Player Matchup

Medusa
Medusa
Haransis
Medusa
Level 129
God Stats
1W - 2L
1,235 SR
Queue Stats
13W - 18L
1,464 Elo+
Solo
Da Ji
Da Ji
JustOneLastHit
Da Ji
Level 69
God Stats
69W - 37L
1,724 SR
Queue Stats
317W - 323L
1,488 Elo+
Solo
Athena
Athena
Langlam
Athena
Level 158
God Stats
22W - 23L
1,871 SR
Queue Stats
498W - 512L
1,558 Elo+
Party 2
Achilles
Achilles
Rahkoi
Achilles
Level 155
God Stats
1W - 0L
1,257 SR
Queue Stats
484W - 492L
1,546 Elo+
Party 2
Discordia
Discordia
hugefilecopy
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,610 Elo+
Solo
Team Averages
Level 123
1,518 SR
1,533 Elo+

VS

Team Averages
Level 120
1,613 SR
1,578 Elo+
Merlin
Merlin
Barkot
Merlin
Level 128
God Stats
4W - 3L
1,385 SR
Queue Stats
282W - 262L
1,523 Elo+
Solo
Cernunnos
Cernunnos
Crispylolol
Cernunnos
Level 143
God Stats
21W - 10L
1,831 SR
Queue Stats
270W - 193L
1,590 Elo+
Party 1
Atlas
Atlas
JAMY6116
Atlas
Level 112
God Stats
18W - 17L
1,584 SR
Queue Stats
105W - 78L
1,637 Elo+
Party 1
Athena
Athena
PlayfulPorcupine
Athena
Level 108
God Stats
6W - 9L
1,635 SR
Queue Stats
142W - 118L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
Spiggg
Gilgamesh
Level 107
God Stats
7W - 8L
1,630 SR
Queue Stats
279W - 239L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Haransis
Medusa
12
0 / 0 / 1
6,557
596
5,211
4,819
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 0 / 3
7,408
673
6,467
8,035
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Langlam
Athena
10
0 / 1 / 4
5,944
540
5,631
8,938
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Rahkoi
Achilles
12
2 / 1 / 3
7,080
644
5,598
7,996
7,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
hugefilecopy
Discordia
11
1 / 1 / 2
6,515
592
3,954
5,674
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Barkot
Merlin
12
2 / 3 / 0
6,514
592
4,939
5,332
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Crispylolol
Cernunnos
11
1 / 1 / 0
5,872
534
3,379
6,330
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
JAMY6116
Atlas
8
0 / 1 / 2
5,284
480
3,469
9,166
4,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 1 / 2
5,818
529
2,244
6,904
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Spiggg
Gilgamesh
10
0 / 4 / 1
5,747
522
5,967
10,693
5,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
3
3
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Barkot
Merlin
2
3
0
0.67
L
Cernunnos
Crispylolol
Cernunnos
1
1
0
1
W
Medusa
Haransis
Medusa
0
0
1
0.5
L
Atlas
JAMY6116
Atlas
0
1
2
1
W
7
0
3
8.5
W
Athena
Langlam
Athena
0
1
4
2
L
0
1
2
1
W
Achilles
Rahkoi
Achilles
2
1
3
3.5
L
Gilgamesh
Spiggg
Gilgamesh
0
4
1
0.13
W
Discordia
hugefilecopy
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
19,998
35,462
Taken
38,425
19,507
Mitigated
15,358
13,118
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Barkot
Merlin
4,939
669
0
537
5,332
1,540
0
2,188
3,144
39,892
0
L
Cernunnos
Crispylolol
Cernunnos
3,379
1,111
0
2,054
6,330
1,451
0
256
6,074
0
42,137
W
Medusa
Haransis
Medusa
5,211
2,373
0
2,171
4,819
1,433
0
485
4,334
0
49,152
L
Atlas
JAMY6116
Atlas
3,469
1,420
1,391
2,347
9,166
4,235
0
3,343
5,823
13,951
0
W
6,467
2,216
0
3,694
8,035
2,742
0
1,204
6,831
0
33,471
W
Athena
Langlam
Athena
5,631
1,180
0
1,972
8,938
5,778
19
3,899
5,039
17,246
6,770
L
2,244
539
0
738
6,904
2,476
0
1,232
5,672
37,578
0
W
Achilles
Rahkoi
Achilles
5,598
1,394
0
3,531
7,996
7,826
0
1,425
6,571
0
39,693
L
Gilgamesh
Spiggg
Gilgamesh
5,967
1,886
0
2,029
10,693
5,656
0
1,697
8,996
0
33,401
W
Discordia
hugefilecopy
Discordia
3,954
330
0
1,750
5,674
1,728
677
3,639
2,035
43,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,504
Gold Earned
29,235
387
Minions Killed
338
0
Camps Cleared
0
1,165,136
Distance Traveled
1,123,672
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,514
592
94
9
0
224,809
4
L
Cernunnos
5,872
534
81
7
0
219,112
4
W
Medusa
6,557
596
93
8
0
225,829
2
L
Atlas
5,284
480
17
2
0
219,462
0
W
Da Ji
7,408
673
77
7
0
249,269
4
W
Athena
5,944
540
40
4
0
244,687
4
L
Athena
5,818
529
81
7
0
262,538
5
W
Achilles
7,080
644
95
9
0
230,035
3
L
Gilgamesh
5,747
522
65
6
0
197,751
0
W
Discordia
6,515
592
82
7
0
215,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role