Player Matchup

Agni
Agni
BOGDAN750
Agni
Level 63
God Stats
4W - 4L
1,696 SR
Queue Stats
19W - 22L
1,536 Elo+
Party 1
Loki
Loki
RObreja13
Loki
Level 147
God Stats
20W - 17L
1,685 SR
Queue Stats
100W - 134L
1,567 Elo+
Party 1
Hercules
Hercules
SsVlad
Hercules
Level 157
God Stats
1W - 1L
1,311 SR
Queue Stats
57W - 65L
1,578 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bogdan450
Kumbhakarna
Level 153
God Stats
2W - 5L
1,610 SR
Queue Stats
24W - 29L
1,613 Elo+
Party 1
Anhur
Anhur
heerther
Anhur
Level 118
God Stats
6W - 4L
1,697 SR
Queue Stats
152W - 164L
1,576 Elo+
Party 1
Team Averages
Level 128
1,600 SR
1,574 Elo+

VS

Team Averages
Level 134
1,639 SR
1,606 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AutoGrower
Bacchus
Level 126
God Stats
3W - 1L
1,692 SR
Queue Stats
16W - 9L
1,697 Elo+
Solo
Bastet
Bastet
Dragon12s
Bastet
Level 160
God Stats
7W - 2L
1,909 SR
Queue Stats
111W - 86L
1,629 Elo+
Party 2
Mulan
Mulan
MagnusDominus
Mulan
Level 149
God Stats
10W - 4L
1,595 SR
Queue Stats
58W - 46L
1,612 Elo+
Party 2
Merlin
Merlin
Metsäsauna
Merlin
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
282W - 277L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 8 / 3
6,399
457
7,085
9,460
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
5 / 2 / 7
8,409
601
9,367
13,340
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
SsVlad
Hercules
14
6 / 4 / 2
8,872
634
9,349
12,660
7,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
bogdan450
Kumbhakarna
11
2 / 3 / 6
7,276
520
4,743
12,380
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
heerther
Anhur
11
0 / 7 / 2
6,261
447
2,125
11,696
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 1 / 8
8,912
637
11,574
8,862
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
AutoGrower
Bacchus
12
4 / 2 / 12
8,072
577
6,467
10,918
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Dragon12s
Bastet
14
10 / 2 / 3
8,936
638
11,516
11,255
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 6 / 0
8,799
629
10,082
13,377
9,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
12
1 / 3 / 5
7,454
532
5,318
5,924
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
14
Kills
24
24
Deaths
14
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
8
9
W
Bacchus
AutoGrower
Bacchus
4
2
12
5
L
Agni
1
8
3
0.31
W
Bastet
Dragon12s
Bastet
10
2
3
5.75
W
4
6
0
0.67
W
Merlin
1
3
5
1.17
L
Loki
5
2
7
4.25
L
Hercules
SsVlad
Hercules
6
4
2
1.75
L
Kumbhakarna
bogdan450
Kumbhakarna
2
3
6
1.67
L
Anhur
heerther
Anhur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,669
Damage
44,957
59,536
Taken
50,336
25,003
Mitigated
29,918
10,905
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,574
4,912
0
4,183
8,862
3,520
920
1,655
7,207
0
75,244
W
Bacchus
AutoGrower
Bacchus
6,467
886
0
2,369
10,918
10,915
0
2,914
8,004
15,793
0
L
Agni
7,085
479
0
1,228
9,460
2,369
0
2,849
6,421
25,864
0
W
Bastet
Dragon12s
Bastet
11,516
2,971
0
3,201
11,255
3,879
0
3,805
7,450
0
43,237
W
10,082
1,897
0
2,801
13,377
9,484
0
1,499
11,878
2,492
53,977
W
Merlin
5,318
446
0
390
5,924
2,120
0
1,653
4,271
42,694
0
L
Loki
9,367
2,984
0
3,937
13,340
4,194
0
1,956
11,244
0
48,848
L
Hercules
SsVlad
Hercules
9,349
3,846
0
2,071
12,660
7,018
0
1,749
10,879
0
44,761
L
Kumbhakarna
bogdan450
Kumbhakarna
4,743
919
310
1,532
12,380
8,587
0
3,374
8,892
14,131
2,308
L
Anhur
heerther
Anhur
2,125
839
0
1,827
11,696
2,835
0
1,688
9,971
0
35,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
42,173
337
Minions Killed
394
0
Camps Cleared
0
1,362,941
Distance Traveled
1,372,850
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,912
637
129
9
0
265,257
1
W
Bacchus
8,072
577
12
1
0
273,385
6
L
Agni
6,399
457
48
3
0
241,552
4
W
Bastet
8,936
638
60
4
0
313,995
2
W
Mulan
8,799
629
109
8
0
248,556
7
W
Merlin
7,454
532
84
6
0
271,657
1
L
Loki
8,409
601
104
7
0
303,411
3
L
Hercules
8,872
634
101
7
0
295,562
6
L
Kumbhakarna
7,276
520
20
1
0
274,166
1
L
Anhur
6,261
447
64
5
0
248,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role