Player Matchup

Gilgamesh
Gilgamesh
Bushmann
Gilgamesh
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 39L
1,379 Elo+
Party 1
Thor
Thor
Lorenozorro
Thor
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,373 Elo+
Party 1
Zeus
Zeus
PersianProGamer
Zeus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,231 Elo+
Party 1
Sun Wukong
Sun Wukong
Remuluss
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,373 Elo+
Party 1
Sobek
Sobek
reGameYT
Sobek
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 25L
1,378 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,347 Elo+

VS

Team Averages
Level 88
1,607 SR
1,501 Elo+
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
B0nde232
Bellona
Level 68
God Stats
1W - 2L
1,711 SR
Queue Stats
35W - 23L
1,724 Elo+
Solo
Thanatos
Thanatos
I H4RVS I
Thanatos
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 93L
1,458 Elo+
Solo
The Morrigan
The Morrigan
VohaSam
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
webster701
Gilgamesh
Level 123
God Stats
3W - 3L
1,823 SR
Queue Stats
201W - 198L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bushmann
Gilgamesh
17
8 / 4 / 12
11,578
827
10,863
9,030
4,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 5 / 16
9,967
712
6,793
11,325
5,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 6 / 13
12,257
876
31,650
10,789
5,164
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Remuluss
Sun Wukong
18
7 / 1 / 16
11,032
788
8,320
14,977
17,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sobek
reGameYT
Sobek
17
4 / 3 / 18
10,329
738
7,507
16,415
22,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
3 / 4 / 14
10,777
770
13,297
19,781
22,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
B0nde232
Bellona
17
4 / 6 / 12
9,954
711
9,268
14,224
13,107
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
I H4RVS I
Thanatos
17
7 / 6 / 6
11,209
801
10,146
11,564
6,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
VohaSam
The Morrigan
17
0 / 4 / 13
9,467
676
7,144
10,896
4,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
webster701
Gilgamesh
15
5 / 8 / 9
9,424
673
11,174
15,900
14,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
73
28
Kills
19
19
Deaths
28
75
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
14
2.5
L
Bellona
B0nde232
Bellona
4
6
12
1.67
W
Gilgamesh
Bushmann
Gilgamesh
8
4
12
3.5
L
Thanatos
I H4RVS I
Thanatos
7
6
6
1.67
W
2
5
16
2
W
7
6
13
2.25
W
Sun Wukong
Remuluss
Sun Wukong
7
1
16
15
L
The Morrigan
VohaSam
The Morrigan
0
4
13
1.63
W
Sobek
reGameYT
Sobek
4
3
18
4.33
L
Gilgamesh
webster701
Gilgamesh
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,133
Damage
51,029
62,536
Taken
72,365
55,204
Mitigated
61,392
16,986
Healing
26,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,297
840
1,609
6,610
19,781
22,821
0
8,757
11,024
26,758
0
L
Bellona
B0nde232
Bellona
9,268
2,039
1,252
1,590
14,224
13,107
281
7,273
6,951
0
18,495
W
Gilgamesh
Bushmann
Gilgamesh
10,863
1,962
1,274
1,125
9,030
4,426
2,273
2,917
6,067
0
19,831
L
Thanatos
I H4RVS I
Thanatos
10,146
2,003
1,304
6,682
11,564
6,044
531
6,349
5,215
0
17,961
W
6,793
776
1,528
990
11,325
5,549
1,016
3,360
7,855
0
14,608
W
31,650
5,543
379
682
10,789
5,164
1,647
2,987
7,734
68,824
0
W
Sun Wukong
Remuluss
Sun Wukong
8,320
1,172
2,546
3,146
14,977
17,304
456
3,430
11,547
460
22,112
L
The Morrigan
VohaSam
The Morrigan
7,144
1,751
992
2,116
10,896
4,936
740
7,239
3,657
24,616
1,764
W
Sobek
reGameYT
Sobek
7,507
1,198
1,628
3,688
16,415
22,761
203
6,189
10,048
14,550
0
L
Gilgamesh
webster701
Gilgamesh
11,174
1,487
910
2,953
15,900
14,484
0
9,568
6,332
0
21,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,163
Gold Earned
50,831
145
Minions Killed
128
0
Camps Cleared
0
1,248,173
Distance Traveled
1,189,758
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,777
770
32
2
0
266,679
2
L
Bellona
9,954
711
24
2
0
265,267
0
W
Gilgamesh
11,578
827
19
1
0
261,405
0
L
Thanatos
11,209
801
12
1
0
236,219
1
W
Thor
9,967
712
7
1
0
238,894
0
W
Zeus
12,257
876
87
6
0
218,564
0
W
Sun Wukong
11,032
788
27
2
0
259,227
0
L
The Morrigan
9,467
676
44
3
0
218,808
2
W
Sobek
10,329
738
5
0
0
270,083
6
L
Gilgamesh
9,424
673
16
1
0
202,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role