Player Matchup

Ares
Ares
Nevlarven
Ares
Level 14
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 2
Erlang Shen
Erlang Shen
Papaya9490
Erlang Shen
Level 65
God Stats
8W - 12L
1,536 SR
Queue Stats
351W - 302L
1,616 Elo+
Solo
Cliodhna
Cliodhna
Red218
Cliodhna
Level 54
God Stats
2W - 2L
1,360 SR
Queue Stats
101W - 99L
1,506 Elo+
Party 2
Artemis
Artemis
ShakalSuka
Artemis
Level 5
God Stats
0W - 4L
1,204 SR
Queue Stats
0W - 4L
1,272 Elo+
Party 2
Hera
Hera
X_D4N13L_REAL_-
Hera
Level 85
God Stats
0W - 2L
1,183 SR
Queue Stats
208W - 222L
1,444 Elo+
Solo
Team Averages
Level 45
1,298 SR
1,422 Elo+

VS

Team Averages
Level 86
1,592 SR
1,474 Elo+
Cerberus
Cerberus
BigDaddyDylan123
Cerberus
Level 28
God Stats
6W - 0L
1,687 SR
Queue Stats
80W - 73L
1,465 Elo+
Party 1
Cliodhna
Cliodhna
SRGpuggsy
Cliodhna
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 74L
1,480 Elo+
Solo
Janus
Janus
Sebakool
Janus
Level 157
God Stats
14W - 15L
1,474 SR
Queue Stats
392W - 412L
1,516 Elo+
Solo
Tiamat
Tiamat
StepOnMePlz
Tiamat
Level 80
God Stats
4W - 3L
1,608 SR
Queue Stats
19W - 23L
1,420 Elo+
Solo
Cernunnos
Cernunnos
killthing123
Cernunnos
Level 100
God Stats
2W - 3L
1,689 SR
Queue Stats
108W - 102L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 7 / 3
8,114
427
7,579
19,138
19,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Papaya9490
Erlang Shen
15
5 / 5 / 4
9,868
519
14,461
19,479
16,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Red218
Cliodhna
15
7 / 3 / 6
9,976
525
12,267
14,890
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
ShakalSuka
Artemis
13
0 / 7 / 4
7,536
397
8,878
15,489
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 7
9,720
512
8,938
8,594
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 17
9,539
502
7,413
17,137
17,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
SRGpuggsy
Cliodhna
17
12 / 5 / 6
11,028
580
12,021
16,031
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Sebakool
Janus
16
2 / 2 / 10
10,068
530
9,290
14,635
10,148
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
14
1 / 4 / 3
8,913
469
6,129
9,812
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
killthing123
Cernunnos
17
9 / 3 / 11
11,081
583
22,397
16,111
5,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
16
Kills
25
25
Deaths
16
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
L
Ares
2
7
3
0.5
L
Erlang Shen
Papaya9490
Erlang Shen
5
5
4
1.4
L
Cliodhna
Red218
Cliodhna
7
3
6
3.33
W
Cliodhna
SRGpuggsy
Cliodhna
12
5
6
3
W
Janus
Sebakool
Janus
2
2
10
3.5
L
Artemis
ShakalSuka
Artemis
0
7
4
0.29
W
Tiamat
1
4
3
0.63
L
2
3
7
1.83
W
Cernunnos
killthing123
Cernunnos
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,123
Damage
57,250
77,590
Taken
73,726
49,127
Mitigated
45,572
17,697
Healing
23,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,413
508
690
4,939
17,137
17,243
60
4,932
12,205
30,856
0
L
Ares
7,579
670
0
2,255
19,138
19,242
375
5,422
13,716
26,220
0
L
Erlang Shen
Papaya9490
Erlang Shen
14,461
6,727
0
6,369
19,479
16,600
122
4,890
14,589
0
58,140
L
Cliodhna
Red218
Cliodhna
12,267
893
0
3,754
14,890
5,313
341
5,383
9,507
0
49,470
W
Cliodhna
SRGpuggsy
Cliodhna
12,021
1,820
0
2,795
16,031
5,982
0
3,469
12,562
0
61,996
W
Janus
Sebakool
Janus
9,290
664
114
5,053
14,635
10,148
0
2,083
12,552
55,338
0
L
Artemis
ShakalSuka
Artemis
8,878
2,400
0
2,816
15,489
5,394
413
3,769
11,720
0
39,478
W
Tiamat
6,129
325
325
1,969
9,812
6,229
912
2,893
6,919
36,629
0
L
8,938
2,504
118
2,385
8,594
2,578
815
3,368
5,226
76,860
0
W
Cernunnos
killthing123
Cernunnos
22,397
11,908
0
7,608
16,111
5,970
1,496
3,140
12,971
0
93,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,214
Gold Earned
50,629
408
Minions Killed
464
0
Camps Cleared
0
1,856,650
Distance Traveled
1,760,519
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,539
502
69
4
0
360,954
0
L
Ares
8,114
427
27
1
0
336,312
3
L
Erlang Shen
9,868
519
97
5
0
368,251
7
L
Cliodhna
9,976
525
68
4
0
453,549
1
W
Cliodhna
11,028
580
89
5
0
418,131
1
W
Janus
10,068
530
106
6
0
360,393
5
L
Artemis
7,536
397
70
4
0
326,607
0
W
Tiamat
8,913
469
79
4
0
275,517
0
L
Hera
9,720
512
146
8
0
371,931
1
W
Cernunnos
11,081
583
121
6
0
345,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role