Player Matchup

Poseidon
Poseidon
Coler177WuW
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
GR__Solid
Hades
Level 160
God Stats
3W - 5L
1,712 SR
Queue Stats
285W - 293L
1,489 Elo+
Solo
Cupid
Cupid
Ziggy1125
Cupid
Level 154
God Stats
10W - 5L
1,765 SR
Queue Stats
295W - 334L
1,512 Elo+
Solo
Ne Zha
Ne Zha
babyYoda4076
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 1
Sobek
Sobek
Ñinth
Sobek
Level 134
God Stats
0W - 6L
1,500 SR
Queue Stats
245W - 265L
1,483 Elo+
Solo
Team Averages
Level 110
1,595 SR
1,451 Elo+

VS

Team Averages
Level 114
1,496 SR
1,523 Elo+
Erlang Shen
Erlang Shen
DavetheShadow
Erlang Shen
Level 93
God Stats
3W - 0L
1,695 SR
Queue Stats
77W - 72L
1,543 Elo+
Party 2
Serqet
Serqet
IsaiahxMetal
Serqet
Level 126
God Stats
2W - 6L
1,702 SR
Queue Stats
562W - 564L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
JNava8
Baron Samedi
Level 107
God Stats
3W - 0L
1,326 SR
Queue Stats
213W - 158L
1,616 Elo+
Party 2
Kukulkan
Kukulkan
KcJones90
Kukulkan
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 109L
1,434 Elo+
Solo
Ullr
Ullr
scaryseraphim
Ullr
Level 127
God Stats
1W - 1L
1,258 SR
Queue Stats
254W - 249L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Coler177WuW
Poseidon
15
2 / 9 / 7
10,584
623
9,047
13,462
3,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
GR__Solid
Hades
20
9 / 9 / 9
14,223
837
22,398
24,610
20,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Ziggy1125
Cupid
20
6 / 5 / 10
12,527
737
16,526
16,917
8,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
16
2 / 8 / 8
10,599
623
11,350
16,163
6,821
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Ñinth
Sobek
19
1 / 8 / 17
11,649
685
11,085
30,054
36,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DavetheShadow
Erlang Shen
18
4 / 5 / 26
11,594
682
11,322
21,360
24,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
20
5 / 4 / 23
12,060
709
9,994
15,157
10,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
JNava8
Baron Samedi
20
11 / 3 / 19
13,774
810
26,339
15,948
8,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
KcJones90
Kukulkan
20
10 / 5 / 19
13,442
791
19,667
14,761
5,824
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 4 / 23
12,641
744
18,757
15,361
6,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
147
20
Kills
37
39
Deaths
21
51
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Coler177WuW
Poseidon
2
9
7
0.61
W
Erlang Shen
DavetheShadow
Erlang Shen
4
5
26
3.4
L
Hades
GR__Solid
Hades
9
9
9
1.5
W
Serqet
5
4
23
4.13
W
Baron Samedi
JNava8
Baron Samedi
11
3
19
6.83
W
Kukulkan
KcJones90
Kukulkan
10
5
19
3.9
L
Cupid
Ziggy1125
Cupid
6
5
10
2.2
L
Ne Zha
2
8
8
0.75
W
7
4
23
4.63
L
Sobek
Ñinth
Sobek
1
8
17
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,406
Damage
86,079
101,206
Taken
82,587
76,378
Mitigated
56,181
25,330
Healing
39,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Coler177WuW
Poseidon
9,047
1,642
265
355
13,462
3,969
0
7,469
5,351
18,069
0
W
Erlang Shen
DavetheShadow
Erlang Shen
11,322
5,914
0
4,199
21,360
24,608
808
7,886
13,474
0
15,223
L
Hades
GR__Solid
Hades
22,398
694
1,584
5,866
24,610
20,705
434
11,687
11,980
43,703
0
W
Serqet
9,994
1,226
4,253
3,550
15,157
10,763
1,015
6,661
8,496
0
11,930
W
Baron Samedi
JNava8
Baron Samedi
26,339
1,192
10,489
7,647
15,948
8,439
793
8,847
7,101
53,439
0
W
Kukulkan
KcJones90
Kukulkan
19,667
4,593
1,545
2,575
14,761
5,824
1,660
9,585
5,176
48,448
0
L
Cupid
Ziggy1125
Cupid
16,526
7,297
5,911
5,179
16,917
8,443
4,391
7,334
9,495
0
40,458
L
Ne Zha
11,350
2,398
338
1,761
16,163
6,821
561
6,319
9,343
0
17,433
W
18,757
8,092
1,096
3,866
15,361
6,547
803
9,551
5,810
0
45,665
L
Sobek
Ñinth
Sobek
11,085
766
202
3,869
30,054
36,440
258
12,902
16,431
19,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,582
Gold Earned
63,511
156
Minions Killed
183
0
Camps Cleared
0
1,376,321
Distance Traveled
1,505,311
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,584
623
25
1
0
217,537
0
W
Erlang Shen
11,594
682
7
0
0
315,381
0
L
Hades
14,223
837
47
3
0
252,480
0
W
Serqet
12,060
709
4
0
0
322,377
2
W
Baron Samedi
13,774
810
67
4
0
300,606
0
W
Kukulkan
13,442
791
60
4
0
269,574
0
L
Cupid
12,527
737
59
3
0
291,073
3
L
Ne Zha
10,599
623
10
1
0
315,880
2
W
Ullr
12,641
744
45
3
0
297,373
1
L
Sobek
11,649
685
15
1
0
299,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role