Player Matchup

Poseidon
Poseidon
Platinum IV
TheSchOppee
Poseidon
Platinum IV
Level 121
God Stats
46W - 39L
1,664 SR
Queue Stats
224W - 235L
1,849 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,664 SR
1,849 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,500 SR
1,829 MMR
Skadi
Skadi
Platinum III
AlexShippuden7
Skadi
Platinum III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
TheSchOppee
Poseidon
11
1 / 5 / 0
6,721
840
3,062
6,832
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BastetBakasuraUllrKaliChang'e

VS

Bans
AchillesChronosBellonaFreyaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 0
7,996
1,000
4,326
5,103
3,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Poseidon
TheSchOppee
Poseidon
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,062
Damage
4,326
6,832
Taken
5,103
2,533
Mitigated
3,037
1,178
Healing
737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,326
1,279
0
737
5,103
3,037
820
2,809
2,294
0
38,750
L
Poseidon
TheSchOppee
Poseidon
3,062
760
0
1,178
6,832
2,533
30
234
6,598
26,101
1,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,721
Gold Earned
7,996
57
Minions Killed
79
3
Camps Cleared
4
144,368
Distance Traveled
148,281
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,996
1,000
79
10
4
148,281
1
L
Poseidon
6,721
840
57
7
3
144,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role