Player Matchup

Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CheeryDust39848
Chang'e
Level 69
God Stats
3W - 3L
1,718 SR
Queue Stats
77W - 65L
1,615 Elo+
Solo
Izanami
Izanami
ICONxTHAxWIZx
Izanami
Level 160
God Stats
2W - 2L
1,859 SR
Queue Stats
142W - 145L
1,644 Elo+
Solo
Thor
Thor
chrrybvby
Thor
Level 143
God Stats
2W - 3L
1,464 SR
Queue Stats
83W - 76L
1,595 Elo+
Solo
Team Averages
Level 130
1,608 SR
1,571 Elo+

VS

Team Averages
Level 128
1,672 SR
1,534 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BonzoBananas
Mulan
Level 86
God Stats
8W - 6L
1,609 SR
Queue Stats
12W - 13L
1,514 Elo+
Solo
Izanami
Izanami
Isaiasrey7
Izanami
Level 119
God Stats
122W - 95L
1,636 SR
Queue Stats
509W - 567L
1,471 Elo+
Solo
Sylvanus
Sylvanus
TweekerH8r
Sylvanus
Level 129
God Stats
6W - 3L
1,881 SR
Queue Stats
86W - 79L
1,602 Elo+
Solo
Nike
Nike
Wallabe Darned
Nike
Level 147
God Stats
3W - 0L
1,732 SR
Queue Stats
195W - 211L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 3 / 0
5,807
528
2,072
10,384
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
 
Khepri
8
0 / 2 / 1
5,174
470
1,753
6,834
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 1
5,633
512
2,318
7,686
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
1 / 2 / 1
6,390
581
2,237
5,628
1,024
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
3 / 1 / 1
6,385
580
3,040
5,694
1,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 1 / 4
6,315
574
4,122
3,833
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 0 / 2
5,885
535
2,370
5,931
2,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Isaiasrey7
Izanami
12
3 / 2 / 2
7,250
659
4,340
4,971
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TweekerH8r
Sylvanus
13
2 / 0 / 1
7,570
688
8,548
4,699
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 2 / 1
6,671
606
5,677
7,532
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
L
Khepri
 
Khepri
0
2
1
0.25
W
Discordia
 
Discordia
0
1
4
2
W
2
0
2
3
L
1
3
1
0.5
L
Izanami
1
2
1
0.75
W
Izanami
Isaiasrey7
Izanami
3
2
2
2
W
Sylvanus
TweekerH8r
Sylvanus
2
0
1
2.5
W
4
2
1
2.25
L
Thor
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,420
Damage
25,057
36,226
Taken
26,966
16,334
Mitigated
10,345
8,105
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,072
909
0
2,154
10,384
6,967
0
6,823
3,561
0
33,352
L
Khepri
 
Khepri
1,753
283
0
745
6,834
4,784
0
632
6,202
14,998
0
W
Discordia
 
Discordia
4,122
252
0
784
3,833
1,213
0
529
3,304
40,368
0
W
2,370
997
0
2,903
5,931
2,416
194
1,520
4,411
0
16,907
L
2,318
54
206
2,665
7,686
1,667
0
2,285
5,401
31,099
0
L
Izanami
2,237
1,474
0
1,835
5,628
1,024
0
229
5,399
0
44,886
W
Izanami
Isaiasrey7
Izanami
4,340
3,599
89
1,428
4,971
1,514
763
899
4,072
0
46,919
W
Sylvanus
TweekerH8r
Sylvanus
8,548
3,268
0
3,106
4,699
2,826
31
0
4,699
44,051
10,617
W
5,677
1,979
0
2,924
7,532
2,376
0
1,123
5,793
0
41,105
L
Thor
3,040
361
0
500
5,694
1,892
0
1,330
4,364
0
33,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
33,691
353
Minions Killed
399
0
Camps Cleared
0
1,113,359
Distance Traveled
1,054,013
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,807
528
86
8
0
209,725
3
L
Khepri
5,174
470
28
3
0
203,398
4
W
Discordia
6,315
574
84
8
0
237,617
2
W
Mulan
5,885
535
28
3
0
188,737
2
L
Chang'e
5,633
512
53
5
0
218,561
3
L
Izanami
6,390
581
106
10
0
223,127
3
W
Izanami
7,250
659
94
9
0
196,558
1
W
Sylvanus
7,570
688
116
11
0
179,343
4
W
Nike
6,671
606
77
7
0
251,758
3
L
Thor
6,385
580
80
7
0
258,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role