Player Matchup

Hou Yi
Hou Yi
DorEschdeKenny
Hou Yi
Level 93
God Stats
6W - 9L
1,614 SR
Queue Stats
18W - 37L
1,330 Elo+
Party 2
Zeus
Zeus
LuzudemCie
Zeus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
lilPeqq
Cthulhu
Level 86
God Stats
4W - 4L
1,671 SR
Queue Stats
11W - 25L
1,301 Elo+
Party 2
Team Averages
Level 87
1,595 SR
1,331 Elo+

VS

Team Averages
Level 37
1,498 SR
1,485 Elo+
Apollo
Apollo
Morok333
Apollo
Level 36
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
Pr0100Karton
Olorun
Level 7
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Quantixinicus
Cthulhu
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 32L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 0 / 2
9,391
939
11,264
3,947
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 10
7,546
755
5,944
4,843
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lilPeqq
Cthulhu
12
1 / 0 / 11
8,302
830
2,426
7,706
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Morok333
Apollo
10
1 / 6 / 1
6,503
650
2,247
7,994
2,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
10
0 / 9 / 0
6,203
620
3,322
9,227
2,254
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
10
1 / 0 / 0
6,831
683
2,716
7,939
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
2
2
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
13
0
2
14
W
1
2
10
3
L
Apollo
Morok333
Apollo
1
6
1
0.25
L
Olorun
0
9
0
0
L
Cthulhu
1
0
0
1
W
Cthulhu
lilPeqq
Cthulhu
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,634
Damage
8,285
16,496
Taken
25,160
10,390
Mitigated
10,303
3,362
Healing
1,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,264
4,650
0
939
3,947
1,649
1,700
1,845
2,102
0
30,376
W
5,944
837
0
500
4,843
1,545
558
1,190
3,653
28,327
0
L
Apollo
Morok333
Apollo
2,247
656
0
514
7,994
2,179
0
4,217
3,777
0
14,380
L
Olorun
3,322
1,449
192
554
9,227
2,254
0
2,125
7,102
17,126
0
L
Cthulhu
2,716
171
0
480
7,939
5,870
0
2,260
5,679
15,780
0
W
Cthulhu
lilPeqq
Cthulhu
2,426
72
63
1,860
7,706
7,196
652
3,094
4,612
13,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
19,537
111
Minions Killed
83
7
Camps Cleared
1
593,231
Distance Traveled
494,632
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,391
939
37
4
3
192,283
2
W
Zeus
7,546
755
48
5
4
191,923
2
L
Apollo
6,503
650
36
4
0
171,443
0
L
Olorun
6,203
620
26
3
0
141,387
0
L
Cthulhu
6,831
683
21
2
1
181,802
2
W
Cthulhu
8,302
830
26
3
0
209,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role