Player Matchup

Scylla
Scylla
BronnyBoy
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,596 Elo+
Party 1
Jing Wei
Jing Wei
CapetainMexico
Jing Wei
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
IncenDiaryFaTe4
Nu Wa
Level 119
God Stats
3W - 9L
1,518 SR
Queue Stats
16W - 18L
1,606 Elo+
Solo
Zeus
Zeus
MatriX Mayham
Zeus
Level 113
God Stats
15W - 9L
1,546 SR
Queue Stats
42W - 33L
1,512 Elo+
Solo
Khepri
Khepri
SoulsLastKiss22
Khepri
Level 105
God Stats
8W - 1L
1,981 SR
Queue Stats
127W - 125L
1,506 Elo+
Solo
Team Averages
Level 112
1,609 SR
1,558 Elo+

VS

Team Averages
Level 124
1,557 SR
1,466 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
MiNd-CoNtRoL-Rue
Bellona
Level 142
God Stats
58W - 71L
1,433 SR
Queue Stats
1,224W - 1,467L
1,432 Elo+
Solo
Neith
Neith
Whira
Neith
Level 101
God Stats
30W - 17L
1,642 SR
Queue Stats
98W - 102L
1,469 Elo+
Solo
Nu Wa
Nu Wa
iikidxshadow
Nu Wa
Level 148
God Stats
1W - 0L
1,850 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Hades
Hades
nana-asil
Hades
Level 102
God Stats
2W - 6L
1,361 SR
Queue Stats
58W - 66L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BronnyBoy
Scylla
12
0 / 3 / 1
7,473
1,068
6,068
6,545
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
12
1 / 2 / 0
7,493
1,070
1,770
5,049
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
0 / 2 / 1
6,961
994
732
2,738
954
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 1
7,383
1,055
7,528
8,913
3,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 1
8,117
1,160
1,972
5,950
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

255

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 0 / 8
8,407
1,201
3,883
5,092
6,388
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
3 / 2 / 7
8,406
1,201
5,356
8,025
7,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Whira
Neith
14
4 / 0 / 6
8,529
1,218
8,542
2,974
1,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 8
8,037
1,148
6,302
2,540
921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
nana-asil
Hades
14
4 / 0 / 6
9,051
1,293
3,087
5,072
3,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
14
14
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
8
7
L
Scylla
BronnyBoy
Scylla
0
3
1
0.17
L
Jing Wei
1
2
0
0.5
L
0
2
1
0.25
L
0
5
1
0.1
W
3
2
7
3.25
L
1
2
1
0.75
W
Neith
Whira
Neith
4
0
6
7
W
0
0
8
4
W
Hades
nana-asil
Hades
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,070
Damage
27,170
29,195
Taken
23,703
13,792
Mitigated
18,902
1,575
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,883
375
0
0
5,092
6,388
0
2,963
1,990
8,747
0
L
Scylla
BronnyBoy
Scylla
6,068
304
0
718
6,545
2,215
0
2,515
4,030
20,294
0
L
Jing Wei
1,770
960
0
289
5,049
2,008
0
3,257
1,792
0
11,167
L
732
182
0
44
2,738
954
0
1,171
1,567
6,043
0
L
7,528
477
0
0
8,913
3,405
0
3,073
5,840
19,472
0
W
5,356
2,135
200
1,274
8,025
7,367
0
4,656
3,237
0
11,653
L
1,972
72
0
524
5,950
5,210
0
3,256
2,694
8,695
0
W
Neith
Whira
Neith
8,542
4,977
0
486
2,974
1,072
0
1,943
937
0
20,845
W
6,302
1,260
0
375
2,540
921
0
2,131
369
24,117
0
W
Hades
nana-asil
Hades
3,087
598
1,207
2,054
5,072
3,154
0
4,054
870
20,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,427
Gold Earned
42,430
119
Minions Killed
141
5
Camps Cleared
7
520,517
Distance Traveled
681,777
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,407
1,201
9
1
0
144,741
0
L
Scylla
7,473
1,068
50
7
2
135,332
0
L
Jing Wei
7,493
1,070
13
2
2
116,800
0
L
Nu Wa
6,961
994
13
2
0
39,793
0
L
Zeus
7,383
1,055
27
4
1
115,944
1
W
Bellona
8,406
1,201
9
1
2
129,929
1
L
Khepri
8,117
1,160
16
2
0
112,648
0
W
Neith
8,529
1,218
25
4
2
138,603
1
W
Nu Wa
8,037
1,148
43
6
0
127,515
2
W
Hades
9,051
1,293
55
8
3
140,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role