Player Matchup

Achilles
Achilles
 
Achilles
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HeavyCataclysm
Medusa
Level 155
God Stats
1W - 1L
1,712 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Merlin
Merlin
LUISKYPR
Merlin
Level 69
God Stats
3W - 5L
1,116 SR
Queue Stats
275W - 260L
1,454 Elo+
Solo
Arachne
Arachne
ReportsDntMatter
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
patotron
Mercury
Level 69
God Stats
11W - 11L
1,432 SR
Queue Stats
305W - 309L
1,359 Elo+
Solo
Team Averages
Level 70
1,452 SR
1,463 Elo+

VS

Team Averages
Level 49
1,441 SR
1,404 Elo+
Bacchus
Bacchus
HeelZero
Bacchus
Level 45
God Stats
6W - 6L
1,278 SR
Queue Stats
126W - 164L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
Lunaaticc
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 141L
1,554 Elo+
Solo
Neith
Neith
OGv6 AxCE
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,306 Elo+
Party 1
Bellona
Bellona
PygmyShark
Bellona
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 171L
1,421 Elo+
Party 2
Agni
Agni
Spikenhydra
Agni
Level 85
God Stats
19W - 14L
1,426 SR
Queue Stats
329W - 325L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 3 / 3
7,992
533
5,863
9,179
9,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 0 / 5
8,890
593
9,801
6,094
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
LUISKYPR
Merlin
13
1 / 1 / 3
7,698
513
5,446
5,451
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 1 / 3
8,794
586
9,309
9,304
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
patotron
Mercury
16
6 / 0 / 0
9,281
619
6,328
8,907
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HeelZero
Bacchus
10
0 / 4 / 0
6,477
432
2,756
12,616
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Lunaaticc
Gilgamesh
12
3 / 4 / 0
7,466
498
5,382
12,361
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
OGv6 AxCE
Neith
10
0 / 4 / 0
5,784
386
1,048
8,007
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
PygmyShark
Bellona
11
0 / 6 / 2
6,755
450
4,377
11,101
11,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 1
7,626
508
7,748
7,688
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
21
Kills
5
5
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
3
1.83
W
3
0
5
5.5
L
Bacchus
HeelZero
Bacchus
0
4
0
0
W
Merlin
LUISKYPR
Merlin
1
1
3
2.5
L
Gilgamesh
Lunaaticc
Gilgamesh
3
4
0
0.75
L
Neith
OGv6 AxCE
Neith
0
4
0
0
L
Bellona
PygmyShark
Bellona
0
6
2
0.17
W
7
1
3
8.5
L
2
3
1
0.83
W
Mercury
patotron
Mercury
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,747
Damage
21,311
38,935
Taken
51,773
20,505
Mitigated
31,484
10,816
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,863
2,433
0
1,669
9,179
9,078
1,177
1,271
7,908
0
28,787
W
9,801
4,179
0
3,331
6,094
2,802
676
1,430
4,664
0
68,211
L
Bacchus
HeelZero
Bacchus
2,756
487
102
3,683
12,616
11,097
377
2,064
10,405
23,559
0
W
Merlin
LUISKYPR
Merlin
5,446
0
0
1,218
5,451
1,730
1,203
1,653
3,798
40,431
0
L
Gilgamesh
Lunaaticc
Gilgamesh
5,382
968
0
2,910
12,361
4,839
0
1,287
10,868
0
36,570
L
Neith
OGv6 AxCE
Neith
1,048
256
0
2,156
8,007
2,090
889
423
7,530
0
30,814
L
Bellona
PygmyShark
Bellona
4,377
1,441
0
2,157
11,101
11,229
0
0
11,101
0
30,697
W
9,309
6,271
0
3,514
9,304
4,070
2,181
4,178
5,126
0
39,332
L
7,748
397
0
821
7,688
2,229
0
965
6,423
55,922
0
W
Mercury
patotron
Mercury
6,328
3,290
0
1,084
8,907
2,825
160
1,972
6,935
0
78,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,655
Gold Earned
34,108
438
Minions Killed
361
0
Camps Cleared
0
1,561,127
Distance Traveled
1,363,035
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,992
533
59
4
0
283,644
0
W
Medusa
8,890
593
96
6
0
289,508
2
L
Bacchus
6,477
432
40
3
0
280,288
5
W
Merlin
7,698
513
80
5
0
294,838
2
L
Gilgamesh
7,466
498
71
5
0
295,967
5
L
Neith
5,784
386
75
5
0
270,515
1
L
Bellona
6,755
450
68
5
0
257,658
5
W
Arachne
8,794
586
76
5
0
313,490
0
L
Agni
7,626
508
107
7
0
258,607
1
W
Mercury
9,281
619
127
8
0
379,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role