Player Matchup

Scylla
Scylla
Einhornkot21
Scylla
Level 120
God Stats
7W - 9L
1,287 SR
Queue Stats
117W - 124L
1,449 Elo+
Party 1
Skadi
Skadi
ShadowElaris
Skadi
Level 100
God Stats
7W - 7L
1,465 SR
Queue Stats
172W - 245L
1,351 Elo+
Party 1
Kali
Kali
black vampir 88
Kali
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 243L
1,408 Elo+
Party 1
Bacchus
Bacchus
deadpool_8443
Bacchus
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 186L
1,476 Elo+
Solo
Tyr
Tyr
iTz_Fari89
Tyr
Level 58
God Stats
64W - 54L
1,505 SR
Queue Stats
385W - 351L
1,496 Elo+
Solo
Team Averages
Level 93
1,451 SR
1,436 Elo+

VS

Team Averages
Level 96
1,465 SR
1,424 Elo+
Baron Samedi
Baron Samedi
AY 4Y R0N2485
Baron Samedi
Level 128
God Stats
0W - 1L
1,302 SR
Queue Stats
82W - 75L
1,484 Elo+
Solo
The Morrigan
The Morrigan
Big grxzns
The Morrigan
Level 98
God Stats
3W - 2L
1,675 SR
Queue Stats
198W - 190L
1,373 Elo+
Solo
Ullr
Ullr
Jstokes08
Ullr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 92L
1,366 Elo+
Party 2
Sun Wukong
Sun Wukong
LuckySnail25186
Sun Wukong
Level 109
God Stats
7W - 13L
1,351 SR
Queue Stats
283W - 273L
1,429 Elo+
Party 2
Thor
Thor
minty290
Thor
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 228L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 1 / 2
9,364
520
7,331
7,078
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 4 / 2
10,835
602
10,732
12,110
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 4
8,495
472
4,595
14,985
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
14
3 / 1 / 9
8,891
494
8,116
12,234
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 2 / 3
9,270
515
11,558
16,161
15,857
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AY 4Y R0N2485
Baron Samedi
14
2 / 6 / 3
8,203
456
6,843
12,413
12,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Big grxzns
The Morrigan
18
9 / 3 / 2
10,934
607
12,318
9,996
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
0 / 6 / 1
8,070
448
3,270
11,672
2,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
LuckySnail25186
Sun Wukong
16
1 / 2 / 3
9,570
532
11,061
18,623
16,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
15
1 / 5 / 4
8,530
474
6,146
13,627
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
22
Kills
13
15
Deaths
22
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AY 4Y R0N2485
Baron Samedi
2
6
3
0.58
L
The Morrigan
Big grxzns
The Morrigan
9
3
2
3.33
W
Scylla
6
1
2
7
L
Ullr
0
6
1
0.08
L
Sun Wukong
LuckySnail25186
Sun Wukong
1
2
3
1.25
W
8
4
2
2.25
W
2
7
4
0.57
W
Bacchus
3
1
9
7.5
W
3
2
3
2.25
L
Thor
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,332
Damage
39,638
62,568
Taken
66,331
40,447
Mitigated
39,003
22,393
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AY 4Y R0N2485
Baron Samedi
6,843
605
874
1,859
12,413
12,077
40
3,903
8,338
42,834
182
L
The Morrigan
Big grxzns
The Morrigan
12,318
1,636
0
1,912
9,996
3,777
400
4,433
5,249
77,435
1,689
W
Scylla
7,331
473
0
2,456
7,078
2,026
320
2,896
4,182
58,467
0
L
Ullr
3,270
1,011
0
820
11,672
2,729
0
1,687
9,985
0
48,635
L
Sun Wukong
LuckySnail25186
Sun Wukong
11,061
1,839
0
8,841
18,623
16,117
0
2,302
16,275
0
75,635
W
10,732
4,619
271
4,289
12,110
3,827
2,419
3,760
8,350
0
88,680
W
4,595
2,199
11
5,026
14,985
4,456
0
4,781
10,204
0
43,128
W
Bacchus
8,116
965
270
3,708
12,234
14,281
396
3,627
8,607
29,730
0
W
11,558
1,262
0
6,362
16,161
15,857
0
3,652
12,509
0
66,432
L
Thor
6,146
1,279
0
4,446
13,627
4,303
0
2,434
11,037
0
57,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,855
Gold Earned
45,307
536
Minions Killed
543
0
Camps Cleared
0
1,654,050
Distance Traveled
1,610,734
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,203
456
60
3
0
314,812
2
L
The Morrigan
10,934
607
129
7
0
345,297
1
W
Scylla
9,364
520
105
6
0
349,250
2
L
Ullr
8,070
448
95
5
0
270,278
0
L
Sun Wukong
9,570
532
160
9
0
357,169
0
W
Skadi
10,835
602
162
9
0
284,875
1
W
Kali
8,495
472
93
5
0
281,436
0
W
Bacchus
8,891
494
33
2
0
356,645
3
W
Tyr
9,270
515
143
8
0
381,844
1
L
Thor
8,530
474
99
6
0
323,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role