Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Clopsi
Fenrir
Level 102
God Stats
3W - 3L
1,567 SR
Queue Stats
37W - 50L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
Fumifusa
Amaterasu
Level 98
God Stats
1W - 1L
1,713 SR
Queue Stats
37W - 47L
1,492 Elo+
Party 1
Cerberus
Cerberus
latinjulit0
Cerberus
Level 85
God Stats
2W - 4L
1,538 SR
Queue Stats
76W - 78L
1,538 Elo+
Solo
Agni
Agni
maksgosu
Agni
Level 61
God Stats
1W - 4L
1,417 SR
Queue Stats
8W - 12L
1,574 Elo+
Solo
Team Averages
Level 89
1,547 SR
1,509 Elo+

VS

Team Averages
Level 125
1,649 SR
1,493 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
LXVIII
Shiva
Level 122
God Stats
8W - 6L
1,462 SR
Queue Stats
186W - 208L
1,483 Elo+
Solo
Ratatoskr
Ratatoskr
chrisbakos
Ratatoskr
Level 106
God Stats
2W - 2L
1,745 SR
Queue Stats
302W - 381L
1,408 Elo+
Party 2
Athena
Athena
christiannn1
Athena
Level 132
God Stats
24W - 13L
1,881 SR
Queue Stats
309W - 341L
1,488 Elo+
Party 2
Merlin
Merlin
dojktor
Merlin
Level 116
God Stats
2W - 0L
1,660 SR
Queue Stats
30W - 24L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 1
5,737
522
4,457
6,893
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Clopsi
Fenrir
11
1 / 1 / 0
5,893
536
2,336
5,761
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Fumifusa
Amaterasu
10
0 / 4 / 1
5,799
527
890
6,742
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
latinjulit0
Cerberus
8
2 / 1 / 0
5,454
496
2,686
10,101
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
12
3 / 2 / 0
6,646
604
4,688
4,908
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 1 / 3
5,650
514
6,762
7,246
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
LXVIII
Shiva
11
3 / 2 / 2
6,551
596
6,671
7,248
4,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
chrisbakos
Ratatoskr
10
1 / 1 / 4
5,971
543
3,187
6,180
1,669
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
10
4 / 1 / 2
5,983
544
4,190
7,628
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Merlin
dojktor
Merlin
12
1 / 1 / 0
6,824
620
2,778
3,732
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
11
11
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Artemis
 
Artemis
2
1
3
3.5
L
Fenrir
Clopsi
Fenrir
1
1
0
1
L
Amaterasu
Fumifusa
Amaterasu
0
4
1
0.13
W
Shiva
LXVIII
Shiva
3
2
2
2
W
Ratatoskr
chrisbakos
Ratatoskr
1
1
4
3
W
Athena
4
1
2
5
W
Merlin
dojktor
Merlin
1
1
0
1
L
Cerberus
latinjulit0
Cerberus
2
1
0
2
L
Agni
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,057
Damage
23,588
34,405
Taken
32,034
13,080
Mitigated
12,477
9,145
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,457
3,691
0
2,120
6,893
1,783
534
1,799
5,094
0
45,200
W
Artemis
 
Artemis
6,762
3,282
0
2,830
7,246
1,982
138
3,119
4,025
0
23,239
L
Fenrir
Clopsi
Fenrir
2,336
924
0
996
5,761
1,977
0
1,042
4,719
0
31,691
L
Amaterasu
Fumifusa
Amaterasu
890
402
0
1,408
6,742
3,729
0
197
6,545
0
24,496
W
Shiva
LXVIII
Shiva
6,671
1,720
0
1,614
7,248
4,006
408
841
6,373
1,937
29,295
W
Ratatoskr
chrisbakos
Ratatoskr
3,187
1,097
0
485
6,180
1,669
0
710
5,408
0
35,796
W
Athena
4,190
1,571
0
3,488
7,628
3,732
70
847
6,719
18,893
4,290
W
Merlin
dojktor
Merlin
2,778
158
0
574
3,732
1,088
0
1,445
1,978
48,320
0
L
Cerberus
latinjulit0
Cerberus
2,686
346
0
3,303
10,101
4,255
0
2,941
7,160
14,104
0
L
Agni
4,688
637
92
1,226
4,908
1,336
0
928
3,980
36,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,529
Gold Earned
30,979
328
Minions Killed
315
0
Camps Cleared
0
1,038,092
Distance Traveled
1,087,280
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,737
522
81
7
0
182,675
4
W
Artemis
5,650
514
52
5
0
189,289
2
L
Fenrir
5,893
536
59
5
0
221,281
6
L
Amaterasu
5,799
527
68
6
0
195,197
0
W
Shiva
6,551
596
64
6
0
189,959
4
W
Ratatoskr
5,971
543
74
7
0
244,959
5
W
Athena
5,983
544
35
3
0
240,196
3
W
Merlin
6,824
620
90
8
0
222,877
1
L
Cerberus
5,454
496
36
3
0
215,555
2
L
Agni
6,646
604
84
8
0
223,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role