Player Matchup

Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Fercam_57
Mercury
Level 29
God Stats
2W - 2L
1,708 SR
Queue Stats
12W - 18L
1,452 Elo+
Party 3
Gilgamesh
Gilgamesh
Ghostoastgaming
Gilgamesh
Level 56
God Stats
4W - 6L
1,500 SR
Queue Stats
349W - 343L
1,462 Elo+
Party 1
Medusa
Medusa
LENIER_12
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,321 Elo+
Party 3
Janus
Janus
Ludovicus Calor
Janus
Level 17
God Stats
7W - 8L
1,577 SR
Queue Stats
221W - 205L
1,395 Elo+
Party 1
Team Averages
Level 42
1,557 SR
1,426 Elo+

VS

Team Averages
Level 71
1,389 SR
1,436 Elo+
King Arthur
King Arthur
Enzista_
King Arthur
Level 63
God Stats
1W - 2L
1,258 SR
Queue Stats
11W - 11L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
LordShnek-Zer
Amaterasu
Level 81
God Stats
6W - 7L
1,303 SR
Queue Stats
63W - 78L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
Solarpower123456
Kukulkan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 115L
1,468 Elo+
Solo
Izanami
Izanami
Tonio2207
Izanami
Level 40
God Stats
17W - 20L
1,454 SR
Queue Stats
19W - 23L
1,454 Elo+
Party 2
Hercules
Hercules
Vincenzoo1897
Hercules
Level 68
God Stats
13W - 11L
1,430 SR
Queue Stats
38W - 43L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 3 / 3
7,871
437
3,363
12,408
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Fercam_57
Mercury
11
0 / 6 / 0
7,015
390
2,739
11,802
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Ghostoastgaming
Gilgamesh
16
7 / 3 / 2
10,893
605
20,773
15,019
11,799
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
LENIER_12
Medusa
12
1 / 6 / 1
7,356
409
8,094
13,006
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 7 / 0
8,828
490
5,893
8,943
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Enzista_
King Arthur
15
1 / 4 / 3
8,641
480
3,835
17,146
7,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
LordShnek-Zer
Amaterasu
15
11 / 1 / 5
10,183
566
15,200
14,045
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 2
10,051
558
6,333
7,841
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Tonio2207
Izanami
16
7 / 2 / 1
9,986
555
13,744
13,475
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Vincenzoo1897
Hercules
14
2 / 2 / 11
9,162
509
4,883
12,592
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
25
25
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
3
0.5
W
King Arthur
Enzista_
King Arthur
1
4
3
0.63
L
Mercury
Fercam_57
Mercury
0
6
0
0
L
Gilgamesh
Ghostoastgaming
Gilgamesh
7
3
2
2.67
L
Medusa
LENIER_12
Medusa
1
6
1
0.25
W
Amaterasu
LordShnek-Zer
Amaterasu
11
1
5
13.5
L
2
7
0
0.29
W
4
1
2
5
W
Izanami
Tonio2207
Izanami
7
2
1
3.75
W
Hercules
Vincenzoo1897
Hercules
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,862
Damage
43,995
61,178
Taken
65,099
28,975
Mitigated
31,569
6,757
Healing
19,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,363
336
0
1,592
12,408
8,829
56
0
12,408
28,215
0
W
King Arthur
Enzista_
King Arthur
3,835
303
160
4,376
17,146
7,548
392
525
16,619
0
41,896
L
Mercury
Fercam_57
Mercury
2,739
1,123
0
229
11,802
2,950
0
0
11,802
0
35,501
L
Gilgamesh
Ghostoastgaming
Gilgamesh
20,773
4,931
0
2,446
15,019
11,799
308
1,873
13,146
0
65,648
L
Medusa
LENIER_12
Medusa
8,094
4,104
0
1,762
13,006
2,739
0
1,190
11,816
0
31,117
W
Amaterasu
LordShnek-Zer
Amaterasu
15,200
6,594
0
3,032
14,045
6,263
812
2,477
11,402
0
58,985
L
5,893
940
0
728
8,943
2,658
526
3,409
5,534
50,365
0
W
6,333
1,002
0
745
7,841
3,234
444
1,178
6,567
76,356
0
W
Izanami
Tonio2207
Izanami
13,744
8,020
0
6,428
13,475
4,950
3,509
1,919
11,556
0
85,848
W
Hercules
Vincenzoo1897
Hercules
4,883
1,152
320
4,163
12,592
9,574
791
2,797
9,699
0
18,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,963
Gold Earned
48,023
371
Minions Killed
472
0
Camps Cleared
0
1,744,665
Distance Traveled
1,808,539
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,871
437
50
3
0
353,049
0
W
King Arthur
8,641
480
79
4
0
366,060
4
L
Mercury
7,015
390
56
3
0
343,788
0
L
Gilgamesh
10,893
605
108
6
0
370,515
4
L
Medusa
7,356
409
48
3
0
331,427
4
W
Amaterasu
10,183
566
77
4
0
442,790
0
L
Janus
8,828
490
109
6
0
345,886
0
W
Kukulkan
10,051
558
134
7
0
268,081
4
W
Izanami
9,986
555
163
9
0
329,966
1
W
Hercules
9,162
509
19
1
0
401,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role