Player Matchup

Achilles
Achilles
Duclair
Achilles
Level 152
God Stats
1W - 0L
1,678 SR
Queue Stats
57W - 42L
1,643 Elo+
Party 1
Shiva
Shiva
I0 Khaos I0
Shiva
Level 85
God Stats
32W - 25L
1,576 SR
Queue Stats
66W - 71L
1,522 Elo+
Party 2
Tiamat
Tiamat
Madam3Drag0n
Tiamat
Level 126
God Stats
2W - 5L
1,410 SR
Queue Stats
284W - 274L
1,547 Elo+
Party 1
Thanatos
Thanatos
TheHolySeraph
Thanatos
Level 154
God Stats
2W - 0L
1,744 SR
Queue Stats
165W - 145L
1,621 Elo+
Party 1
Sol
Sol
tmickeyd29
Sol
Level 67
God Stats
15W - 27L
1,516 SR
Queue Stats
142W - 162L
1,506 Elo+
Party 2
Team Averages
Level 117
1,585 SR
1,568 Elo+

VS

Team Averages
Level 124
1,717 SR
1,548 Elo+
Yemoja
Yemoja
Azurbigg
Yemoja
Level 109
God Stats
4W - 8L
1,720 SR
Queue Stats
128W - 139L
1,533 Elo+
Solo
Hun Batz
Hun Batz
Drfeelsogood
Hun Batz
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 82L
1,429 Elo+
Solo
Chiron
Chiron
Nahtyriel
Chiron
Level 64
God Stats
4W - 1L
1,952 SR
Queue Stats
12W - 11L
1,695 Elo+
Solo
Ah Puch
Ah Puch
Vinny6669
Ah Puch
Level 140
God Stats
6W - 5L
1,794 SR
Queue Stats
274W - 267L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
ndnfeather
Erlang Shen
Level 148
God Stats
1W - 4L
1,622 SR
Queue Stats
135W - 139L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Duclair
Achilles
20
5 / 5 / 17
13,390
744
11,296
27,620
42,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
2 / 6 / 13
13,736
763
17,603
28,499
20,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
20
2 / 4 / 12
13,391
744
15,020
15,199
13,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TheHolySeraph
Thanatos
20
17 / 6 / 10
16,352
908
26,115
25,090
10,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
5 / 3 / 14
14,115
784
17,796
16,657
5,615
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azurbigg
Yemoja
18
1 / 8 / 17
12,650
703
9,482
25,669
30,628
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hun Batz
Drfeelsogood
Hun Batz
20
8 / 8 / 11
13,621
757
19,705
19,634
8,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Nahtyriel
Chiron
20
4 / 5 / 9
12,648
703
14,112
15,338
5,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Vinny6669
Ah Puch
20
6 / 2 / 10
13,915
773
25,429
12,264
5,944
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
ndnfeather
Erlang Shen
20
5 / 8 / 14
12,999
722
16,874
29,857
27,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
85
31
Kills
24
24
Deaths
31
66
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azurbigg
Yemoja
1
8
17
1.19
L
Hun Batz
Drfeelsogood
Hun Batz
8
8
11
1.69
W
Achilles
Duclair
Achilles
5
5
17
2.7
W
2
6
13
1.42
W
Tiamat
2
4
12
2
L
Chiron
Nahtyriel
Chiron
4
5
9
1.7
W
Thanatos
TheHolySeraph
Thanatos
17
6
10
3.67
L
Ah Puch
Vinny6669
Ah Puch
6
2
10
5.5
L
Erlang Shen
ndnfeather
Erlang Shen
5
8
14
1.5
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,830
Damage
85,602
113,065
Taken
102,762
92,634
Mitigated
77,793
46,060
Healing
25,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azurbigg
Yemoja
9,482
830
5,281
3,228
25,669
30,628
107
8,893
16,204
23,099
0
L
Hun Batz
Drfeelsogood
Hun Batz
19,705
3,569
0
2,867
19,634
8,225
138
6,580
12,581
0
38,336
W
Achilles
Duclair
Achilles
11,296
2,507
0
6,852
27,620
42,306
929
5,955
21,344
0
26,489
W
17,603
2,307
1,709
7,033
28,499
20,527
2,000
10,685
17,389
0
61,834
W
Tiamat
15,020
1,490
0
4,091
15,199
13,346
2,468
4,177
10,929
55,530
0
L
Chiron
Nahtyriel
Chiron
14,112
4,949
1,161
1,726
15,338
5,816
1,502
3,158
12,010
0
60,993
W
Thanatos
TheHolySeraph
Thanatos
26,115
7,475
0
20,766
25,090
10,840
1,972
5,497
19,318
0
73,266
L
Ah Puch
Vinny6669
Ah Puch
25,429
614
0
4,243
12,264
5,944
184
2,997
9,048
69,801
0
L
Erlang Shen
ndnfeather
Erlang Shen
16,874
9,664
0
7,338
29,857
27,180
147
10,675
18,289
0
41,931
W
17,796
4,528
0
5,609
16,657
5,615
4,102
7,249
9,174
61,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,984
Gold Earned
65,833
373
Minions Killed
318
0
Camps Cleared
0
1,890,015
Distance Traveled
1,699,181
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,650
703
17
1
0
335,935
2
L
Hun Batz
13,621
757
40
2
0
367,646
2
W
Achilles
13,390
744
23
1
0
374,893
2
W
Shiva
13,736
763
91
5
0
391,499
1
W
Tiamat
13,391
744
96
5
0
372,865
4
L
Chiron
12,648
703
100
6
0
344,807
1
W
Thanatos
16,352
908
75
4
0
398,887
1
L
Ah Puch
13,915
773
116
6
0
334,898
3
L
Erlang Shen
12,999
722
45
3
0
315,895
9
W
Sol
14,115
784
88
5
0
351,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role