Player Matchup

Persephone
Persephone
ElecTrix_ak_Marc
Persephone
Level 157
God Stats
6W - 2L
1,524 SR
Queue Stats
122W - 106L
1,544 Elo+
Party 1
Hera
Hera
Mazzail
Hera
Level 105
God Stats
11W - 6L
1,509 SR
Queue Stats
82W - 86L
1,529 Elo+
Party 4
Danzaburou
Danzaburou
UltimateSkuggi
Danzaburou
Level 101
God Stats
1W - 0L
1,465 SR
Queue Stats
105W - 122L
1,487 Elo+
Party 4
Ganesha
Ganesha
concordia123
Ganesha
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
robert1233
Tsukuyomi
Level 142
God Stats
2W - 2L
1,644 SR
Queue Stats
87W - 89L
1,527 Elo+
Party 4
Team Averages
Level 123
1,528 SR
1,509 Elo+

VS

Team Averages
Level 111
1,575 SR
1,614 Elo+
Olorun
Olorun
FürstBismarck
Olorun
Level 100
God Stats
1W - 2L
1,517 SR
Queue Stats
10W - 8L
1,640 Elo+
Party 2
Sylvanus
Sylvanus
ILFICOSACRO
Sylvanus
Level 102
God Stats
8W - 17L
1,426 SR
Queue Stats
87W - 92L
1,589 Elo+
Party 3
Hachiman
Hachiman
ItalianBloody
Hachiman
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 142L
1,565 Elo+
Party 3
Bastet
Bastet
baumkobold
Bastet
Level 122
God Stats
30W - 13L
1,779 SR
Queue Stats
31W - 14L
1,715 Elo+
Party 2
Hercules
Hercules
marvash6
Hercules
Level 109
God Stats
6W - 13L
1,651 SR
Queue Stats
135W - 126L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ElecTrix_ak_Marc
Persephone
16
1 / 2 / 14
9,479
790
14,559
8,421
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
Mazzail
Hera
16
4 / 1 / 11
9,228
769
10,613
6,440
2,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
UltimateSkuggi
Danzaburou
17
4 / 1 / 10
9,895
825
8,752
8,527
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
concordia123
Ganesha
16
0 / 3 / 18
9,483
790
7,809
13,725
15,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
robert1233
Tsukuyomi
19
13 / 3 / 5
10,875
906
12,914
13,181
6,071
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,111
759
6,159
11,392
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ILFICOSACRO
Sylvanus
15
2 / 4 / 5
9,032
753
5,365
13,495
13,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
ItalianBloody
Hachiman
15
2 / 4 / 4
8,565
714
7,398
10,957
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
baumkobold
Bastet
15
3 / 5 / 3
8,731
728
10,785
11,369
2,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
marvash6
Hercules
15
1 / 5 / 6
8,453
704
5,406
15,715
11,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
22
Kills
10
10
Deaths
22
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
ElecTrix_ak_Marc
Persephone
1
2
14
4
L
2
4
3
0.88
L
Sylvanus
ILFICOSACRO
Sylvanus
2
4
5
1.13
L
Hachiman
ItalianBloody
Hachiman
2
4
4
1
W
Hera
Mazzail
Hera
4
1
11
9.5
W
Danzaburou
UltimateSkuggi
Danzaburou
4
1
10
9
L
Bastet
baumkobold
Bastet
3
5
3
0.9
W
Ganesha
concordia123
Ganesha
0
3
18
3
L
Hercules
marvash6
Hercules
1
5
6
0.8
W
Tsukuyomi
robert1233
Tsukuyomi
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,647
Damage
35,113
50,294
Taken
62,928
30,797
Mitigated
34,357
10,861
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ElecTrix_ak_Marc
Persephone
14,559
1,077
0
1,726
8,421
3,657
947
1,479
6,940
36,353
0
L
6,159
2,567
757
2,274
11,392
3,746
1,351
4,837
6,555
22,112
0
L
Sylvanus
ILFICOSACRO
Sylvanus
5,365
574
2,340
3,429
13,495
13,432
66
8,845
4,650
9,883
0
L
Hachiman
ItalianBloody
Hachiman
7,398
3,686
0
2,357
10,957
2,778
355
6,142
4,815
0
36,729
W
Hera
Mazzail
Hera
10,613
2,580
0
570
6,440
2,440
1,474
1,049
5,391
23,867
0
W
Danzaburou
UltimateSkuggi
Danzaburou
8,752
1,994
0
4,246
8,527
3,478
4,464
1,499
7,028
0
42,155
L
Bastet
baumkobold
Bastet
10,785
1,987
0
1,163
11,369
2,932
0
5,602
5,767
0
30,171
W
Ganesha
concordia123
Ganesha
7,809
23
519
2,565
13,725
15,151
76
3,841
9,884
24,527
0
L
Hercules
marvash6
Hercules
5,406
376
421
3,689
15,715
11,469
0
7,555
8,160
0
22,373
W
Tsukuyomi
robert1233
Tsukuyomi
12,914
2,724
0
1,235
13,181
6,071
48
3,656
9,525
0
41,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,960
Gold Earned
43,892
281
Minions Killed
195
0
Camps Cleared
0
1,301,641
Distance Traveled
1,142,348
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,479
790
79
7
0
260,078
2
L
Olorun
9,111
759
42
4
0
213,917
0
L
Sylvanus
9,032
753
7
1
0
210,674
0
L
Hachiman
8,565
714
69
6
0
229,407
1
W
Hera
9,228
769
35
3
0
259,752
3
W
Danzaburou
9,895
825
87
7
0
243,448
2
L
Bastet
8,731
728
47
4
0
262,962
4
W
Ganesha
9,483
790
9
1
0
256,202
4
L
Hercules
8,453
704
30
3
0
225,388
2
W
Tsukuyomi
10,875
906
71
6
0
282,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role