Player Matchup

Amaterasu
Amaterasu
AnimeAfroMN
Amaterasu
Level 64
God Stats
47W - 54L
1,407 SR
Queue Stats
706W - 760L
1,301 Elo+
Solo
Skadi
Skadi
DropDeadDante
Skadi
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,259 Elo+
Solo
Bastet
Bastet
Finch_McLovin
Bastet
Level 146
God Stats
1W - 3L
1,262 SR
Queue Stats
33W - 39L
1,409 Elo+
Solo
Sylvanus
Sylvanus
OdiseoPiqui
Sylvanus
Level 88
God Stats
4W - 2L
1,413 SR
Queue Stats
6W - 7L
1,241 Elo+
Solo
Ah Puch
Ah Puch
ShiroMitsuka
Ah Puch
Level 68
God Stats
7W - 1L
1,437 SR
Queue Stats
183W - 172L
1,450 Elo+
Solo
Team Averages
Level 84
1,404 SR
1,332 Elo+

VS

Team Averages
Level 75
1,442 SR
1,389 Elo+
Atlas
Atlas
Killertheman342
Atlas
Level 79
God Stats
3W - 4L
1,140 SR
Queue Stats
101W - 94L
1,468 Elo+
Solo
Thoth
Thoth
TrippyHippieAce
Thoth
Level 88
God Stats
1W - 6L
1,480 SR
Queue Stats
22W - 30L
1,366 Elo+
Solo
Bellona
Bellona
WOLF_Shadow2252
Bellona
Level 88
God Stats
8W - 13L
1,496 SR
Queue Stats
16W - 18L
1,389 Elo+
Solo
Awilix
Awilix
broswitfros99
Awilix
Level 38
God Stats
17W - 14L
1,403 SR
Queue Stats
258W - 271L
1,366 Elo+
Solo
Neith
Neith
ignamateo
Neith
Level 84
God Stats
4W - 1L
1,690 SR
Queue Stats
135W - 146L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnimeAfroMN
Amaterasu
18
5 / 3 / 8
10,861
543
7,820
13,046
10,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 3 / 1
9,346
467
14,669
15,254
6,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
7 / 4 / 7
10,763
538
12,231
14,037
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
OdiseoPiqui
Sylvanus
13
0 / 1 / 10
8,969
448
6,122
14,631
15,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
ShiroMitsuka
Ah Puch
16
12 / 3 / 8
11,057
553
20,191
14,347
6,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
9,635
482
9,567
22,240
20,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 6 / 1
10,311
516
10,175
13,694
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 4 / 0
9,590
480
7,659
13,464
10,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 8 / 2
7,967
398
5,624
18,076
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
ignamateo
Neith
16
5 / 4 / 5
10,522
526
15,351
14,660
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
28
Kills
14
14
Deaths
28
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AnimeAfroMN
Amaterasu
5
3
8
3
W
4
3
1
1.5
W
7
4
7
2.63
L
2
6
5
0.75
W
Sylvanus
OdiseoPiqui
Sylvanus
0
1
10
5
W
Ah Puch
ShiroMitsuka
Ah Puch
12
3
8
5.33
L
3
6
1
0.58
L
4
4
0
1
L
0
8
2
0.13
L
Neith
ignamateo
Neith
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,033
Damage
48,376
71,315
Taken
82,134
43,539
Mitigated
45,784
30,311
Healing
15,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AnimeAfroMN
Amaterasu
7,820
3,620
0
5,488
13,046
10,397
1,820
2,289
10,757
0
52,533
W
14,669
8,040
0
2,277
15,254
6,035
1,261
5,428
9,826
0
63,380
W
12,231
5,595
0
4,782
14,037
5,855
0
1,264
12,773
0
59,913
L
9,567
3,422
201
3,137
22,240
20,759
0
6,865
15,375
27,826
1,162
W
Sylvanus
OdiseoPiqui
Sylvanus
6,122
1,611
5,343
7,937
14,631
15,171
1,323
5,162
9,469
17,837
0
W
Ah Puch
ShiroMitsuka
Ah Puch
20,191
918
0
4,484
14,347
6,081
679
5,024
9,323
64,543
0
L
10,175
937
41
2,236
13,694
3,779
582
6,031
7,663
69,392
0
L
7,659
2,254
0
2,074
13,464
10,947
1,203
3,474
9,990
0
44,584
L
5,624
2,484
0
1,769
18,076
5,412
0
5,849
12,227
0
42,418
L
Neith
ignamateo
Neith
15,351
5,696
0
6,198
14,660
4,887
404
4,094
10,566
0
64,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,996
Gold Earned
48,025
401
Minions Killed
433
0
Camps Cleared
0
1,942,562
Distance Traveled
1,860,322
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,861
543
101
5
0
430,268
6
W
Skadi
9,346
467
93
5
0
377,985
0
W
Bastet
10,763
538
87
4
0
404,944
1
L
Atlas
9,635
482
51
3
0
344,803
4
W
Sylvanus
8,969
448
25
1
0
355,772
6
W
Ah Puch
11,057
553
95
5
0
373,593
8
L
Thoth
10,311
516
125
6
0
361,215
3
L
Bellona
9,590
480
92
5
0
418,943
4
L
Awilix
7,967
398
66
3
0
403,336
1
L
Neith
10,522
526
99
5
0
332,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role