Player Matchup

Fenrir
Fenrir
Fly2Liv3
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 464L
1,463 Elo+
Party 1
Chiron
Chiron
Swarmoflemmings
Chiron
Level 158
God Stats
0W - 1L
1,343 SR
Queue Stats
99W - 71L
1,589 Elo+
Solo
Hera
Hera
Taiga_Z_Echo
Hera
Level 124
God Stats
8W - 7L
1,528 SR
Queue Stats
481W - 504L
1,466 Elo+
Solo
Cerberus
Cerberus
The King 0423
Cerberus
Level 138
God Stats
7W - 6L
1,633 SR
Queue Stats
226W - 252L
1,460 Elo+
Party 1
Tiamat
Tiamat
wSPONGYw
Tiamat
Level 130
God Stats
13W - 10L
1,717 SR
Queue Stats
464W - 451L
1,566 Elo+
Solo
Team Averages
Level 141
1,544 SR
1,509 Elo+

VS

Team Averages
Level 120
1,651 SR
1,549 Elo+
Izanami
Izanami
Hnaw
Izanami
Level 126
God Stats
4W - 4L
1,616 SR
Queue Stats
31W - 26L
1,540 Elo+
Party 2
Vulcan
Vulcan
PekaVl
Vulcan
Level 120
God Stats
10W - 3L
1,694 SR
Queue Stats
199W - 200L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stompuh
Ah Muzen Cab
Level 139
God Stats
4W - 0L
1,899 SR
Queue Stats
28W - 23L
1,552 Elo+
Party 2
Ganesha
Ganesha
The 3 Tails
Ganesha
Level 148
God Stats
1W - 0L
1,632 SR
Queue Stats
7W - 3L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
funck66
Cu Chulainn
Level 69
God Stats
43W - 40L
1,412 SR
Queue Stats
866W - 834L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fly2Liv3
Fenrir
15
1 / 6 / 3
9,650
643
3,526
12,787
4,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 8 / 6
10,903
727
16,714
20,492
6,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 1 / 2
11,357
757
15,698
9,231
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
The King 0423
Cerberus
16
1 / 8 / 7
10,295
686
6,288
21,741
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
wSPONGYw
Tiamat
18
2 / 3 / 7
10,834
722
13,893
11,294
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hnaw
Izanami
19
7 / 3 / 11
12,722
848
10,252
16,103
6,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
PekaVl
Vulcan
18
0 / 4 / 12
11,643
776
12,277
8,778
3,443
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Stompuh
Ah Muzen Cab
20
10 / 3 / 11
13,141
876
21,627
18,416
7,026
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
The 3 Tails
Ganesha
18
1 / 2 / 19
12,425
828
9,485
15,338
20,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
funck66
Cu Chulainn
19
8 / 0 / 10
12,283
819
10,708
14,176
13,268
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
12
Kills
26
26
Deaths
12
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Fly2Liv3
Fenrir
1
6
3
0.42
W
Izanami
Hnaw
Izanami
7
3
11
4.17
W
Vulcan
PekaVl
Vulcan
0
4
12
1.5
W
Ah Muzen Cab
Stompuh
Ah Muzen Cab
10
3
11
5.17
L
2
8
6
0.63
L
6
1
2
7
W
Ganesha
The 3 Tails
Ganesha
1
2
19
5.25
L
Cerberus
The King 0423
Cerberus
1
8
7
0.56
W
Cu Chulainn
funck66
Cu Chulainn
8
0
10
13
L
Tiamat
wSPONGYw
Tiamat
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,119
Damage
64,349
75,545
Taken
72,811
35,762
Mitigated
50,148
12,348
Healing
17,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Fly2Liv3
Fenrir
3,526
382
0
1,210
12,787
4,472
0
2,209
10,514
0
19,131
W
Izanami
Hnaw
Izanami
10,252
7,759
0
4,461
16,103
6,117
2,690
7,723
8,190
0
63,527
W
Vulcan
PekaVl
Vulcan
12,277
5,193
0
704
8,778
3,443
346
4,953
3,717
61,651
0
W
Ah Muzen Cab
Stompuh
Ah Muzen Cab
21,627
8,886
0
4,443
18,416
7,026
7,135
10,641
7,529
0
56,933
L
16,714
5,482
305
4,390
20,492
6,455
184
5,622
14,780
0
50,720
L
15,698
3,002
0
509
9,231
2,266
0
4,667
4,508
43,610
0
W
Ganesha
The 3 Tails
Ganesha
9,485
606
757
3,994
15,338
20,294
37
6,051
9,221
31,222
0
L
Cerberus
The King 0423
Cerberus
6,288
202
115
3,158
21,741
16,096
0
5,219
16,235
21,797
0
W
Cu Chulainn
funck66
Cu Chulainn
10,708
2,447
0
3,189
14,176
13,268
489
5,797
8,275
5,091
26,933
L
Tiamat
wSPONGYw
Tiamat
13,893
358
0
2,661
11,294
6,473
12
4,703
6,541
59,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,039
Gold Earned
62,214
316
Minions Killed
350
0
Camps Cleared
0
1,376,442
Distance Traveled
1,702,314
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,650
643
33
2
0
241,661
1
W
Izanami
12,722
848
96
6
0
316,180
1
W
Vulcan
11,643
776
101
7
0
329,108
4
W
Ah Muzen Cab
13,141
876
93
6
0
356,216
1
L
Chiron
10,903
727
80
5
0
277,646
3
L
Hera
11,357
757
60
4
0
317,586
6
W
Ganesha
12,425
828
15
1
0
334,657
0
L
Cerberus
10,295
686
47
3
0
228,302
0
W
Cu Chulainn
12,283
819
45
3
0
366,153
1
L
Tiamat
10,834
722
96
6
0
311,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role