Player Matchup

Fenrir
Fenrir
Gold V
Fernaandez_73
Fenrir
Gold V
Level 67
God Stats
3W - 3L
1,733 SR
Queue Stats
17W - 23L
1,465 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
K2t3r-5a8z3
Gilgamesh
Bronze III
Level 48
God Stats
0W - 2L
1,669 SR
Queue Stats
0W - 12L
1,400 MMR
Party 3
Zeus
Zeus
Silver III
Sasukemalaje109
Zeus
Silver III
Level 84
God Stats
1W - 1L
1,743 SR
Queue Stats
18W - 26L
1,161 MMR
Party 1
Ullr
Ullr
Gold V
Spl_LeGanCy
Ullr
Gold V
Level 120
God Stats
0W - 4L
1,488 SR
Queue Stats
293W - 296L
1,319 MMR
Solo
Cernunnos
Cernunnos
Bronze III
jimmyuso565
Cernunnos
Bronze III
Level 58
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 12L
1,400 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,615 SR
1,349 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,519 SR
1,358 MMR
Cliodhna
Cliodhna
Gold III
 
Cliodhna
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Gold III
AliGotRange
Artio
Gold III
Level 112
God Stats
1W - 1L
1,243 SR
Queue Stats
80W - 84L
1,404 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
NINJA___O_o
Baron Samedi
Gold IV
Level 159
God Stats
52W - 43L
1,545 SR
Queue Stats
413W - 412L
1,432 MMR
Party 4
Skadi
Skadi
Silver III
Taeku
Skadi
Silver III
Level 122
God Stats
1W - 1L
1,795 SR
Queue Stats
42W - 60L
1,277 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
ehabr98
Sun Wukong
Silver I
Level 155
God Stats
5W - 2L
1,512 SR
Queue Stats
264W - 264L
1,179 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
8,549
427
6,048
17,156
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
K2t3r-5a8z3
Gilgamesh
13
1 / 7 / 1
7,762
388
6,668
21,600
7,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 4 / 2
9,397
470
12,999
9,806
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 2
8,237
412
2,451
15,328
4,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
jimmyuso565
Cernunnos
14
1 / 9 / 0
8,347
417
2,459
17,342
5,249
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
PersephoneMedusaThothLoki

VS

Bans
CabrakanBastetArachneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
4 / 2 / 10
12,688
634
12,855
14,775
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 0 / 11
12,017
601
7,955
16,281
19,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
NINJA___O_o
Baron Samedi
17
2 / 3 / 8
11,354
568
8,799
14,670
6,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Taeku
Skadi
18
5 / 1 / 4
12,107
605
15,148
11,163
3,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
ehabr98
Sun Wukong
20
12 / 1 / 12
13,477
674
22,646
24,032
20,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
7
Kills
31
31
Deaths
7
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
2
10
4.5
W
8
0
11
13.5
L
2
7
3
0.5
L
Gilgamesh
K2t3r-5a8z3
Gilgamesh
1
7
1
0.21
W
Baron Samedi
NINJA___O_o
Baron Samedi
2
3
8
2
L
3
4
2
1
L
0
4
2
0.25
W
Skadi
Taeku
Skadi
5
1
4
7
W
Sun Wukong
ehabr98
Sun Wukong
12
1
12
18
L
Cernunnos
jimmyuso565
Cernunnos
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,625
Damage
67,403
81,232
Taken
80,921
26,541
Mitigated
56,637
8,464
Healing
35,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,855
1,653
0
6,922
14,775
5,914
2,751
698
12,798
0
117,103
W
7,955
656
440
4,968
16,281
19,970
267
3,500
11,745
28,716
0
L
6,048
1,551
0
2,565
17,156
5,836
0
4,732
12,424
0
44,883
L
Gilgamesh
K2t3r-5a8z3
Gilgamesh
6,668
1,244
73
1,090
21,600
7,484
621
3,772
17,828
0
32,895
W
Baron Samedi
NINJA___O_o
Baron Samedi
8,799
561
1,739
5,941
14,670
6,725
2,947
5,797
8,575
75,015
0
L
12,999
556
0
718
9,806
3,244
0
3,622
6,184
59,827
0
L
2,451
878
0
980
15,328
4,728
0
3,127
12,201
0
38,985
W
Skadi
Taeku
Skadi
15,148
7,239
0
2,128
11,163
3,955
5,273
1,241
9,578
0
88,026
W
Sun Wukong
ehabr98
Sun Wukong
22,646
2,682
247
12,733
24,032
20,073
116
2,655
20,150
10,876
77,601
L
Cernunnos
jimmyuso565
Cernunnos
2,459
989
727
2,311
17,342
5,249
855
3,766
13,576
0
37,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
61,643
400
Minions Killed
570
0
Camps Cleared
0
1,656,185
Distance Traveled
2,072,701
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,688
634
171
9
0
474,456
6
W
Artio
12,017
601
30
2
0
446,113
7
L
Fenrir
8,549
427
76
4
0
316,818
0
L
Gilgamesh
7,762
388
60
3
0
412,219
5
W
Baron Samedi
11,354
568
112
6
0
369,226
0
L
Zeus
9,397
470
125
6
0
340,781
1
L
Ullr
8,237
412
76
4
0
257,722
0
W
Skadi
12,107
605
119
6
0
366,469
5
W
Sun Wukong
13,477
674
138
7
0
416,437
0
L
Cernunnos
8,347
417
63
3
0
328,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role