Player Matchup

Da Ji
Da Ji
Alucarde292
Da Ji
Level 86
God Stats
0W - 3L
1,175 SR
Queue Stats
97W - 84L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
Aminux_87
Baron Samedi
Level 68
God Stats
1W - 3L
1,442 SR
Queue Stats
129W - 122L
1,429 Elo+
Party 1
Scylla
Scylla
Azkhandar
Scylla
Level 85
God Stats
1W - 1L
1,728 SR
Queue Stats
37W - 44L
1,456 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IxMURCIELAGOxI
Ah Muzen Cab
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,505 Elo+
Party 2
Hera
Hera
OhhSoDior
Hera
Level 78
God Stats
2W - 2L
1,593 SR
Queue Stats
40W - 28L
1,511 Elo+
Party 2
Team Averages
Level 86
1,488 SR
1,459 Elo+

VS

Team Averages
Level 105
1,564 SR
1,443 Elo+
Baron Samedi
Baron Samedi
EseyOneR
Baron Samedi
Level 114
God Stats
1W - 2L
1,285 SR
Queue Stats
186W - 195L
1,445 Elo+
Party 3
Bacchus
Bacchus
Gianlucaone
Bacchus
Level 116
God Stats
5W - 3L
1,707 SR
Queue Stats
166W - 174L
1,474 Elo+
Party 3
Atlas
Atlas
MartínCM
Atlas
Level 66
God Stats
4W - 2L
1,807 SR
Queue Stats
110W - 114L
1,412 Elo+
Solo
Xbalanque
Xbalanque
ReNiSgOd
Xbalanque
Level 122
God Stats
1W - 0L
1,522 SR
Queue Stats
16W - 17L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Realy to Crazy
Hou Yi
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 170L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 14
12,289
647
15,232
16,309
7,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Aminux_87
Baron Samedi
20
4 / 4 / 17
12,183
641
23,772
20,602
10,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Azkhandar
Scylla
20
8 / 1 / 19
12,362
651
13,769
8,217
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
IxMURCIELAGOxI
Ah Muzen Cab
20
8 / 1 / 17
12,682
667
23,183
14,713
6,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
19
2 / 3 / 17
11,342
597
19,541
10,195
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EseyOneR
Baron Samedi
20
10 / 3 / 4
15,017
790
16,048
15,183
11,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Gianlucaone
Bacchus
18
2 / 5 / 8
12,127
638
10,613
24,522
30,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
MartínCM
Atlas
20
0 / 4 / 11
12,764
672
15,847
38,233
40,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
ReNiSgOd
Xbalanque
20
3 / 8 / 7
12,411
653
14,903
20,411
8,867
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
0 / 10 / 7
10,782
567
7,375
15,992
6,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
52
30
Kills
15
15
Deaths
30
84
Assists
37
Player
Kills
Deaths
Assists
KDA
L
8
6
14
2.5
L
Baron Samedi
Aminux_87
Baron Samedi
4
4
17
3.13
L
Scylla
Azkhandar
Scylla
8
1
19
17.5
W
Baron Samedi
EseyOneR
Baron Samedi
10
3
4
4
W
Bacchus
Gianlucaone
Bacchus
2
5
8
1.2
L
Ah Muzen Cab
IxMURCIELAGOxI
Ah Muzen Cab
8
1
17
16.5
W
Atlas
MartínCM
Atlas
0
4
11
1.38
L
Hera
2
3
17
3.5
W
Xbalanque
ReNiSgOd
Xbalanque
3
8
7
0.81
W
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,497
Damage
64,786
70,036
Taken
114,341
32,990
Mitigated
97,147
33,668
Healing
47,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,232
2,902
2,676
3,791
16,309
7,441
820
9,310
6,999
0
19,635
L
Baron Samedi
Aminux_87
Baron Samedi
23,772
2,054
5,787
8,761
20,602
10,764
165
11,764
8,838
44,749
0
L
Scylla
Azkhandar
Scylla
13,769
606
1,761
1,256
8,217
3,605
150
5,138
3,079
22,731
0
W
Baron Samedi
EseyOneR
Baron Samedi
16,048
265
6,562
6,662
15,183
11,376
216
5,296
9,887
43,713
0
W
Bacchus
Gianlucaone
Bacchus
10,613
345
1,706
8,841
24,522
30,368
160
14,057
10,465
22,847
0
L
Ah Muzen Cab
IxMURCIELAGOxI
Ah Muzen Cab
23,183
6,368
1,591
4,746
14,713
6,842
126
9,603
5,110
0
51,882
W
Atlas
MartínCM
Atlas
15,847
4,023
1,178
14,204
38,233
40,383
503
17,940
20,293
40,755
0
L
Hera
19,541
7,142
1,840
1,459
10,195
4,338
429
6,693
3,502
43,182
0
W
Xbalanque
ReNiSgOd
Xbalanque
14,903
5,133
1,073
5,169
20,411
8,867
4,340
10,541
9,870
0
43,518
W
7,375
1,237
1,308
682
15,992
6,153
587
9,248
6,744
0
22,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,858
Gold Earned
63,101
187
Minions Killed
240
0
Camps Cleared
0
1,752,532
Distance Traveled
1,620,106
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,289
647
17
1
0
320,801
1
L
Baron Samedi
12,183
641
38
2
0
308,500
0
L
Scylla
12,362
651
18
1
0
406,551
0
W
Baron Samedi
15,017
790
51
3
0
323,488
0
W
Bacchus
12,127
638
28
1
0
343,995
0
L
Ah Muzen Cab
12,682
667
65
3
0
377,850
0
W
Atlas
12,764
672
53
3
0
359,799
0
L
Hera
11,342
597
49
3
0
338,830
0
W
Xbalanque
12,411
653
67
4
0
312,156
2
W
Hou Yi
10,782
567
41
2
0
280,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role