Player Matchup

Gilgamesh
Gilgamesh
Janek2662
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,199 Elo+
Party 2
Sun Wukong
Sun Wukong
Maximec78
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,201 Elo+
Solo
Hercules
Hercules
Shadeloss
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,205 Elo+
Party 2
Da Ji
Da Ji
Toxic1357
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hera
Hera
kyliosss
Hera
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,199 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,261 Elo+

VS

Team Averages
Level 86
1,550 SR
1,342 Elo+
Hun Batz
Hun Batz
Kok4ne
Hun Batz
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
201W - 220L
1,211 Elo+
Party 3
Kukulkan
Kukulkan
LookDogg
Kukulkan
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 147L
1,211 Elo+
Party 3
Izanami
Izanami
MrDonHuan
Izanami
Level 95
God Stats
2W - 6L
1,500 SR
Queue Stats
123W - 123L
1,474 Elo+
Solo
Chiron
Chiron
W-A-D-A-H-jor
Chiron
Level 160
God Stats
7W - 12L
1,381 SR
Queue Stats
625W - 697L
1,417 Elo+
Party 1
Athena
Athena
baderghanem86
Athena
Level 88
God Stats
6W - 2L
1,871 SR
Queue Stats
304W - 333L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Janek2662
Gilgamesh
17
4 / 8 / 9
10,635
709
12,680
18,917
10,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Maximec78
Sun Wukong
19
3 / 7 / 11
10,455
697
12,079
22,130
24,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Shadeloss
Hercules
18
3 / 7 / 9
10,182
679
9,247
19,079
19,116
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Toxic1357
Da Ji
1
0 / 1 / 0
3,760
251
0
516
72
Hera
20
9 / 7 / 3
11,176
745
22,675
13,661
5,737
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kok4ne
Hun Batz
16
2 / 5 / 14
10,870
725
5,874
10,509
4,146
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
LookDogg
Kukulkan
20
7 / 3 / 13
12,442
829
16,617
8,938
4,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
MrDonHuan
Izanami
20
11 / 4 / 9
13,174
878
15,094
11,177
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 2 / 13
11,798
787
18,518
14,987
6,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 5 / 18
11,327
755
7,867
20,740
25,146
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
97
19
Kills
30
30
Deaths
19
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Janek2662
Gilgamesh
4
8
9
1.06
W
Hun Batz
Kok4ne
Hun Batz
2
5
14
1.8
W
Kukulkan
LookDogg
Kukulkan
7
3
13
4.5
L
Sun Wukong
Maximec78
Sun Wukong
3
7
11
1.21
W
Izanami
MrDonHuan
Izanami
11
4
9
3.88
L
Hercules
Shadeloss
Hercules
3
7
9
1.07
L
Da Ji
Toxic1357
Da Ji
0
1
0
0
W
7
2
13
6.75
W
3
5
18
2.4
L
Hera
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,681
Damage
63,970
74,303
Taken
66,351
59,588
Mitigated
45,992
15,357
Healing
28,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Janek2662
Gilgamesh
12,680
3,109
1,728
1,668
18,917
10,508
0
7,189
11,538
0
21,210
W
Hun Batz
Kok4ne
Hun Batz
5,874
299
1,304
701
10,509
4,146
1,109
5,066
5,407
0
13,354
W
Kukulkan
LookDogg
Kukulkan
16,617
2,473
2,158
2,073
8,938
4,205
1,344
1,892
6,886
41,419
0
L
Sun Wukong
Maximec78
Sun Wukong
12,079
1,030
644
4,507
22,130
24,155
0
6,893
14,907
0
24,099
W
Izanami
MrDonHuan
Izanami
15,094
8,421
673
2,091
11,177
5,859
578
3,325
7,607
0
35,834
L
Hercules
Shadeloss
Hercules
9,247
1,583
1,361
3,615
19,079
19,116
60
6,525
12,196
4,988
16,096
L
Da Ji
Toxic1357
Da Ji
0
0
0
0
516
72
0
0
474
0
0
W
18,518
5,802
3,780
7,695
14,987
6,636
1,546
5,458
9,191
0
37,192
W
7,867
2,046
2,061
5,466
20,740
25,146
444
8,228
12,316
16,136
0
L
Hera
22,675
4,845
269
1,565
13,661
5,737
29
3,877
9,654
43,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,208
Gold Earned
59,611
99
Minions Killed
147
0
Camps Cleared
0
958,853
Distance Traveled
1,418,956
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,635
709
10
1
0
246,431
0
W
Hun Batz
10,870
725
16
1
0
297,172
0
W
Kukulkan
12,442
829
58
4
0
257,229
0
L
Sun Wukong
10,455
697
21
1
0
240,606
0
W
Izanami
13,174
878
37
2
0
274,704
0
L
Hercules
10,182
679
23
2
0
239,093
0
L
Da Ji
3,760
251
0
0
0
0
0
W
Chiron
11,798
787
29
2
0
274,984
0
W
Athena
11,327
755
7
0
0
314,867
1
L
Hera
11,176
745
45
3
0
232,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role