Player Matchup

Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
DeadlySin_03
Shiva
Level 125
God Stats
1W - 0L
1,721 SR
Queue Stats
41W - 27L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
NomadNature
Nu Wa
Level 158
God Stats
1W - 1L
1,320 SR
Queue Stats
42W - 44L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
RoanokeWarrior
Cthulhu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,198 Elo+
Solo
Skadi
Skadi
Smurfer03_Lol
Skadi
Level 149
God Stats
2W - 1L
1,271 SR
Queue Stats
114W - 67L
1,558 Elo+
Party 2
Team Averages
Level 141
1,462 SR
1,460 Elo+

VS

Team Averages
Level 128
1,621 SR
1,535 Elo+
Gilgamesh
Gilgamesh
BelgiumRules
Gilgamesh
Level 133
God Stats
1W - 2L
1,684 SR
Queue Stats
288W - 255L
1,520 Elo+
Solo
Ah Puch
Ah Puch
FürstBismarck
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,533 Elo+
Party 4
Cthulhu
Cthulhu
Ix Brandon69 xI
Cthulhu
Level 129
God Stats
2W - 2L
1,510 SR
Queue Stats
159W - 141L
1,575 Elo+
Party 1
Cupid
Cupid
IxPinkiePiexI
Cupid
Level 155
God Stats
6W - 7L
1,696 SR
Queue Stats
589W - 637L
1,564 Elo+
Party 1
Charybdis
Charybdis
baumkobold
Charybdis
Level 122
God Stats
1W - 1L
1,716 SR
Queue Stats
33W - 41L
1,484 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
4 / 2 / 19
11,268
867
7,681
17,398
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
9 / 3 / 19
12,276
944
19,244
16,136
10,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 3 / 17
11,118
855
15,943
7,532
3,332
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 5 / 17
9,848
758
11,827
12,979
6,143
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 4 / 12
10,872
836
17,748
12,585
5,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BelgiumRules
Gilgamesh
17
9 / 7 / 6
10,736
826
10,946
19,635
15,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 3 / 8
11,038
849
21,759
15,124
6,208
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 10
8,903
685
8,432
16,630
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 7 / 11
8,340
642
8,009
12,435
4,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
baumkobold
Charybdis
13
2 / 9 / 7
8,595
661
4,665
13,014
5,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
59
31
Kills
17
17
Deaths
31
84
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
19
6.75
L
Gilgamesh
BelgiumRules
Gilgamesh
9
7
6
1.71
W
9
3
19
6.17
L
5
3
8
3
L
0
5
10
1
L
1
7
11
0.93
W
8
3
17
5.5
W
2
5
17
2.1
W
8
4
12
3.5
L
Charybdis
baumkobold
Charybdis
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,443
Damage
53,811
66,630
Taken
76,838
43,119
Mitigated
48,975
25,475
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,681
824
792
3,133
17,398
18,000
321
8,579
8,758
17,455
0
L
Gilgamesh
BelgiumRules
Gilgamesh
10,946
1,712
833
2,418
19,635
15,277
0
6,922
12,713
0
22,515
W
19,244
3,356
1,321
6,989
16,136
10,456
208
8,132
7,942
0
33,712
L
21,759
1,480
831
4,828
15,124
6,208
0
6,899
8,225
44,896
0
L
8,432
413
463
2,087
16,630
17,492
0
8,851
7,779
23,051
0
L
8,009
2,861
326
2,172
12,435
4,867
0
6,987
5,448
0
16,358
W
15,943
4,371
623
783
7,532
3,332
1,640
2,974
4,523
26,198
0
W
11,827
238
1,785
1,550
12,979
6,143
129
5,188
7,791
28,601
0
W
17,748
7,914
3,964
4,535
12,585
5,188
2,762
5,318
7,239
0
36,233
L
Charybdis
baumkobold
Charybdis
4,665
3,528
35
1,038
13,014
5,131
0
5,792
7,222
0
12,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,382
Gold Earned
47,612
164
Minions Killed
133
0
Camps Cleared
0
1,270,134
Distance Traveled
1,057,249
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,268
867
16
1
0
261,394
0
L
Gilgamesh
10,736
826
20
2
0
220,312
4
W
Shiva
12,276
944
39
3
0
264,286
0
L
Ah Puch
11,038
849
52
4
0
252,318
0
L
Cthulhu
8,903
685
27
2
0
213,573
1
L
Cupid
8,340
642
22
2
0
201,354
0
W
Nu Wa
11,118
855
14
1
0
242,100
0
W
Cthulhu
9,848
758
41
3
0
257,742
2
W
Skadi
10,872
836
54
4
0
244,612
3
L
Charybdis
8,595
661
12
1
0
169,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role