Player Matchup

Jormungandr
Jormungandr
ConnorGunn99
Jormungandr
Level 15
God Stats
3W - 5L
1,261 SR
Queue Stats
81W - 91L
1,113 Elo+
Party 1
Ah Puch
Ah Puch
Elvaronplata
Ah Puch
Level 48
God Stats
2W - 5L
1,488 SR
Queue Stats
82W - 93L
1,424 Elo+
Solo
Anubis
Anubis
MaterialGorl254
Anubis
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
273W - 333L
1,158 Elo+
Party 1
Loki
Loki
TTV_Opt1c_zombie
Loki
Level 18
God Stats
14W - 24L
1,153 SR
Queue Stats
447W - 527L
1,158 Elo+
Party 1
Erlang Shen
Erlang Shen
Thundra_67
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,113 Elo+
Party 1
Team Averages
Level 26
1,381 SR
1,193 Elo+

VS

Team Averages
Level 43
1,515 SR
1,425 Elo+
Chronos
Chronos
Draco_Vanitas
Chronos
Level 98
God Stats
6W - 11L
1,503 SR
Queue Stats
242W - 277L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
OxfordMisfit
Sun Wukong
Level 47
God Stats
54W - 46L
1,573 SR
Queue Stats
219W - 260L
1,391 Elo+
Solo
Olorun
Olorun
SoH_DarkSky
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 54L
1,500 Elo+
Party 2
Nemesis
Nemesis
SoH_NotBooy
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 92L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
garrafa-proxima
Cthulhu
Level 64
God Stats
5W - 14L
1,500 SR
Queue Stats
274W - 352L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ConnorGunn99
Jormungandr
14
4 / 1 / 10
9,206
485
12,614
16,060
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Elvaronplata
Ah Puch
14
6 / 5 / 5
9,310
490
14,783
14,540
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 7 / 5
9,065
477
11,002
10,927
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 7 / 4
8,553
450
7,311
14,601
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Thundra_67
Erlang Shen
12
0 / 7 / 1
7,881
415
4,044
13,766
7,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
4 / 6 / 5
9,586
505
8,317
14,322
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
OxfordMisfit
Sun Wukong
20
17 / 0 / 4
13,141
692
22,714
16,988
11,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
12
1 / 9 / 2
7,870
414
6,354
13,857
4,531
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SoH_NotBooy
Nemesis
9
1 / 5 / 1
7,158
377
1,817
11,383
3,750
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
4 / 5 / 6
9,120
480
8,987
19,667
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
22
Kills
27
27
Deaths
25
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ConnorGunn99
Jormungandr
4
1
10
9
W
Chronos
4
6
5
1.08
L
Ah Puch
Elvaronplata
Ah Puch
6
5
5
1.7
L
7
7
5
1.36
W
Sun Wukong
OxfordMisfit
Sun Wukong
17
0
4
19
W
Olorun
1
9
2
0.22
W
Nemesis
SoH_NotBooy
Nemesis
1
5
1
0.3
L
5
7
4
1
L
Erlang Shen
Thundra_67
Erlang Shen
0
7
1
0.07
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,754
Damage
48,189
69,894
Taken
76,217
39,992
Mitigated
37,481
15,912
Healing
20,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ConnorGunn99
Jormungandr
12,614
4,042
0
2,832
16,060
15,889
275
7,520
8,540
46,111
0
W
Chronos
8,317
2,933
147
3,487
14,322
4,110
2,995
6,924
7,398
44,741
0
L
Ah Puch
Elvaronplata
Ah Puch
14,783
799
268
4,723
14,540
5,592
430
6,233
8,307
47,711
0
L
11,002
993
0
1,743
10,927
5,260
939
5,610
5,317
49,802
0
W
Sun Wukong
OxfordMisfit
Sun Wukong
22,714
5,400
0
10,175
16,988
11,659
911
4,419
12,569
0
99,702
W
Olorun
6,354
4,116
179
2,574
13,857
4,531
1,360
11,095
2,762
31,584
0
W
Nemesis
SoH_NotBooy
Nemesis
1,817
697
0
1,522
11,383
3,750
0
2,817
8,566
0
29,231
L
7,311
1,605
0
3,530
14,601
5,513
0
3,762
10,839
0
46,362
L
Erlang Shen
Thundra_67
Erlang Shen
4,044
1,921
0
2,816
13,766
7,738
1,071
533
13,233
0
42,691
W
8,987
336
68
2,268
19,667
13,431
69
13,144
6,523
31,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
46,875
377
Minions Killed
409
0
Camps Cleared
0
1,612,627
Distance Traveled
1,744,313
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,206
485
72
4
0
330,651
3
W
Chronos
9,586
505
83
4
0
337,006
3
L
Ah Puch
9,310
490
82
4
0
298,286
5
L
Anubis
9,065
477
74
4
0
291,280
3
W
Sun Wukong
13,141
692
184
10
0
400,798
0
W
Olorun
7,870
414
72
4
0
295,201
0
W
Nemesis
7,158
377
34
2
0
339,233
1
L
Loki
8,553
450
68
4
0
369,024
3
L
Erlang Shen
7,881
415
81
4
0
323,386
0
W
Cthulhu
9,120
480
36
2
0
372,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role