Player Matchup

Hades
Hades
HeartZone85
Hades
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Kewak
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,321 Elo+
Solo
Izanami
Izanami
St_Jezue
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,440 Elo+

VS

Team Averages
Level 41
1,346 SR
1,454 Elo+
Merlin
Merlin
Binooz67
Merlin
Level 28
God Stats
5W - 7L
1,278 SR
Queue Stats
19W - 20L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
Deads09
Cthulhu
Level 69
God Stats
1W - 0L
1,260 SR
Queue Stats
26W - 27L
1,629 Elo+
Party 1
Bastet
Bastet
Miss SuCube
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,714
643
3,577
8,274
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Kewak
Gilgamesh
12
1 / 7 / 2
7,991
666
8,322
13,721
9,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
St_Jezue
Izanami
12
0 / 6 / 2
7,450
621
2,973
8,544
2,445
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Binooz67
Merlin
14
10 / 2 / 6
9,638
803
9,612
5,360
1,978
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Deads09
Cthulhu
12
3 / 1 / 10
8,404
700
9,652
12,321
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
14
3 / 0 / 12
9,005
750
6,977
6,538
2,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
16
16
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
Binooz67
Merlin
10
2
6
6.5
W
Cthulhu
Deads09
Cthulhu
3
1
10
8
L
2
3
0
0.67
L
Gilgamesh
Kewak
Gilgamesh
1
7
2
0.29
W
Bastet
3
0
12
9
L
Izanami
St_Jezue
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,872
Damage
26,241
30,539
Taken
24,219
15,519
Mitigated
12,722
5,927
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Binooz67
Merlin
9,612
82
0
229
5,360
1,978
0
1,644
3,651
30,861
0
W
Cthulhu
Deads09
Cthulhu
9,652
542
721
5,232
12,321
8,416
148
1,364
10,715
27,756
0
L
3,577
389
228
3,741
8,274
4,002
0
5,619
2,468
12,682
0
L
Gilgamesh
Kewak
Gilgamesh
8,322
3,267
0
871
13,721
9,072
0
6,832
6,479
0
23,077
W
Bastet
6,977
2,024
0
2,277
6,538
2,328
492
575
5,907
0
19,380
L
Izanami
St_Jezue
Izanami
2,973
2,146
150
937
8,544
2,445
0
6,380
1,990
0
21,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,155
Gold Earned
27,047
110
Minions Killed
119
4
Camps Cleared
5
572,608
Distance Traveled
660,338
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,638
803
55
5
3
195,175
6
W
Cthulhu
8,404
700
31
3
0
206,387
2
L
Hades
7,714
643
31
3
0
205,904
2
L
Gilgamesh
7,991
666
35
3
3
186,321
2
W
Bastet
9,005
750
33
3
2
258,776
4
L
Izanami
7,450
621
44
4
1
180,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role