Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CagiestTunic423
Izanami
Level 69
God Stats
3W - 2L
1,464 SR
Queue Stats
33W - 33L
1,563 Elo+
Party 1
Ra
Ra
DashingW4rlock
Ra
Level 105
God Stats
4W - 5L
1,421 SR
Queue Stats
136W - 142L
1,353 Elo+
Solo
Mercury
Mercury
FlipLizard14
Mercury
Level 71
God Stats
13W - 3L
1,989 SR
Queue Stats
165W - 168L
1,557 Elo+
Party 1
Bacchus
Bacchus
SH_Holmes1
Bacchus
Level 86
God Stats
10W - 3L
1,718 SR
Queue Stats
116W - 103L
1,372 Elo+
Solo
Team Averages
Level 91
1,618 SR
1,469 Elo+

VS

Team Averages
Level 112
1,531 SR
1,440 Elo+
Sylvanus
Sylvanus
GilbertDaPmp
Sylvanus
Level 159
God Stats
4W - 1L
1,540 SR
Queue Stats
11W - 1L
1,500 Elo+
Party 2
Eset
Eset
MoneyGoes1337
Eset
Level 160
God Stats
2W - 3L
1,676 SR
Queue Stats
605W - 645L
1,565 Elo+
Party 2
Bastet
Bastet
bouncethatahh
Bastet
Level 50
God Stats
1W - 4L
1,254 SR
Queue Stats
64W - 87L
1,355 Elo+
Solo
Hachiman
Hachiman
cjmurr32
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
hbk_loki
Thor
Level 88
God Stats
2W - 2L
1,685 SR
Queue Stats
106W - 105L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 4 / 4
8,581
572
5,868
10,314
8,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
3 / 3 / 3
7,845
523
7,634
11,954
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 3 / 2
9,385
626
9,014
8,589
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
FlipLizard14
Mercury
16
7 / 0 / 3
9,384
626
6,250
9,617
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
SH_Holmes1
Bacchus
12
1 / 1 / 3
7,651
510
4,928
10,508
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GilbertDaPmp
Sylvanus
12
2 / 2 / 2
7,008
467
6,896
12,472
9,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 3 / 2
8,520
568
7,196
9,852
4,228
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 3
7,807
520
5,658
8,751
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hachiman
cjmurr32
Hachiman
10
1 / 5 / 1
6,099
407
5,342
10,038
2,482
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
12
2 / 4 / 2
7,379
492
2,898
10,066
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
11
11
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
4
4
0.75
W
3
3
3
1.5
W
5
3
2
2
W
Mercury
FlipLizard14
Mercury
7
0
3
8.5
L
Sylvanus
GilbertDaPmp
Sylvanus
2
2
2
1.5
L
5
3
2
2
W
Bacchus
SH_Holmes1
Bacchus
1
1
3
2.5
L
1
3
3
0.83
L
Hachiman
cjmurr32
Hachiman
1
5
1
0.3
L
Thor
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,694
Damage
27,990
50,982
Taken
51,179
31,508
Mitigated
21,994
19,748
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,868
521
0
3,335
10,314
8,724
0
1,256
9,058
0
43,803
W
7,634
4,885
0
4,507
11,954
3,903
1,180
4,008
7,946
0
63,101
W
9,014
675
201
3,134
8,589
3,321
1,239
3,810
4,779
50,947
0
W
Mercury
FlipLizard14
Mercury
6,250
3,303
0
5,618
9,617
3,301
0
1,498
8,119
0
62,210
L
Sylvanus
GilbertDaPmp
Sylvanus
6,896
2,067
677
4,559
12,472
9,219
0
3,356
9,070
31,664
8,627
L
7,196
1,103
211
3,130
9,852
4,228
0
5,008
4,524
53,546
0
W
Bacchus
SH_Holmes1
Bacchus
4,928
485
0
2,953
10,508
12,259
66
2,787
7,721
18,909
0
L
5,658
1,115
0
2,610
8,751
2,848
112
514
7,786
0
41,914
L
Hachiman
cjmurr32
Hachiman
5,342
3,052
0
582
10,038
2,482
0
2,366
7,632
0
25,480
L
Thor
2,898
1,191
0
2,645
10,066
3,217
0
2,116
7,742
0
31,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,846
Gold Earned
36,813
470
Minions Killed
354
0
Camps Cleared
0
1,503,695
Distance Traveled
1,330,642
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,581
572
118
8
0
258,903
4
W
Izanami
7,845
523
119
8
0
259,951
0
W
Ra
9,385
626
96
6
0
294,820
1
W
Mercury
9,384
626
112
7
0
393,664
4
L
Sylvanus
7,008
467
59
4
0
267,711
2
L
Eset
8,520
568
109
7
0
269,171
8
W
Bacchus
7,651
510
25
2
0
296,357
6
L
Bastet
7,807
520
89
6
0
252,561
3
L
Hachiman
6,099
407
37
2
0
271,389
2
L
Thor
7,379
492
60
4
0
269,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role