Player Matchup

Rama
Rama
AppoMakanko
Rama
Level 46
God Stats
4W - 2L
1,143 SR
Queue Stats
177W - 180L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
ChaoticDeaths_
Sun Wukong
Level 36
God Stats
5W - 7L
1,465 SR
Queue Stats
346W - 375L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
OhSwack
Baron Samedi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 295L
1,471 Elo+
Party 1
Loki
Loki
The_Only_Maze
Loki
Level 73
God Stats
3W - 5L
1,517 SR
Queue Stats
177W - 200L
1,511 Elo+
Party 1
Yemoja
Yemoja
deathikiller457
Yemoja
Level 28
God Stats
7W - 4L
1,452 SR
Queue Stats
35W - 29L
1,543 Elo+
Party 1
Team Averages
Level 54
1,415 SR
1,472 Elo+

VS

Team Averages
Level 76
1,547 SR
1,565 Elo+
Loki
Loki
Bear4546
Loki
Level 38
God Stats
19W - 20L
1,579 SR
Queue Stats
94W - 99L
1,559 Elo+
Party 2
Shiva
Shiva
ItsReallyIcy
Shiva
Level 101
God Stats
76W - 42L
1,703 SR
Queue Stats
142W - 111L
1,588 Elo+
Party 2
Ymir
Ymir
Mki8423
Ymir
Level 86
God Stats
31W - 16L
1,634 SR
Queue Stats
89W - 78L
1,580 Elo+
Party 2
Ra
Ra
NothingMatters21
Ra
Level 47
God Stats
15W - 15L
1,494 SR
Queue Stats
127W - 156L
1,471 Elo+
Solo
Chiron
Chiron
StoneeFreee
Chiron
Level 108
God Stats
1W - 1L
1,323 SR
Queue Stats
117W - 100L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 6
9,151
352
13,733
21,710
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ChaoticDeaths_
Sun Wukong
19
2 / 8 / 3
12,060
464
15,210
31,325
30,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
OhSwack
Baron Samedi
17
5 / 13 / 3
11,794
454
16,582
30,664
12,981
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 10 / 2
11,478
441
15,520
23,457
7,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 13 / 4
8,545
329
6,895
29,038
28,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
13 / 2 / 17
15,087
580
20,145
24,266
10,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 0 / 17
14,659
564
27,602
18,327
23,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
Mki8423
Ymir
17
8 / 4 / 20
12,926
497
14,758
24,805
40,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 4 / 19
14,549
560
28,873
22,888
10,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
20
10 / 3 / 11
14,039
540
23,282
21,398
8,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
139
12
Kills
55
55
Deaths
13
18
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
11
6
0.27
W
Loki
13
2
17
10.75
L
Sun Wukong
ChaoticDeaths_
Sun Wukong
2
8
3
0.44
W
13
0
17
21.5
W
Ymir
Mki8423
Ymir
8
4
20
4.5
W
11
4
19
5.13
L
Baron Samedi
OhSwack
Baron Samedi
5
13
3
0.5
W
Chiron
10
3
11
5.17
L
5
10
2
0.6
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,940
Damage
114,660
136,194
Taken
111,684
86,412
Mitigated
93,576
24,266
Healing
50,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,733
10,631
1
3,728
21,710
5,989
456
7,250
14,398
0
55,796
W
Loki
20,145
4,999
0
7,767
24,266
10,942
2,556
3,740
20,526
0
124,327
L
Sun Wukong
ChaoticDeaths_
Sun Wukong
15,210
2,437
0
9,930
31,325
30,717
0
9,620
21,411
0
87,672
W
27,602
2,864
4,060
5,563
18,327
23,238
1,165
3,239
15,088
0
101,931
W
Ymir
Mki8423
Ymir
14,758
2,524
723
5,620
24,805
40,416
210
3,974
20,831
37,005
0
W
28,873
2,343
6,785
10,979
22,888
10,599
1,004
7,216
15,672
121,506
0
L
Baron Samedi
OhSwack
Baron Samedi
16,582
843
1,817
4,916
30,664
12,981
0
11,275
19,012
58,799
0
W
Chiron
23,282
9,240
1,388
7,847
21,398
8,381
3,264
5,308
16,090
0
114,272
L
15,520
4,110
0
834
23,457
7,957
0
4,489
18,805
0
76,307
L
6,895
1,212
1,426
1,614
29,038
28,768
238
9,825
18,937
26,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,028
Gold Earned
71,260
427
Minions Killed
648
0
Camps Cleared
0
2,184,638
Distance Traveled
2,580,698
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,151
352
77
3
0
387,799
0
W
Loki
15,087
580
148
6
0
551,649
4
L
Sun Wukong
12,060
464
152
6
0
483,309
2
W
Shiva
14,659
564
143
6
0
543,906
4
W
Ymir
12,926
497
30
1
0
511,709
5
W
Ra
14,549
560
180
7
0
508,891
5
L
Baron Samedi
11,794
454
81
3
0
402,652
1
W
Chiron
14,039
540
147
6
0
464,543
7
L
Loki
11,478
441
89
3
0
495,477
1
L
Yemoja
8,545
329
28
1
0
415,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role