Player Matchup

Da Ji
Da Ji
GG_Breezi
Da Ji
Level 89
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Iron_CARP_118
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,751 Elo+
Solo
Izanami
Izanami
Jed1MasterKe1th
Izanami
Level 128
God Stats
16W - 8L
1,632 SR
Queue Stats
112W - 105L
1,450 Elo+
Solo
Cthulhu
Cthulhu
MEGA-monkey-Noah
Cthulhu
Level 81
God Stats
0W - 6L
1,267 SR
Queue Stats
7W - 12L
1,344 Elo+
Solo
Nu Wa
Nu Wa
sharklug
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 91
1,439 SR
1,509 Elo+

VS

Team Averages
Level 91
1,486 SR
1,430 Elo+
Discordia
Discordia
CllmKy
Discordia
Level 103
God Stats
31W - 25L
1,525 SR
Queue Stats
153W - 169L
1,448 Elo+
Party 2
Bacchus
Bacchus
Leo55487
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 79L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
OhWowItsB
Danzaburou
Level 56
God Stats
1W - 2L
1,280 SR
Queue Stats
117W - 156L
1,403 Elo+
Solo
Shiva
Shiva
W1goss
Shiva
Level 108
God Stats
19W - 19L
1,627 SR
Queue Stats
318W - 334L
1,435 Elo+
Party 2
Ravana
Ravana
xTedddd
Ravana
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
267W - 271L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GG_Breezi
Da Ji
6
0 / 2 / 0
3,247
649
994
3,314
752
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Iron_CARP_118
Sun Wukong
5
0 / 0 / 0
3,038
608
857
3,088
836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,660
732
330
2,128
486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
2,442
488
0
0
0
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
sharklug
Nu Wa
5
0 / 4 / 0
2,949
590
404
3,096
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CllmKy
Discordia
7
4 / 0 / 0
4,269
854
2,356
1,327
257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Leo55487
Bacchus
5
0 / 0 / 0
3,014
603
338
2,098
706
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
OhWowItsB
Danzaburou
6
0 / 0 / 0
3,387
677
267
1,752
388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
W1goss
Shiva
6
0 / 0 / 1
3,716
743
1,509
2,233
669
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
xTedddd
Ravana
6
2 / 0 / 2
3,902
780
1,997
1,946
480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
CllmKy
Discordia
4
0
0
4
L
Da Ji
GG_Breezi
Da Ji
0
2
0
0
L
Sun Wukong
Iron_CARP_118
Sun Wukong
0
0
0
0
L
0
0
0
0
W
Bacchus
Leo55487
Bacchus
0
0
0
0
L
0
0
0
0
W
Danzaburou
OhWowItsB
Danzaburou
0
0
0
0
W
Shiva
W1goss
Shiva
0
0
1
0.5
L
Nu Wa
sharklug
Nu Wa
0
4
0
0
W
Ravana
xTedddd
Ravana
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,585
Damage
6,467
11,626
Taken
9,356
2,760
Mitigated
2,500
2,421
Healing
3,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CllmKy
Discordia
2,356
245
0
500
1,327
257
512
287
1,008
15,555
0
L
Da Ji
GG_Breezi
Da Ji
994
52
0
457
3,314
752
0
0
3,314
0
11,607
L
Sun Wukong
Iron_CARP_118
Sun Wukong
857
130
0
470
3,088
836
0
113
2,905
0
11,929
L
330
226
0
1,258
2,128
486
0
304
1,824
0
16,575
W
Bacchus
Leo55487
Bacchus
338
70
0
500
2,098
706
0
0
2,098
4,728
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
OhWowItsB
Danzaburou
267
114
0
1,307
1,752
388
100
0
1,752
0
12,745
W
Shiva
W1goss
Shiva
1,509
267
0
831
2,233
669
0
0
2,233
0
13,847
L
Nu Wa
sharklug
Nu Wa
404
192
0
236
3,096
686
162
1,967
889
5,879
0
W
Ravana
xTedddd
Ravana
1,997
750
0
594
1,946
480
0
57
1,861
0
15,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,336
Gold Earned
18,288
102
Minions Killed
126
0
Camps Cleared
0
388,284
Distance Traveled
495,324
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,269
854
34
7
0
100,112
2
L
Da Ji
3,247
649
19
4
0
100,008
1
L
Sun Wukong
3,038
608
21
4
0
111,039
1
L
Izanami
3,660
732
45
9
0
90,961
0
W
Bacchus
3,014
603
9
2
0
91,016
0
L
Cthulhu
2,442
488
0
0
0
0
0
W
Danzaburou
3,387
677
27
5
0
80,868
0
W
Shiva
3,716
743
27
5
0
109,356
1
L
Nu Wa
2,949
590
17
3
0
86,276
1
W
Ravana
3,902
780
29
6
0
113,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role