Player Matchup

Apollo
Apollo
 
Apollo
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CooperKnight
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,528 Elo+
Party 1
Da Ji
Da Ji
DrSlackyo
Da Ji
Level 18
God Stats
10W - 8L
1,587 SR
Queue Stats
12W - 8L
1,593 Elo+
Party 1
Eset
Eset
ettkatthej
Eset
Level 124
God Stats
3W - 1L
1,797 SR
Queue Stats
62W - 50L
1,529 Elo+
Solo
Anubis
Anubis
monsterteddy06
Anubis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,541 Elo+
Party 1
Team Averages
Level 74
1,577 SR
1,538 Elo+

VS

Team Averages
Level 25
1,477 SR
1,201 Elo+
Olorun
Olorun
ArasidSvK
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,058 Elo+
Party 3
Freya
Freya
PermaPrim
Freya
Level 45
God Stats
4W - 5L
1,403 SR
Queue Stats
137W - 146L
1,442 Elo+
Party 2
Thanatos
Thanatos
Skinsik
Thanatos
Level 12
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 3L
1,058 Elo+
Party 3
Fenrir
Fenrir
jorkemorke
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 104L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
minko_742
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,058 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
10 / 2 / 17
12,095
1,210
12,927
9,557
4,306
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 0 / 25
11,947
1,195
12,484
11,281
10,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Da Ji
DrSlackyo
Da Ji
19
9 / 1 / 22
13,110
1,311
15,773
5,556
2,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 1 / 30
12,102
1,210
20,054
5,191
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 1 / 20
12,533
1,253
10,095
8,458
4,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

321

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArasidSvK
Olorun
15
0 / 5 / 3
10,000
1,000
6,018
13,372
3,690
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
PermaPrim
Freya
16
2 / 8 / 1
10,732
1,073
9,588
19,179
4,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Skinsik
Thanatos
15
2 / 8 / 1
10,531
1,053
4,700
12,944
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
jorkemorke
Fenrir
16
0 / 9 / 4
10,179
1,018
9,113
20,066
9,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
minko_742
Kukulkan
15
1 / 7 / 2
10,647
1,065
5,524
13,314
2,755
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
16
37
Kills
5
5
Deaths
37
114
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
2
17
9.25
L
Olorun
ArasidSvK
Olorun
0
5
3
0.3
W
6
0
25
18.5
W
Da Ji
DrSlackyo
Da Ji
9
1
22
20
L
Freya
PermaPrim
Freya
2
8
1
0.31
L
Thanatos
Skinsik
Thanatos
2
8
1
0.31
W
4
1
30
19
L
Fenrir
jorkemorke
Fenrir
0
9
4
0.22
L
Kukulkan
minko_742
Kukulkan
1
7
2
0.29
W
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,333
Damage
34,943
40,043
Taken
78,875
25,552
Mitigated
23,510
8,655
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,927
9,983
0
1,493
9,557
4,306
0
5,612
3,820
0
29,210
L
Olorun
ArasidSvK
Olorun
6,018
1,790
173
1,747
13,372
3,690
0
4,651
8,721
23,811
0
W
12,484
3,888
762
2,507
11,281
10,518
0
4,434
6,574
4,760
14,250
W
Da Ji
DrSlackyo
Da Ji
15,773
3,376
0
0
5,556
2,987
0
3,697
1,809
0
24,425
L
Freya
PermaPrim
Freya
9,588
2,176
0
2,234
19,179
4,547
0
8,000
11,179
25,884
0
L
Thanatos
Skinsik
Thanatos
4,700
1,072
0
2,501
12,944
2,853
0
5,559
7,385
0
13,506
W
20,054
821
1,335
1,480
5,191
2,995
0
3,661
1,530
49,859
0
L
Fenrir
jorkemorke
Fenrir
9,113
2,166
0
834
20,066
9,665
0
8,829
11,237
0
13,821
L
Kukulkan
minko_742
Kukulkan
5,524
629
45
484
13,314
2,755
0
5,367
7,947
27,673
0
W
10,095
471
0
1,078
8,458
4,746
0
3,726
4,575
25,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,787
Gold Earned
52,089
190
Minions Killed
143
5
Camps Cleared
4
962,308
Distance Traveled
881,687
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,095
1,210
38
4
0
164,388
0
L
Olorun
10,000
1,000
32
3
0
179,903
0
W
Horus
11,947
1,195
13
1
0
202,272
1
W
Da Ji
13,110
1,311
20
2
3
205,481
1
L
Freya
10,732
1,073
37
4
0
178,250
0
L
Thanatos
10,531
1,053
19
2
2
182,862
0
W
Eset
12,102
1,210
76
8
2
208,092
3
L
Fenrir
10,179
1,018
3
0
1
188,343
4
L
Kukulkan
10,647
1,065
52
5
1
152,329
0
W
Anubis
12,533
1,253
43
4
0
182,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role