Player Matchup

Zhong Kui
Zhong Kui
HoneyLynx
Zhong Kui
Level 79
God Stats
3W - 5L
1,559 SR
Queue Stats
179W - 207L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
Matzonero
Ne Zha
Level 49
God Stats
12W - 7L
1,480 SR
Queue Stats
80W - 75L
1,446 Elo+
Party 3
Nike
Nike
Nogebator322
Nike
Level 29
God Stats
5W - 4L
1,683 SR
Queue Stats
95W - 121L
1,481 Elo+
Party 1
Fenrir
Fenrir
kadend12
Fenrir
Level 89
God Stats
3W - 5L
1,710 SR
Queue Stats
60W - 56L
1,532 Elo+
Party 3
Cernunnos
Cernunnos
xNervusx
Cernunnos
Level 48
God Stats
24W - 24L
1,560 SR
Queue Stats
52W - 53L
1,466 Elo+
Solo
Team Averages
Level 59
1,598 SR
1,478 Elo+

VS

Team Averages
Level 68
1,524 SR
1,534 Elo+
Athena
Athena
ChaoticPickle
Athena
Level 25
God Stats
11W - 7L
1,751 SR
Queue Stats
30W - 33L
1,727 Elo+
Party 2
Mercury
Mercury
ErrorCodeChicken
Mercury
Level 135
God Stats
2W - 3L
1,289 SR
Queue Stats
74W - 80L
1,553 Elo+
Party 2
Janus
Janus
FleecyManx
Janus
Level 45
God Stats
2W - 5L
1,313 SR
Queue Stats
106W - 113L
1,398 Elo+
Solo
Bellona
Bellona
PeanutLemonade
Bellona
Level 101
God Stats
14W - 14L
1,733 SR
Queue Stats
130W - 131L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
VLTxGinge
Danzaburou
Level 36
God Stats
10W - 5L
1,534 SR
Queue Stats
140W - 181L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HoneyLynx
Zhong Kui
10
3 / 3 / 3
6,346
577
5,400
8,332
4,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Matzonero
Ne Zha
11
4 / 4 / 3
6,552
596
5,419
8,692
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 4 / 1
5,470
497
4,805
9,968
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
kadend12
Fenrir
11
4 / 2 / 5
6,468
588
5,314
7,653
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
xNervusx
Cernunnos
11
4 / 2 / 3
6,775
616
6,185
4,367
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 5
6,486
590
3,049
8,180
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 6
6,180
562
4,258
9,854
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
11
2 / 5 / 5
6,607
601
4,480
6,680
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 3
8,194
745
8,991
8,094
6,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
VLTxGinge
Danzaburou
10
2 / 5 / 1
6,331
576
2,607
7,987
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
16
Kills
15
15
Deaths
16
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
1
3
6
1.33
W
Janus
2
5
5
0.9
L
Zhong Kui
HoneyLynx
Zhong Kui
3
3
3
1.5
L
Ne Zha
Matzonero
Ne Zha
4
4
3
1.38
L
1
4
1
0.38
W
8
1
3
9.5
W
Danzaburou
VLTxGinge
Danzaburou
2
5
1
0.5
L
Fenrir
kadend12
Fenrir
4
2
5
3.25
L
Cernunnos
xNervusx
Cernunnos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,123
Damage
23,385
39,012
Taken
40,795
18,970
Mitigated
19,020
8,452
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,049
609
385
1,989
8,180
5,941
0
451
7,543
14,869
472
W
4,258
2,359
0
2,552
9,854
3,130
0
2,540
7,288
0
25,221
W
Janus
4,480
94
31
1,159
6,680
1,847
0
2,129
4,518
32,547
0
L
Zhong Kui
HoneyLynx
Zhong Kui
5,400
366
0
3,027
8,332
4,854
696
2,774
5,558
28,434
0
L
Ne Zha
Matzonero
Ne Zha
5,419
1,731
0
875
8,692
2,705
0
1,324
7,368
0
29,862
L
4,805
499
0
3,226
9,968
5,891
231
1,255
8,713
1,603
22,125
W
8,991
4,245
0
2,834
8,094
6,276
96
1,621
6,114
0
48,310
W
Danzaburou
VLTxGinge
Danzaburou
2,607
1,998
0
1,716
7,987
1,826
0
0
7,825
0
32,985
L
Fenrir
kadend12
Fenrir
5,314
894
59
1,222
7,653
4,253
22
1,227
6,426
942
27,313
L
Cernunnos
xNervusx
Cernunnos
6,185
2,912
0
43
4,367
1,267
97
477
3,890
0
38,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
33,798
275
Minions Killed
293
0
Camps Cleared
0
1,085,777
Distance Traveled
1,128,010
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,486
590
31
3
0
240,298
2
W
Mercury
6,180
562
51
5
0
234,450
4
W
Janus
6,607
601
55
5
0
204,054
4
L
Zhong Kui
6,346
577
54
5
0
208,296
3
L
Ne Zha
6,552
596
56
5
0
227,879
0
L
Nike
5,470
497
52
5
0
198,710
1
W
Bellona
8,194
745
99
9
0
239,668
0
W
Danzaburou
6,331
576
57
5
0
209,540
3
L
Fenrir
6,468
588
43
4
0
232,957
2
L
Cernunnos
6,775
616
70
6
0
217,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role