Player Matchup

Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AlximickNick
Heimdallr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,310 Elo+
Party 2
Hachiman
Hachiman
MetthewMercer
Hachiman
Level 8
God Stats
1W - 4L
1,298 SR
Queue Stats
1W - 6L
1,310 Elo+
Party 2
Ra
Ra
TepinRa
Ra
Level 35
God Stats
154W - 158L
1,585 SR
Queue Stats
242W - 253L
1,321 Elo+
Solo
Odin
Odin
ripdozeneira
Odin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,310 Elo+
Party 2
Team Averages
Level 31
1,477 SR
1,351 Elo+

VS

Team Averages
Level 76
1,500 SR
1,438 Elo+
Hachiman
Hachiman
FapolaAndCheese
Hachiman
Level 45
God Stats
1W - 0L
1,638 SR
Queue Stats
21W - 18L
1,461 Elo+
Party 1
Geb
Geb
KRAMAL
Geb
Level 66
God Stats
16W - 10L
1,620 SR
Queue Stats
17W - 14L
1,495 Elo+
Solo
Loki
Loki
LinkJokers
Loki
Level 123
God Stats
5W - 4L
1,519 SR
Queue Stats
26W - 25L
1,478 Elo+
Party 1
Ah Puch
Ah Puch
TennoLadd
Ah Puch
Level 87
God Stats
7W - 5L
1,587 SR
Queue Stats
149W - 139L
1,327 Elo+
Solo
Thor
Thor
XxmihaelxX
Thor
Level 57
God Stats
19W - 28L
1,133 SR
Queue Stats
132W - 137L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 2 / 1
6,449
430
4,468
10,349
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
AlximickNick
Heimdallr
9
0 / 9 / 1
6,231
415
5,140
11,391
2,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
MetthewMercer
Hachiman
11
1 / 5 / 2
6,878
459
6,577
8,116
1,459
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 0
6,866
458
1,430
6,179
1,704
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 6 / 0
7,092
473
2,661
12,753
6,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
5 / 2 / 5
7,873
525
9,817
8,412
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
KRAMAL
Geb
12
2 / 1 / 5
7,138
476
2,139
7,736
4,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
9 / 2 / 1
10,379
692
11,633
9,812
3,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
TennoLadd
Ah Puch
16
4 / 0 / 1
9,322
621
5,745
6,107
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 2
7,724
515
3,818
9,867
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
23
24
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
1
1.25
L
Heimdallr
AlximickNick
Heimdallr
0
9
1
0.06
W
Hachiman
5
2
5
3.75
W
Geb
KRAMAL
Geb
2
1
5
4.5
W
9
2
1
4.75
L
Hachiman
MetthewMercer
Hachiman
1
5
2
0.4
W
Ah Puch
TennoLadd
Ah Puch
4
0
1
4.5
L
1
2
0
0.5
W
3
1
2
4
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,276
Damage
33,152
48,788
Taken
41,934
17,511
Mitigated
16,131
5,705
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,468
1,384
0
1,224
10,349
5,356
0
3,158
7,191
18,847
0
L
Heimdallr
AlximickNick
Heimdallr
5,140
3,254
0
887
11,391
2,789
358
1,228
10,163
0
34,721
W
Hachiman
9,817
6,845
0
2,571
8,412
2,692
68
1,938
6,474
0
41,978
W
Geb
KRAMAL
Geb
2,139
257
0
2,587
7,736
4,237
0
1,377
6,359
17,341
0
W
11,633
3,459
0
699
9,812
3,821
1,072
0
9,812
0
69,396
L
Hachiman
MetthewMercer
Hachiman
6,577
3,272
0
1,260
8,116
1,459
0
1,447
6,669
0
36,818
W
Ah Puch
TennoLadd
Ah Puch
5,745
482
0
2,963
6,107
2,451
764
1,452
4,655
71,882
0
L
1,430
92
0
843
6,179
1,704
0
1,711
4,468
38,135
0
W
3,818
831
0
5,009
9,867
2,930
0
1,131
8,736
0
44,959
L
2,661
1,258
0
1,491
12,753
6,203
0
340
12,413
0
20,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,516
Gold Earned
42,436
284
Minions Killed
462
0
Camps Cleared
0
1,404,874
Distance Traveled
1,537,809
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,449
430
25
2
0
316,553
6
L
Heimdallr
6,231
415
61
4
0
264,182
5
W
Hachiman
7,873
525
71
5
0
285,753
1
W
Geb
7,138
476
19
1
0
307,251
6
W
Loki
10,379
692
145
10
0
320,157
0
L
Hachiman
6,878
459
68
5
0
282,617
3
W
Ah Puch
9,322
621
143
10
0
296,446
5
L
Ra
6,866
458
83
6
0
270,312
2
W
Thor
7,724
515
84
6
0
328,202
1
L
Odin
7,092
473
47
3
0
271,210
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role