Player Matchup

Baron Samedi
Baron Samedi
ASCOLIX
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 97L
1,543 Elo+
Party 1
Bellona
Bellona
DEATHOFTHEPIG
Bellona
Level 157
God Stats
5W - 4L
1,756 SR
Queue Stats
491W - 500L
1,463 Elo+
Solo
Freya
Freya
PROLGV
Freya
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 107L
1,525 Elo+
Party 1
Ao Kuang
Ao Kuang
bandint98
Ao Kuang
Level 48
God Stats
8W - 9L
1,425 SR
Queue Stats
167W - 177L
1,434 Elo+
Party 1
Persephone
Persephone
felipechaves19
Persephone
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 107L
1,438 Elo+
Solo
Team Averages
Level 85
1,536 SR
1,481 Elo+

VS

Team Averages
Level 77
1,450 SR
1,418 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Boowsette
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,523 Elo+
Party 2
Guan Yu
Guan Yu
Fantiii
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,195 Elo+
Party 2
Ra
Ra
Riddio99
Ra
Level 15
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 4L
1,445 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
marcus_2122
Morgan Le Fay
Level 93
God Stats
27W - 29L
1,478 SR
Queue Stats
133W - 137L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASCOLIX
Baron Samedi
10
2 / 1 / 2
5,626
511
5,007
7,370
5,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
12
5 / 1 / 3
7,459
678
5,843
7,017
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
PROLGV
Freya
9
0 / 3 / 5
5,424
493
1,839
6,996
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
bandint98
Ao Kuang
13
13 / 2 / 1
7,678
698
8,693
9,194
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
felipechaves19
Persephone
10
0 / 1 / 4
6,322
575
3,045
3,322
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 2 / 1
6,220
565
7,452
7,637
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Boowsette
Thanatos
10
4 / 6 / 0
5,964
542
5,262
10,400
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Fantiii
Guan Yu
9
1 / 4 / 1
5,070
461
1,733
7,069
3,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 6 / 0
5,036
458
2,136
6,422
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
marcus_2122
Morgan Le Fay
8
0 / 2 / 1
4,875
443
2,579
5,342
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
20
Kills
8
8
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
2
1
1.75
W
Baron Samedi
ASCOLIX
Baron Samedi
2
1
2
3
L
Thanatos
Boowsette
Thanatos
4
6
0
0.67
W
Bellona
5
1
3
6.5
L
Guan Yu
Fantiii
Guan Yu
1
4
1
0.38
W
Freya
PROLGV
Freya
0
3
5
0.83
L
0
6
0
0
W
Ao Kuang
bandint98
Ao Kuang
13
2
1
6.75
W
Persephone
felipechaves19
Persephone
0
1
4
2
L
Morgan Le Fay
marcus_2122
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,427
Damage
19,162
33,899
Taken
36,870
16,568
Mitigated
12,492
12,659
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,452
3,493
0
1,869
7,637
2,134
0
4,737
2,900
0
36,210
W
Baron Samedi
ASCOLIX
Baron Samedi
5,007
827
829
3,347
7,370
5,138
0
950
6,174
26,851
0
L
Thanatos
Boowsette
Thanatos
5,262
1,016
0
5,088
10,400
3,344
0
4,155
6,245
0
31,977
W
Bellona
5,843
1,599
0
2,201
7,017
6,624
973
213
6,776
0
42,452
L
Guan Yu
Fantiii
Guan Yu
1,733
302
0
1,262
7,069
3,461
0
897
6,172
0
14,719
W
Freya
PROLGV
Freya
1,839
749
0
1,972
6,996
1,435
0
865
5,961
19,471
0
L
2,136
443
57
1,715
6,422
1,960
0
4,926
1,496
19,784
0
W
Ao Kuang
bandint98
Ao Kuang
8,693
3,409
0
3,118
9,194
2,490
0
1,084
8,022
36,748
3,000
W
Persephone
felipechaves19
Persephone
3,045
156
0
1,192
3,322
881
0
995
2,250
31,458
0
L
Morgan Le Fay
marcus_2122
Morgan Le Fay
2,579
222
259
2,016
5,342
1,593
0
3,501
1,841
19,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
27,165
288
Minions Killed
242
0
Camps Cleared
0
1,043,713
Distance Traveled
962,558
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,220
565
61
6
0
186,811
4
W
Baron Samedi
5,626
511
28
3
0
199,634
5
L
Thanatos
5,964
542
53
5
0
213,376
1
W
Bellona
7,459
678
91
8
0
204,240
3
L
Guan Yu
5,070
461
36
3
0
210,999
2
W
Freya
5,424
493
54
5
0
196,057
2
L
Ra
5,036
458
54
5
0
183,641
1
W
Ao Kuang
7,678
698
60
5
0
242,211
1
W
Persephone
6,322
575
55
5
0
201,571
2
L
Morgan Le Fay
4,875
443
38
3
0
167,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role