Player Matchup

Skadi
Skadi
AkiAyatoru
Skadi
Level 143
God Stats
4W - 5L
1,500 SR
Queue Stats
219W - 131L
1,480 Elo+
Party 2
Nox
Nox
EthraelxStern
Nox
Level 101
God Stats
1W - 1L
1,426 SR
Queue Stats
160W - 84L
1,548 Elo+
Party 2
Discordia
Discordia
Lysl
Discordia
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 69L
1,391 Elo+
Party 2
Medusa
Medusa
N0WaifuN0Lifu
Medusa
Level 155
God Stats
6W - 0L
1,820 SR
Queue Stats
208W - 124L
1,480 Elo+
Party 2
Achilles
Achilles
Trolf
Achilles
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 40L
1,654 Elo+
Party 2
Team Averages
Level 111
1,549 SR
1,511 Elo+

VS

Team Averages
Level 112
1,546 SR
1,461 Elo+
Merlin
Merlin
BelgiumRules
Merlin
Level 133
God Stats
6W - 6L
1,730 SR
Queue Stats
288W - 255L
1,537 Elo+
Solo
Fenrir
Fenrir
FürstBismarck
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
RoanokeWarrior
Hou Yi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,247 Elo+
Solo
Odin
Odin
baumkobold
Odin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,496 Elo+
Party 1
Vamana
Vamana
drfredgust
Vamana
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 23L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
6 / 2 / 20
11,883
792
16,756
11,422
5,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
3 / 5 / 17
10,120
675
7,592
9,689
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Discordia
Lysl
Discordia
19
7 / 3 / 16
11,741
783
13,685
7,945
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
13 / 3 / 14
12,946
863
36,039
14,218
7,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Trolf
Achilles
16
2 / 5 / 23
10,618
708
6,306
19,006
32,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 4 / 6
12,544
836
18,984
17,288
9,292
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 3
9,468
631
5,068
13,404
6,749
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 6
10,150
677
10,018
14,190
7,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 7 / 10
11,382
759
8,249
20,722
29,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vamana
drfredgust
Vamana
14
2 / 9 / 6
9,157
610
9,256
22,043
21,818
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
49
31
Kills
18
18
Deaths
31
90
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
2
20
8
L
Merlin
8
4
6
2.75
W
3
5
17
2.3
L
3
5
3
0.9
W
Discordia
Lysl
Discordia
7
3
16
5
W
13
3
14
6.67
L
2
6
6
0.83
W
Achilles
Trolf
Achilles
2
5
23
2.7
L
3
7
10
1.14
L
Vamana
drfredgust
Vamana
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,378
Damage
51,575
62,280
Taken
87,647
53,957
Mitigated
75,026
19,222
Healing
19,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
16,756
4,709
2,860
4,961
11,422
5,245
1,915
2,022
9,260
0
38,540
L
Merlin
18,984
757
1,371
3,805
17,288
9,292
822
4,344
12,944
50,325
0
W
7,592
633
1,381
651
9,689
4,925
690
3,036
6,550
11,248
0
L
5,068
681
1,363
2,393
13,404
6,749
44
3,974
9,430
0
8,663
W
Discordia
Lysl
Discordia
13,685
559
1,221
850
7,945
3,523
1,116
3,135
4,680
35,233
0
W
36,039
15,390
1,282
5,352
14,218
7,690
2,495
4,758
9,180
0
69,330
L
10,018
4,444
472
1,927
14,190
7,739
166
3,031
11,159
0
25,415
W
Achilles
Trolf
Achilles
6,306
1,224
0
664
19,006
32,574
163
5,193
13,486
1,450
7,343
L
8,249
635
1,239
2,257
20,722
29,428
180
4,459
16,263
215
18,771
L
Vamana
drfredgust
Vamana
9,256
7,569
1,087
3,311
22,043
21,818
484
5,666
16,377
0
14,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,308
Gold Earned
52,701
168
Minions Killed
145
0
Camps Cleared
0
1,404,092
Distance Traveled
1,240,157
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,883
792
52
3
0
313,182
0
L
Merlin
12,544
836
55
4
0
262,108
3
W
Nox
10,120
675
14
1
0
249,799
0
L
Fenrir
9,468
631
13
1
0
284,918
0
W
Discordia
11,741
783
33
2
0
290,829
2
W
Medusa
12,946
863
65
4
0
294,085
1
L
Hou Yi
10,150
677
43
3
0
229,724
1
W
Achilles
10,618
708
4
0
0
256,197
0
L
Odin
11,382
759
29
2
0
239,624
2
L
Vamana
9,157
610
5
0
0
223,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role