,056
7,261
5,574
939
1,352
5,513
0
23,064
W
Apollo
7,372
3,783
0
2,336
5,976
2,539
1,324
1,858
3,930
0
31,048
L
He Bo
3,453
42
0
632
7,610
1,306
0
585
6,883
16,613
0
W
Ra
3,351
88
1,417
1,487
2,572
876
598
648
1,871
30,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,398
Gold Earned
18,312
138
Minions Killed
93
7
Camps Cleared
2
603,965
Distance Traveled
524,134
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,156
616
36
4
0
197,825
3
L
Hachiman
6,062
606
24
2
0
161,643
1
W
Gilgamesh
8,798
880
25
3
0
197,255
2
W
Apollo
8,608
861
47
5
2
188,776
2
L
He Bo
6,094
609
33
3
2
164,666
3
W
Ra
7,992
799
66
7
5
217,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role