Player Matchup

Achilles
Achilles
Gold V
BigBoyJaimy
Achilles
Gold V
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,735 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,500 SR
1,735 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 77
1,635 SR
1,621 MMR
Thoth
Thoth
Platinum I
SmurfOrNotx
Thoth
Platinum I
Level 77
God Stats
0W - 3L
1,635 SR
Queue Stats
347W - 284L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigBoyJaimy
Achilles
20
5 / 1 / 0
14,913
994
8,260
15,805
11,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AnhurBakasuraAh Muzen CabChronosSol

VS

Bans
PoseidonKaliBastetHadesUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 0
12,707
847
7,926
10,308
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigBoyJaimy
Achilles
5
1
0
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,260
Damage
7,926
15,805
Taken
10,308
11,523
Mitigated
7,651
4,850
Healing
1,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigBoyJaimy
Achilles
8,260
2,278
0
4,850
15,805
11,523
2,266
8,370
7,435
0
97,529
L
7,926
746
0
1,098
10,308
7,651
0
539
9,769
79,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,913
Gold Earned
12,707
182
Minions Killed
155
9
Camps Cleared
6
323,634
Distance Traveled
256,730
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,913
994
182
12
9
323,634
1
L
Thoth
12,707
847
155
10
6
256,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role